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Tyrone Biggums – WR - Updates - Printable Version

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RE: Tyrone Biggums – WR - Updates - Revolution5 - 03-28-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

AC 201 + 2 TPE

Weekly Training + 5 TPE


S28 DSFL Mock + 7 TPE


=14

I think I missed these to regress 40%
S27 PT5 + 3 TPE
S27 Playoff Predictions + 3 TPE
S27 Ultimus week + 10 TPE

= 16 *0.4 = 6.4 16-6 = 10 tpe earned


TPE Earned: 14+10 = 24

TPE Total = 534 + 24= 558

Intellegence 40 >>> 59 (34 TPE)

Banked: 4 - 4 = 0

(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 74
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 59
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80
(MIN:60)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 40
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
None


RE: Tyrone Biggums – WR - Updates - PigSnout - 03-28-2021

Updated!

Unfortunately, you are no longer able to claim S27 PT5 and S27 Playoff Predictions because they were part of S28 regression and as per section IV.A.8 of the rulebook, "All TPE earned must be put in your update thread before regression, as it will count towards regression. Any TPE not put in your update thread at that time will be considered void." However, S27 Ultimus Week is considered post-regression TPE for S28, so you are still eligible to claim the full 10 TPE for that. So this would not impact your attributes at all since you claimed 10 TPE total from those last three links and it would still work out to 10 TPE total (0 TPE from the first two and 10 TPE from the third).

Also in the update post it says you spent 34 TPE to boost Intelligence from 40 to 59, however that only costs 28 TPE (10 TPE from 40 to 50, 18 TPE from 50 to 59). Since 28 TPE was the amount of TPE you had available to spend, the numbers still work out so this was probably just a typo.

Banked TPE: 0
Total TPE: 558


RE: Tyrone Biggums – WR - Updates - Revolution5 - 04-03-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

AC 202 + 2 TPE
Weekly Training AC 202 + 5 TPE

DSFL mock + 7 TPE
Week 1 Pred + 3 TPE
Week 2 Pred + 2 TPE

Cheating subtract + 2 TPE

TPE Earned:  19-2 = 17

TPE Total = 558

Intelligence 59>>> 60 2 TPE
Agility 74>>> 75 5 TPE
Endurance: 71 >>> 76 10 TPE

Banked: 0

(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 75
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 60
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80
(MIN:60)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 40
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 76
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
None


RE: Tyrone Biggums – WR - Updates - PigSnout - 04-03-2021

Updated!

Your Endurance would actually go from 71 to 73 rather than 76 after adding 10 TPE to it, since it costs 5 TPE to go up 1 point in the 71-80 range.

It looks like the link for the DSFL Mock is wrong as it links to your Weekly Training post, but the correct DSFL Mock link appears later in the post as the link for the TPE Subtraction claim so it's all good.

Banked TPE: 0
Total TPE: 575


RE: Tyrone Biggums – WR - Updates - Revolution5 - 04-10-2021

I'm the worst... I'm and updater so i must lose all brain cells as i usually update philly and then do my player... My apologies for the errors.


Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

AC 203 + 2 TPE
Weekly Training AC 203 + 5 TPE


Week 3 Pred + 2 TPE
Week 4 Pred + 2 TPE
Week 5 Pred + 3 TPE
Week 6 Pred + 3 TPE
PT1 + 3 TPE


TPE Earned:  20

TPE Total = 558 +20 = 578

Intelligence 60>>> 65 10 TPE
Agility 74>>>
Endurance: 73 >>> 75 10 TPE

Banked:  0

(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 75
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 65
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80
(MIN:60)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 40
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
None


RE: Tyrone Biggums – WR - Updates - PigSnout - 04-11-2021

Updated!

Your total TPE would actually be 595 rather than 578 because you had 575 after last update and added 20 here.

Banked TPE: 0
Total TPE: 595


RE: Tyrone Biggums – WR - Updates - Bwestfield - 04-17-2021

This player has been Audited to this point!
Everything is good to go!


Total TPE: 595
Banked TPE: 0



THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!


RE: Tyrone Biggums – WR - Updates - Revolution5 - 04-17-2021

I'm the worst... I'm and updater so i must lose all brain cells as i usually update philly and then do my player... My apologies for the errors.


Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

AC 204 + 2 TPE
Weekly Training AC 204 + 5 TPE


Week 7 Pred + 2 TPE
Week 8 Pred + 2 TPE
Week 9 Pred + 3 TPE
PT2 + 3 TPE

TPE Earned:  10+7=17

TPE Total = 595+17 = 612

Intelligence 65>>> 67 2 TPE
Agility 74>>> 77 15 TPE
Endurance: 75 >>>

Banked:  0

(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 77
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 67
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80
(MIN:60)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 40
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
None


RE: Tyrone Biggums – WR - Updates - PigSnout - 04-18-2021

Updated!

Your Agility was previously at 75, so it would only take 10 TPE to get it up to 77 rather than 15 TPE. Additionally, it would actually cost 4 TPE to boost your Intelligence from 65 to 67 rather than 2 TPE since it costs 2 TPE to go up 1 point in the 51-70 range. Since you spent 5 TPE more than you needed to on Agility, I will spend 2 of that TPE on Intelligence instead to make up the difference so that you can have 77 Agility and 67 Intelligence as listed in the update. This leaves you with 3 Banked TPE left over.

Banked TPE: 3
Total TPE: 612


RE: Tyrone Biggums – WR - Updates - Revolution5 - 04-20-2021

Seriously... I tried hard that time and still messed it up... But just got the news today that I'm retiring this season so you won't have to deal with my shit updates anymore lol.

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

AC 205 + 2 TPE
Weekly Training AC 205 + 5 TPE


Week 10 Pred + 1 TPE

Week 11 Pred + 2 TPE




TPE Earned:  10

TPE Total = 612 + 10 = 622

Intelligence 67>>> 70 6 TPE
COmpetitiveness: 40 >>> 47 7 tpe

Banked:  3 - 3 = 0

(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 77
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80
(MIN:60)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 40
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 47

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
None