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S22 - Matt "Son of Havoc" Cross - RB - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: ISFL: NSFC (http://dev.sim-football.com/forums/forumdisplay.php?fid=10) +--- Forum: Philadelphia Liberty (http://dev.sim-football.com/forums/forumdisplay.php?fid=143) +---- Forum: Philadelphia Liberty Updates (http://dev.sim-football.com/forums/forumdisplay.php?fid=145) +---- Thread: S22 - Matt "Son of Havoc" Cross - RB (/showthread.php?tid=19123) |
RE: S22 - Matt "Son of Havoc" Cross - S - HalfEatenOnionBagel - 09-16-2021 This player has been Audited to this point! The following errors have been found: In the process of doing the regression calculation, the player was given 1138 TPE pre regression when that number should have only been 1135. That extra 3 banked TPE carried all the way through in the last update. Total TPE: 835 Banked TPE: 0 @J0EB
THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES! RE: S22 - Matt "Son of Havoc" Cross - S - JayWhy75 - 09-18-2021 Posting to be last post. RE: S22 - Matt "Son of Havoc" Cross - S - J0EB - 09-25-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#225 +2 TPE Weekly Training +5 TPE AC#226 +2 TPE Weekly Training +5 TPE Ultimus Week +8 TPE S31 Mock Draft +7 TPE Week 1 Predictions +2 TPE Week 2 Predictions +1 TPE Season 31 Offseason PT +5 TPE Week 3 Predictions +2 TPE Week 4 Predictions +3 TPE Week 5 Predictions +2 TPE PT#1 +3 TPE Week 6 Predictions +2 TPE TPE Earned: 49 + 0 Banked = 49 to spend Total TPE: 884 Adjusted Attributes & Traits: TPE Available: (MIN:40)(MAX:75) Strength: 70 > 75 (+25 TPE) (MIN:55)(MAX:90) Agility: 89 > 90 (+10 TPE) (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 > 72 (+10 TPE) (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:80) Tackling: 70 (MIN:60)(MAX:95) Speed: 95 (MAX) (MIN:40)(MAX:80) Hands: 70 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: Available Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: Perceptive Athlete Competitor Total TPE: 884 Total Banked: 4 RE: S22 - Matt "Son of Havoc" Cross - S - Revolution5 - 09-25-2021 total 884, banked 4 RE: S22 - Matt "Son of Havoc" Cross - S - J0EB - 10-08-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#227 +2 TPE Weekly Training +5 TPE AC#228 +2 TPE Weekly Training +5 TPE AC#229 +2 TPE Weekly Training +5 TPE Week 7 Predictions +2 TPE Week 8 Predictions +2 TPE PT#2 +3 TPE Week 9 Predictions +2 TPE Week 10 Predictions +3 TPE Week 11 Predictions +1 TPE TPE Earned: 34 + 4 Banked = 38 to spend Total TPE: 918 Adjusted Attributes & Traits: TPE Available: (MIN:40)(MAX:75) Strength: 75 (MAX) (MIN:55)(MAX:90) Agility: 90 (MAX) (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 72 > 79 (+35 TPE) (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:80) Tackling: 70 (MIN:60)(MAX:95) Speed: 95 (MAX) (MIN:40)(MAX:80) Hands: 70 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: Available Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: Perceptive Athlete Competitor Total TPE: 918 Total Banked: 3 RE: S22 - Matt "Son of Havoc" Cross - S - Revolution5 - 10-09-2021 total 918, banked 3 RE: S22 - Matt "Son of Havoc" Cross - S - J0EB - 10-29-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Pre-Regression AC#230 +2 TPE Weekly Training +5 TPE AC#231 +2 TPE Weekly Training +5 TPE Week 12 Predictions +2 TPE Week 13 Predictions +2 TPE Week 14 Predictions +3 TPE Week 15 Predictions +2 TPE Week 16 Predictions +4 TPE Playoff Predictions +1 TPE PT#5 +3 TPE S31 Season Predictions +7 TPE TPE Earned: 38 + 3 Banked = 42 to spend Total TPE: 956 Adjusted Attributes & Traits: TPE Available: (MIN:40)(MAX:75) Strength: 75 (MAX) (MIN:55)(MAX:90) Agility: 90 (MAX) (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 72 > 79 (+35 TPE) (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:80) Tackling: 70 (MIN:60)(MAX:95) Speed: 95 (MAX) (MIN:40)(MAX:80) Hands: 70 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: Available Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: Perceptive Athlete Competitor Total TPE: 956 Total Banked: 42 Regression Calculation 956*40% = 382.4 = 382 TPE to remove 574 TPE Total 382-42 banked=340 left to remove Adjusted Attributes & Traits: TPE Available: (MIN:40)(MAX:75) Strength: 75 > 70 (-25 TPE) (MIN:55)(MAX:90) Agility: 90 > 77 (-115 TPE) (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 79 > 70 (-45 TPE) (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:80) Tackling: 70 > 50 (-40 TPE) (MIN:60)(MAX:95) Speed: 95 > 90 (-75 TPE) (MIN:40)(MAX:80) Hands: 70 > 50 (-40 TPE) (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: Available Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: Perceptive Athlete Competitor Total TPE: 574 Total Banked: 0 TPE Earned: Post-Regression AC#232 +2 TPE Weekly Training +5 TPE S32 ISFL Training Camp +3 TPE T6 Equipment +30 TPE TPE Earned: 40 + 0 Banked = 40 to spend Total TPE: 614 Adjusted Attributes & Traits: TPE Available: (MIN:40)(MAX:75) Strength: 70 (MIN:55)(MAX:90) Agility: 77 > 79 (+10 TPE) (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:80) Tackling: 50 (MIN:60)(MAX:95) Speed: 90 > 92 (+30 TPE) (MIN:40)(MAX:80) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: Available Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: Perceptive Athlete Competitor Total TPE: 614 Total Banked: 0 RE: S22 - Matt "Son of Havoc" Cross - S - J0EB - 10-30-2021 ngl I forgot to add the links to my post regression part but here they are AC#232 +2 TPE Weekly Training +5 TPE S32 ISFL Training Camp +3 TPE T6 Equipment +30 TPE Adjusted Attributes & Traits: TPE Available: (MIN:40)(MAX:75) Strength: 70 (MIN:55)(MAX:90) Agility: 77 > 79 (+10 TPE) (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:80) Tackling: 50 (MIN:60)(MAX:95) Speed: 90 > 92 (+30 TPE) (MIN:40)(MAX:80) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: Available Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: Perceptive Athlete Competitor Total TPE: 614 Total Banked: 0 RE: S22 - Matt "Son of Havoc" Cross - S - Revolution5 - 10-30-2021 banked was 41 no 42. total 614, banked -1 RE: S22 - Matt "Son of Havoc" Cross - S - J0EB - 11-05-2021 A new era begins for Cross Position switching from Safety - Ball Hawk, to Running Back: Receiving Back $4M for position switch (paid for by team) ![]() ![]() I'll be honest this sheet makes no sense at all, but I got both boxes to be green so I'll take that as a win, but to do so it shows 150 Banked TPE. Maybe I don't know the rules of switching but I already had my TPE up to 92, idk why when I put it back up to 92 it yells at me for spending too much TPE. It's whatever, below is my full build (pre-update). Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 0 + 150 Banked = 150 to spend Total TPE: 613 I think since I had to subtract one from my previous total Adjusted Attributes & Traits: TPE Available: 150 (MIN:35)(MAX:70) Strength: 70 (MIN:60)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:50)(MAX:95) Speed: 85 > 92 (+80 TPE) (MIN:50)(MAX:80) Hands: 60 > 80 (+70 TPE) (MIN:20)(MAX:45) Pass Blocking: 20 (MIN:20)(MAX:45) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 43 Available Traits: ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) See another thing is that traits aren't addressed at all in the excel sheet system, but I would like transfer them basically, I had Perceptive, Athlete and Competitor all purchased, which is 150 TPE total. As a receiving back, ScatBack and Athlete cost a total of 150 TPE. So I'd like to just trade them out. Purchased Traits: ScatBack Athlete Total TPE: 613 If any of that is wrong or anyone reading has any questions or comments for me, let me know through Discord at J0EB#3494. Ok time for my update. Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#233 +2 TPE Weekly Training +5 TPE S32 Mock Draft +6 TPE TPE Earned: 13 + 0 Banked = 13 to spend Total TPE: 626 Adjusted Attributes & Traits: TPE Available: (MIN:35)(MAX:70) Strength: 70 (MAX) (MIN:60)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:50)(MAX:95) Speed: 92 (MIN:50)(MAX:80) Hands: 80 (MAX) (MIN:20)(MAX:45) Pass Blocking: 20 (MIN:20)(MAX:45) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 43 Available Traits: ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: ScatBack Athlete Total TPE: 626 Total Banked: 13 |