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(S16) - Wolfie McDummy - WR Updates - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: League Office (http://dev.sim-football.com/forums/forumdisplay.php?fid=7) +--- Forum: Unassigned Player Database (http://dev.sim-football.com/forums/forumdisplay.php?fid=46) +---- Forum: Free Agent Updates (http://dev.sim-football.com/forums/forumdisplay.php?fid=50) +---- Thread: (S16) - Wolfie McDummy - WR Updates (/showthread.php?tid=13151) |
RE: (S16) - Wolfie McDummy - WR Updates - tMuse - 08-21-2020 This player has been Audited to this point!
The following errors have been found: September 1st 2019 You claimed Week 1 in the update before. -3 TPE. April 18th 2020 As you had 3 less TPE than you thought. Your bank was at 16 not 19. This position switch put you at -3 Banked. May 24th 2020 As you had 3 less TPE you only lose 281 TPE. Your bank increased by 1. Total Banked -2 TPE. July 24th 2020 Just a note, while having 2 TPE less the regression was the same amount, keeping you at -2. Rest checks out. Your bank gets reduced from 4 to 2. Total TPE: 1062 Banked TPE: 2 RE: (S16) - Wolfie McDummy - WR Updates - infinitempg - 08-21-2020 (08-21-2020, 08:48 PM)tMuse Wrote: QB SWITCH WAS A DSFL SWITCH AND AS SUCH IS EXEMPT FROM THE 25% RULE K BACK TO VACATION I WILL READ REST LATER RE: (S16) - Wolfie McDummy - WR Updates - Trautner - 08-22-2020 ![]() RE: (S16) - Wolfie McDummy - WR Updates - infinitempg - 09-15-2020 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: AC173: 2 TPE AC174: 2 TPE Training: 5 TPE W3/4: 4 TPE W5: 2 TPE W6: 2 TPE PT1: 3 TPE W7: 2 TPE W8: 2 TPE W9: 2 TPE PT2: 3 TPE W10: 1 TPE W11: 2 TPE W12: 2 TPE PT3: 3 TPE W13: 3 TPE W14: 2 TPE W15: 2 TPE PT4: 3 TPE W16: 2 TPE S24: 12 TPE Fantasy: 3 TPE PT5: 3 TPE Playoffs: 3 TPE Total: Left over from last update: 2 TPE New: 70 TPE Total to Allocate: 72 TPE Adjusted Attributes: Agility +20 TPE (76 → 80) Endurance +50 TPE (85 → 90) TPE Spent: 70 TPE New Totals: TPE Available: 2 (MAX: 80) Strength: 80 (max) (MAX: 80) Agility: 80 (max) (MAX: 90) Arm: 90 (max) (MAX: 95) Intelligence: 95 (max) (MAX: 95) Throwing Accuracy: 95 (max) (MAX: 35) Tackling: 15 (MAX: 80) Speed: 79 (might as well be max) (MAX: 35) Hands: 35 (max) (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 90 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 TPE: 1132 (1062 → 1132) Total TPE: 1742 (1672 → 1742) Regression: 30% TPE to Regress: 339 TPE Adjusted Attributes: Endurance -160 TPE (90 → 65) Agility -80 TPE (80 → 55) Strength -79 TPE (80 → 55.5) Hands -20 TPE (35 → 15) New Totals: TPE Available: 2 (MAX: 80) Strength: 55.5 (MAX: 80) Agility: 55 (MAX: 90) Arm: 90 (max) (MAX: 95) Intelligence: 95 (max) (MAX: 95) Throwing Accuracy: 95 (max) (MAX: 35) Tackling: 15 (MAX: 80) Speed: 79 (might as well be max) (MAX: 35) Hands: 15 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 65 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 TPE: 793 (1132 → 793) Total TPE: 1742 (1742 → 1742) Post-Regression Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: AC175: 2 TPE Training 9/20: 5 TPE T6 Equipment: 30 TPE Training Camp: 3 TPE Total: Left over from last update: 2 TPE New: 40 TPE Total to Allocate: 42 TPE Adjusted Attributes: Strength +19 TPE (55.5 → 65) Agility +20 TPE (55 → 65) TPE Spent: 39 TPE New Totals: TPE Available: 3 (MAX: 80) Strength: 65 (MAX: 80) Agility: 65 (MAX: 90) Arm: 90 (max) (MAX: 95) Intelligence: 95 (max) (MAX: 95) Throwing Accuracy: 95 (max) (MAX: 35) Tackling: 15 (MAX: 80) Speed: 79 (might as well be max) (MAX: 35) Hands: 15 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 65 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 TPE: 833 (793 → 833) Total TPE: 1782 (1742 → 1782) note to auditors - Trautner and I talked and fixed up some regression. I originally had strength -80 for regression and +20 post-regression, and added to my bank during regression (not allowed). RE: (S16) - Wolfie McDummy - WR Updates - Trautner - 09-26-2020 ![]() RE: (S16) - Wolfie McDummy - WR Updates - infinitempg - 09-27-2020 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: AC176: 2 TPE Training 9/27: 5 TPE Mock Draft: 5 TPE UW: 10 TPE Total: Left over from last update: 3 TPE New: 22 TPE Total to Allocate: 25 TPE Adjusted Attributes: Strength +10 TPE (65 → 70) Agility +10 TPE (65 → 70) TPE Spent: 20 TPE New Totals: TPE Available: 5 (MAX: 80) Strength: 70 (MAX: 80) Agility: 70 (MAX: 90) Arm: 90 (max) (MAX: 95) Intelligence: 95 (max) (MAX: 95) Throwing Accuracy: 95 (max) (MAX: 35) Tackling: 15 (MAX: 80) Speed: 79 (might as well be max) (MAX: 35) Hands: 15 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 65 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 TPE: 855 (833 → 855) Total TPE: 1804 (1782 → 1804) RE: (S16) - Wolfie McDummy - WR Updates - Trautner - 10-03-2020 ![]() RE: (S16) - Wolfie McDummy - WR Updates - infinitempg - 10-04-2020 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: AC177: 2 TPE Training 10/4: 5 TPE W1: 3 TPE W2: 3 TPE W3/4: 5 TPE Total: Left over from last update: 5 TPE New: 18 TPE Total to Allocate: 23 TPE Adjusted Attributes: Endurance +10 TPE (65 → 70) Strength +5 TPE (70 → 71) Agility +5 TPE (70 → 71) TPE Spent: 20 TPE New Totals: TPE Available: 3 (MAX: 80) Strength: 71 (MAX: 80) Agility: 71 (MAX: 90) Arm: 90 (max) (MAX: 95) Intelligence: 95 (max) (MAX: 95) Throwing Accuracy: 95 (max) (MAX: 35) Tackling: 15 (MAX: 80) Speed: 79 (might as well be max) (MAX: 35) Hands: 15 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 70 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 TPE: 873 (855 → 873) Total TPE: 1822 (1804 → 1822) RE: (S16) - Wolfie McDummy - WR Updates - Trautner - 10-10-2020 @infinitempg You are not on the Week 1 claim. ![]() RE: (S16) - Wolfie McDummy - WR Updates - infinitempg - 10-11-2020 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: AC178: 2 TPE Training 10/11: 5 TPE W1 (reposting since claim thread was wrong): 3 TPE W5: 3 TPE W6: 2 TPE PT1: 3 TPE W7: 3 TPE Total: Left over from last update: 0 TPE New: 21 TPE Total to Allocate: 21 TPE Adjusted Attributes: Endurance +10 TPE (70 → 72) Strength +5 TPE (71 → 72) Agility +5 TPE (71 → 72) TPE Spent: 20 TPE New Totals: TPE Available: 1 (MAX: 80) Strength: 72 (MAX: 80) Agility: 72 (MAX: 90) Arm: 90 (max) (MAX: 95) Intelligence: 95 (max) (MAX: 95) Throwing Accuracy: 95 (max) (MAX: 35) Tackling: 15 (MAX: 80) Speed: 79 (might as well be max) (MAX: 35) Hands: 15 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 72 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 TPE: 891 (870 → 891) Total TPE: 1840 (1819 → 1840) |