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(S25) - Medicinal Toblerone updates - Printable Version

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+---- Thread: (S25) - Medicinal Toblerone updates (/showthread.php?tid=23503)

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RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 11-27-2021

Updated!
Total TPE:1348
Banked TPE:133


RE: (S25) - Medicinal Toblerone updates - JuOSu - 12-04-2021

Activity check +2 TPE
Weekly training +5 TPE
Week 10 predictions +2 TPE
PT3 +3 TPE
Activity check +2 TPE
Weekly training +5 TPE
Week 13 predictions +3 TPE
PT4 +3 TPE

new TPE: 25 TPE
total TPE: 1373 TPE
banked TPE: 158 TPE

DE Speed rusher:

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 85

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

SpeedRusher (100 TPE)
Competitor (50 TPE)
Perceptive (50 TPE)
RoleModel (Costs: 50 TPE)


Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 12-11-2021

Updated!
Total TPE:1373
Banked TPE:158


RE: (S25) - Medicinal Toblerone updates - JuOSu - 12-17-2021

Activity check +2 TPE
Weekly training +5 TPE
PT5 +3 TPE
Season 32 +13 TPE

new TPE: 23 TPE
total TPE: 1396 TPE
banked TPE: 181 TPE

DE Speed rusher:

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 85

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

SpeedRusher (100 TPE)
Competitor (50 TPE)
Perceptive (50 TPE)
RoleModel (Costs: 50 TPE)


Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


RE: (S25) - Medicinal Toblerone updates - SomeSay... - 12-18-2021

Updated!
Total TPE: 1396
Total Banked TPE: 181


RE: (S25) - Medicinal Toblerone updates - JuOSu - 12-24-2021

Activity check +2 TPE
Weekly training +5 TPE
Training camp +3 TPE

new TPE: 10 TPE
total TPE: 1406 TPE
banked TPE: 191 TPE

DE Speed rusher:

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 85

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

SpeedRusher (100 TPE)
Competitor (50 TPE)
Perceptive (50 TPE)
RoleModel (Costs: 50 TPE)


Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


RE: (S25) - Medicinal Toblerone updates - JuOSu - 12-30-2021

Regression:

25% but this does not include the last update from last week.

So instead it is basically (1396*0.75) + 10

which comes out to: 1057 TPE left and 349 TPE lost


-189 TPE banked

new TPE: 0 TPE
total TPE: 1057 TPE
banked TPE: 2 TPE

So I still need to lose 160 TPE

DE Speed rusher:

(MIN:55)(MAX:85) Strength: 80 (-50 TPE)
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 70 (-25 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71 (-45 TPE)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 81 (-40 TPE)

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

SpeedRusher (100 TPE)
Competitor (50 TPE)
Perceptive (50 TPE)
RoleModel (Costs: 50 TPE)


Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 01-01-2022

Updated!
Total TPE:1057
Banked TPE:2


RE: (S25) - Medicinal Toblerone updates - JuOSu - 01-07-2022

Activity check +2 TPE
Weekly training +5 TPE
Mock draft +6 TPE

new TPE: 13 TPE
total TPE: 1070 TPE
banked TPE: 5 TPE

+10 TPE to Strength (80 to 81)

DE Speed rusher:

(MIN:55)(MAX:85) Strength: 81
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71 
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 81 

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

SpeedRusher (100 TPE)
Competitor (50 TPE)
Perceptive (50 TPE)
RoleModel (Costs: 50 TPE)


Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 01-08-2022

Updated!
Total TPE:1070
Banked TPE:5