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(S22) - Troen Egghands - DE - updates - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: League Office (http://dev.sim-football.com/forums/forumdisplay.php?fid=7) +--- Forum: Unassigned Player Database (http://dev.sim-football.com/forums/forumdisplay.php?fid=46) +---- Forum: Retired Player Updates (http://dev.sim-football.com/forums/forumdisplay.php?fid=487) +---- Thread: (S22) - Troen Egghands - DE - updates (/showthread.php?tid=18757) |
RE: (S22) - Troen Egghands - DE - updates - Trautner - 10-02-2021 ![]() RE: (S22) - Troen Egghands - DE - updates - Troen - 10-08-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE prior to update: 939 (Lifetime TPE prior to update: 1957) TPE banked prior to update: 9 TPE earned: Week 229 activity check +2 Week 229 paid training +5 S31 week 9 predictions +2 S31 week 10 predictions +2 S31 week 11 predictions +3 S31 PT3 +3 ----- TPE earned: 17 Available TPE subtotal: 26 Adjusted attributes Endurance: 15 TPE, 71 => 74 Competitiveness: 10 TPE, 80 => 81 ----- TPE spent: 25 Ending current total TPE: 956 (Ending lifetime TPE: 1974) Ending TPE banked: 1 Attributes after update (MAX:90) Strength: 90 (MAX:85) Agility: 85 (MAX:1) Arm: 1 (MAX:75) Intelligence: 75 (MAX:1) Throwing Accuracy: 1 (MAX:90) Tackling: 90 (MAX:75) Speed: 75 (MAX:60) Hands: 20 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 74 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:90) Competitiveness: 81 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RE: (S22) - Troen Egghands - DE - updates - SwankyPants31 - 10-09-2021 Updated! Total TPE: 956 Banked TPE: 1 RE: (S22) - Troen Egghands - DE - updates - Troen - 10-15-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE prior to update: 956 (Lifetime TPE prior to update: 1974) TPE banked prior to update: 1 TPE earned: Week 230 activity check +2 Week 230 paid training +5 S31 week 12 predictions +2 S31 week 13 predictions +3 S31 week 14 predictions +2 S31 week 15 predictions +1 S31 PT4 +3 ----- TPE earned: 18 Available TPE subtotal: 19 Adjusted attributes Endurance: 15 TPE, 74 => 77 ----- TPE spent: 15 Ending current total TPE: 974 (Ending lifetime TPE: 1992) Ending TPE banked: 4 Attributes after update (MAX:90) Strength: 90 (MAX:85) Agility: 85 (MAX:1) Arm: 1 (MAX:75) Intelligence: 75 (MAX:1) Throwing Accuracy: 1 (MAX:90) Tackling: 90 (MAX:75) Speed: 75 (MAX:60) Hands: 20 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 77 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:90) Competitiveness: 81 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RE: (S22) - Troen Egghands - DE - updates - Trautner - 10-16-2021 ![]() RE: (S22) - Troen Egghands - DE - updates - Troen - 10-23-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE prior to update: 974 (Lifetime TPE prior to update: 1992) TPE banked prior to update: 4 TPE earned: Week 231 activity check +2 Week 231 paid training +5 S31 week 16 predictions +3 ----- TPE earned: 10 Available TPE subtotal: 14 Adjusted attributes Pending regression ----- TPE spent: 0 Ending current total TPE: 984 (Ending lifetime TPE: 2002) Ending TPE banked: 14 Attributes after update (MAX:90) Strength: 90 (MAX:85) Agility: 85 (MAX:1) Arm: 1 (MAX:75) Intelligence: 75 (MAX:1) Throwing Accuracy: 1 (MAX:90) Tackling: 90 (MAX:75) Speed: 75 (MAX:60) Hands: 20 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 77 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:90) Competitiveness: 81 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) This update and regression moved to after the audit post RE: (S22) - Troen Egghands - DE - updates - Tayjay - 10-25-2021 This player has been Audited to this point! Everything is good to go! Total TPE: 974 Banked TPE: 4 THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
RE: (S22) - Troen Egghands - DE - updates - Troen - 10-28-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE prior to update: 974 (Lifetime TPE prior to update: 1992) TPE banked prior to update: 4 TPE earned: Week 231 activity check +2 Week 231 paid training +5 S31 week 16 predictions +3 S31 fantasy +5 S31 PT5 +3 S31 season predictions +7 ----- TPE earned: 25 Pre-regression TPE total: 999 S32 regression: Current TPE prior to regression: 999 40% - 399.6 - round down to 399 399 due for regression - 29 available = 370 remaining to regress Strength: -60 TPE, 90 => 84 = 310 remaining to regress Agility: -50 TPE, 85 => 80 = 260 remaining to regress Intelligence: -25 TPE, 75 => 70 = 235 remaining to regress Tackling: -150 TPE, 90 => 70 = 85 remaining to regress Endurance: -30 TPE, 77 => 71 = 55 remaining to regress Competitiveness: -55 TPE, 81 => 71 = 0 remaining to regress Available post-regression TPE subtotal: 0 Post-regression TPE earned: Week 232 activity check +2 Week 232 paid training +5 ----- TPE earned: 7 Available TPE subtotal: 7 Post-regression adjusted attributes None ----- TPE spent: 0 Ending current total TPE: 607 (Ending lifetime TPE: 2024) Ending TPE banked: 7 Attributes after update (MAX:90) Strength: 84 (MAX:85) Agility: 80 (MAX:1) Arm: 1 (MAX:75) Intelligence: 70 (MAX:1) Throwing Accuracy: 1 (MAX:90) Tackling: 70 (MAX:75) Speed: 75 (MAX:60) Hands: 20 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 71 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:90) Competitiveness: 71 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RE: (S22) - Troen Egghands - DE - updates - Trautner - 10-30-2021 ![]() RE: (S22) - Troen Egghands - DE - updates - Troen - 11-13-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE prior to update: 607 (Lifetime TPE prior to update: 2024) TPE banked prior to update: 7 TPE earned: Week 234 activity check +2 Week 234 paid training +5 S32 mock draft +6 ----- TPE earned: 13 Available TPE subtotal: 20 Adjusted attributes Strength: 20 TPE, 84 => 86 ----- TPE spent: 0 Ending current total TPE: 620 (Ending lifetime TPE: 2037) Ending TPE banked: 0 Attributes after update (MAX:90) Strength: 86 (MAX:85) Agility: 80 (MAX:1) Arm: 1 (MAX:75) Intelligence: 70 (MAX:1) Throwing Accuracy: 1 (MAX:90) Tackling: 70 (MAX:75) Speed: 75 (MAX:60) Hands: 20 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 71 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:90) Competitiveness: 71 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) |