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+---- Thread: *Sim-Batcher: A Python-based tool for large-scale sim testing (/showthread.php?tid=25750)

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RE: Sim-Batcher: A Python-based tool for large-scale sim testing - Swanty - 09-18-2020

Slate, you are a genius!


RE: Sim-Batcher: A Python-based tool for large-scale sim testing - Jimi64 - 09-18-2020

Bro what can't you do


RE: Sim-Batcher: A Python-based tool for large-scale sim testing - zaynzk - 09-18-2020

That’s dope


RE: Sim-Batcher: A Python-based tool for large-scale sim testing - The_Kidd - 09-18-2020

S25 going to go in the lore, right between 28-3 and Bachelorette. Might need some veterans users to grade the best ISFL/NSFL draft classes


RE: Sim-Batcher: A Python-based tool for large-scale sim testing - frazzle14 - 09-18-2020

Slate the sim god


RE: Sim-Batcher: A Python-based tool for large-scale sim testing - Mooty99 - 09-18-2020

Not all heros wear capes


RE: Sim-Batcher: A Python-based tool for large-scale sim testing - Asked Madden - 09-18-2020

Holy shit slate. Good going!


RE: Sim-Batcher: A Python-based tool for large-scale sim testing - timeconsumer - 09-18-2020

Y'all constantly amaze me with how much you've changed this process. It wasn't long ago when we were test simming by hand and recording the results in a spreadsheet by hand. 50 test sims? Good enough! Now we're at the point where even 500 isn't enough.

I do wonder what is going to happen if we ever have to upgrade to a newer version of DDSPF as 16 was the last one to have exhibition games. We might need someone to write one of these to sim a regular season game then reload the file and rinse and repeat. Talk about time consuming (get it?) work. It'd feel like such a downgrade from where we're at now.


RE: Sim-Batcher: A Python-based tool for large-scale sim testing - iseedoug - 09-18-2020

Dang, and there goes the usefulness of the OG python large sim tester QuickKetchup Sad

But all I would have to do is add args parser and it would be basically the same yeah?

Edit: I am always happy to see the league getting upgrades and improvements!


RE: Sim-Batcher: A Python-based tool for large-scale sim testing - slate - 09-18-2020

Thank you everyone so much for the kind words!

(09-18-2020, 12:07 AM)Beefstu409 Wrote: What is the size of the output file that's being saved after you leave it running for a long time (like overnight)

The biggest test runs I've done ended up being about 60 MB, but once again this is only taking output from the Games.csv file for now. If it gets extended to handle PlayerGames.csv output in the future that will definitely lead to huge filesizes.

(09-18-2020, 09:07 AM)timeconsumer Wrote: I do wonder what is going to happen if we ever have to upgrade to a newer version of DDSPF as 16 was the last one to have exhibition games. We might need someone to write one of these to sim a regular season game then reload the file and rinse and repeat. Talk about time consuming (get it?) work. It'd feel like such a downgrade from where we're at now.

If people ever feel that the sim test process is getting stale and formulaic, switching would be a good way to mix it up. It would be a downgrade from where we are now but it would also make things fresh again and people could explore what the best ways to sim test would be.

(09-18-2020, 09:13 AM)iseedoug Wrote: But all I would have to do is add args parser and it would be basically the same yeah?

Apologies if I'm whooshing a joke but no. This is AHK scripts + QuickKetchup + new stuff (strategy configuration etc.) rolled into one.