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RE: RBs in dire need of help in the new sim - CLG Rampage - 01-26-2021

(01-26-2021, 07:34 AM)Kotasa Wrote: Most teams are running meme strats so probs wouldn't put too much stock into it tbh

can confirm, idk what these strats are but they are made by a madman.


RE: RBs in dire need of help in the new sim - infinitempg - 01-26-2021

(01-26-2021, 05:13 AM)OrbitingDeath Wrote: What a time to be starting my career as RB this season.  Guess I can kiss my HoF chances goodbye before I even played a game lol

I can tell you that the HOF Committee does take in to account the era you played in. Though you'd probably have a long time before you're eligible Tongue


RE: RBs in dire need of help in the new sim - OrbitingDeath - 01-26-2021

(01-26-2021, 10:41 AM)infinitempg Wrote:
(01-26-2021, 05:13 AM)OrbitingDeath Wrote: What a time to be starting my career as RB this season.  Guess I can kiss my HoF chances goodbye before I even played a game lol

I can tell you that the HOF Committee does take in to account the era you played in. Though you'd probably have a long time before you're eligible Tongue

There's hope for the dire-Era after all Smile  I was just worried that everyone that had 'actually usefull' seasons from the old sim, would overlap some years with my player and therefor be classified as the same era.

And yes, I tend to overthink things.


RE: RBs in dire need of help in the new sim - Kotasa - 01-26-2021

(01-26-2021, 10:45 AM)OrbitingDeath Wrote:
(01-26-2021, 10:41 AM)infinitempg Wrote:
(01-26-2021, 05:13 AM)OrbitingDeath Wrote: What a time to be starting my career as RB this season.  Guess I can kiss my HoF chances goodbye before I even played a game lol

I can tell you that the HOF Committee does take in to account the era you played in. Though you'd probably have a long time before you're eligible Tongue

There's hope for the dire-Era after all Smile  I was just worried that everyone that had 'actually usefull' seasons from the old sim, would overlap some years with my player and therefor be classified as the same era.

And yes, I tend to overthink things.
I think you'd be okay since you haven't played an ISFL game yet this is your rookie season. I doubt they put you in the same era as DDSPF 16 backs


RE: RBs in dire need of help in the new sim - speculadora - 01-26-2021

I was actually going to work on something like this. In many cases the issue is the RB skill rating. If you take a 250 TPE RB build, try testing it with a 50 or so rating at RB vs 100. It's night and day. While I think this is largely the way youd want it to work such that TPE matters at RB, it's too extreme on the low end. If you want casual users/rookies/sophomores to have a chance at RB then there needs to be an adjustment for how the position skill rating is calculated there


RE: RBs in dire need of help in the new sim - Frostbite - 01-26-2021

(01-26-2021, 11:48 AM)speculadora Wrote: I was actually going to work on something like this. In many cases the issue is the RB skill rating. If you take a 250 TPE RB build, try testing it with a 50 or so rating at RB vs 100. It's night and day. While I think this is largely the way youd want it to work such that TPE matters at RB, it's too extreme on the low end. If you want casual users/rookies/sophomores to have a chance at RB then there needs to be an adjustment for how the position skill rating is calculated there

I mean it makes it so the 500 TPE RB stops performing better than the 1000 TPE guy, makes sense


RE: RBs in dire need of help in the new sim - speculadora - 01-26-2021

(01-26-2021, 11:57 AM)Frostbite Wrote:
(01-26-2021, 11:48 AM)speculadora Wrote: I was actually going to work on something like this. In many cases the issue is the RB skill rating. If you take a 250 TPE RB build, try testing it with a 50 or so rating at RB vs 100. It's night and day. While I think this is largely the way youd want it to work such that TPE matters at RB, it's too extreme on the low end. If you want casual users/rookies/sophomores to have a chance at RB then there needs to be an adjustment for how the position skill rating is calculated there

I mean it makes it so the 500 TPE RB stops performing better than the 1000 TPE guy, makes sense

Right. Which is what I said. The problem is it turns the 500 TPE guy into Trent Richardson running behind like... the Bengals offensive line


RE: RBs in dire need of help in the new sim - LB3737 - 01-26-2021

Get more TPE ig


RE: RBs in dire need of help in the new sim - ztarwarz - 01-26-2021

(01-26-2021, 12:00 PM)speculadora Wrote:
(01-26-2021, 11:57 AM)Frostbite Wrote:
(01-26-2021, 11:48 AM)speculadora Wrote: I was actually going to work on something like this. In many cases the issue is the RB skill rating. If you take a 250 TPE RB build, try testing it with a 50 or so rating at RB vs 100. It's night and day. While I think this is largely the way youd want it to work such that TPE matters at RB, it's too extreme on the low end. If you want casual users/rookies/sophomores to have a chance at RB then there needs to be an adjustment for how the position skill rating is calculated there

I mean it makes it so the 500 TPE RB stops performing better than the 1000 TPE guy, makes sense

Right. Which is what I said. The problem is it turns the 500 TPE guy into Trent Richardson running behind like... the Bengals offensive line
I guess that's why you guys made sure to change Phillips over to RB.


RE: RBs in dire need of help in the new sim - Kyamprac - 01-26-2021

OL seems like it's gonna be a big difference maker here too - I know it's still pre-season but Nakamura and Yoda killed it... and Arizona/Chicago are set up pretty well with those fair rubs up front.