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(S22) - Fawn Dillmiballs - DT - Update Thread - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: League Office (http://dev.sim-football.com/forums/forumdisplay.php?fid=7) +--- Forum: Unassigned Player Database (http://dev.sim-football.com/forums/forumdisplay.php?fid=46) +---- Forum: Free Agent Updates (http://dev.sim-football.com/forums/forumdisplay.php?fid=50) +---- Thread: (S22) - Fawn Dillmiballs - DT - Update Thread (/showthread.php?tid=19096) |
(S22) - Fawn Dillmiballs - LB - Update Thread - Booger - 05-18-2020 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: Week 10/11 Predictions (+5 TPE) Week 9 Predictions (+3 TPE) AC #157 (+2 TPE) Weekly Training (5/18-5/25) +5 TPE PT #2 (+3 TPE) PT #3 (+3 TPE) Trivia #2 (+4 TPE) Adjusted Attributes: Tackling +5 (70-75) 25 TPE Remaining TPE: 3 Banked TPE: 0 (MAX: 80) Strength: 80 (MAX: 90) Agility: 70 (MAX: 25) Arm: 1 (MAX: 90) Intelligence: 70 (MAX: 25) Throwing Accuracy: 1 (MAX: 85) Tackling: 75 (MAX: 85) Speed: 85 (MAX: 65) Hands: 42 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 80 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 (S22) - Fawn Dillmiballs - LB - Update Thread - rapideagle - 05-23-2020 UPDATED! Note: Small error, once you hit 70 TPE it takes 5 TPE to upgrade your attributes by 1. Therefore +25 to tackling would give you 71 4/5. Since you had 3 in bank I went ahead and used 1 extra to get your tackling to 72 since you were aiming for 75, however the remaining 2 TPE will be in your bank. TPE: 365 Bank: 3 Edit: My spreadsheet was incorrect, sorry about that you're actually at 75 tackling you were not incorrect (S22) - Fawn Dillmiballs - LB - Update Thread - Booger - 06-01-2020 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: AC #158 (+2 TPE) Weekly Training (+5 TPE) PT #4 (+3 TPE) Playoff Predictions (+3 TPE) Season Predictions (+8 TPE) AC #159 (+2 TPE) Weekly Training (+5 TPE) Trivia 4 (+4 TPE) Training Camp S22 (+15 TPE) Adjusted Attributes: Tackling +5 (75-80) 25 TPE Endurance +2 (80-82) 20 TPE Agility +1 (70-71) 5 TPE Remaining TPE: 0 Banked TPE: 0 (MAX: 80) Strength: 80 (MAX: 90) Agility: 71 (MAX: 25) Arm: 1 (MAX: 90) Intelligence: 70 (MAX: 25) Throwing Accuracy: 1 (MAX: 85) Tackling: 80 (MAX: 85) Speed: 85 (MAX: 65) Hands: 42 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 82 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 (S22) - Fawn Dillmiballs - LB - Update Thread - Dewalt27 - 06-07-2020 So you cant claim the S22 Training camp because its past playoffs so i had to take 15 TPE off your update. I took 5 from agility and 1 endurance for 10. Reason Total TPE:397 Banked TPE: 0 Agility: 70 Endurance: 81 (S22) - Fawn Dillmiballs - LB - Update Thread - Booger - 06-08-2020 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: S23 Training Camp (+10 TPE) Ultimus Week (+10 TPE) Mock Draft (+7 TPE) AC #160 (+2 TPE) Training 7-14 (+5 TPE) Wiki Update (+5 TPE) frost gave me tpes for uno +19.3 TPE Adjusted Attributes: Agility +7 (70-77) 35 TPE Remaining TPE: 4 Banked TPE: 0 (MAX: 80) Strength: 80 (MAX: 90) Agility: 77 (MAX: 25) Arm: 1 (MAX: 90) Intelligence: 70 (MAX: 25) Throwing Accuracy: 1 (MAX: 85) Tackling: 80 (MAX: 85) Speed: 85 (MAX: 65) Hands: 42 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 81 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 (S22) - Fawn Dillmiballs - LB - Update Thread - rapideagle - 06-14-2020 Updated! TPE: 436 Bank: 4 (S22) - Fawn Dillmiballs - LB - Update Thread - Booger - 06-14-2020 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: AC #161 (+2 TPE) Training (14-21) +5 TPE Equip Tier 2 +10 TPE Adjusted Attributes: Agility +3 (77-80) 15 TPE Remaining TPE: 6 Banked TPE: 0 (MAX: 80) Strength: 80 (MAX: 90) Agility: 79 (MAX: 25) Arm: 1 (MAX: 90) Intelligence: 70 (MAX: 25) Throwing Accuracy: 1 (MAX: 85) Tackling: 80 (MAX: 85) Speed: 85 (MAX: 65) Hands: 42 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 81 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 (S22) - Fawn Dillmiballs - LB - Update Thread - rapideagle - 06-21-2020 UPDATED! Note: your agility should be 80 with the +15 tpe TPE: 453 Bank: 6 (S22) - Fawn Dillmiballs - LB - Update Thread - Booger - 06-27-2020 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: AC 162 (+2 TPE) Weekly Training (20-27) +5 TPE Tier 2->4 Equipment (+10 TPE) PT 1 (+4 TPE) Week 3 Predictions (+2 TPE) Adjusted Attributes: Tackling +2 (80->82) 20 TPE Remaining TPE: 9 Banked TPE: 0 (MAX: 80) Strength: 80 (MAX: 90) Agility: 80 (MAX: 25) Arm: 1 (MAX: 90) Intelligence: 70 (MAX: 25) Throwing Accuracy: 1 (MAX: 85) Tackling: 80 (MAX: 85) Speed: 85 (MAX: 65) Hands: 42 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 81 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 (S22) - Fawn Dillmiballs - LB - Update Thread - Skyfish - 06-28-2020 Updated! |