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RE: lol woops - .simo - 07-26-2021

lol woops


RE: lol woops - Gragg9 - 07-26-2021

(07-26-2021, 10:51 PM)Maglubiyet Wrote: The reason you are under the impression that there is no breakpoint at 71 is because you are only looking at the SubtractEnergy method. There are no breakpoints at 71 in SubtractEnergy, and it is largely unchanged (thought not entirely) from the DDSPF16 implementation. However, you have not accounted for SubtractEnergy's counterpart, AddEnergy, which does have a breakpoint at 71 in both DDSPF16 and DDSPF21.

[Image: B5Yvpq6.png]
thanks for this snippet! Is there concrete evidence that this still exists in 21 however


RE: lol woops - Yeenoghu - 07-26-2021

(07-26-2021, 10:59 PM)Gragg9 Wrote:
(07-26-2021, 10:51 PM)Maglubiyet Wrote: The reason you are under the impression that there is no breakpoint at 71 is because you are only looking at the SubtractEnergy method. There are no breakpoints at 71 in SubtractEnergy, and it is largely unchanged (thought not entirely) from the DDSPF16 implementation. However, you have not accounted for SubtractEnergy's counterpart, AddEnergy, which does have a breakpoint at 71 in both DDSPF16 and DDSPF21.

[Image: B5Yvpq6.png]
thanks for this snippet! Is there concrete evidence that this still exists in 21 however
Yes, that screenshot is from DDSPF21.


RE: lol woops - Gragg9 - 07-26-2021

(07-26-2021, 11:01 PM)Maglubiyet Wrote:
(07-26-2021, 10:59 PM)Gragg9 Wrote:
(07-26-2021, 10:51 PM)Maglubiyet Wrote: The reason you are under the impression that there is no breakpoint at 71 is because you are only looking at the SubtractEnergy method. There are no breakpoints at 71 in SubtractEnergy, and it is largely unchanged (thought not entirely) from the DDSPF16 implementation. However, you have not accounted for SubtractEnergy's counterpart, AddEnergy, which does have a breakpoint at 71 in both DDSPF16 and DDSPF21.

[Image: B5Yvpq6.png]
thanks for this snippet! Is there concrete evidence that this still exists in 21 however
Yes, that screenshot is from DDSPF21.
So some teams have access to the 21 code while others do not?


RE: lol woops - Eldorian - 07-26-2021

(07-26-2021, 10:17 PM)Crunk Wrote:
(07-26-2021, 09:07 PM)Eldorian Wrote:
(07-26-2021, 08:27 PM)Crunk Wrote: 60 Endurance? Absolutely. 

"woops" not so much.

For anyone genuinely curious, here's a post from a member of the sim transfer/balance team (also HO, also is Swanty) regarding this very issue, and that team has (or at least had access to) the code to DDSPF 21 (not DDSPF 20).

To pick out the relevant bit:

71 Endurance? Still there and works in the same way as 16

To expand on what that meant: in DDSPF 16, 71 Endurance was one of two Endurance break points that provided a significant boost in the way the sim calculated energy (the other being 60). Sounds familiar, huh?

I'll be honest - I find this BS.

It never existed in 16.

The code Gragg posted, is exactly the same code in 2016 as it is in 2020. The only reason 71 Endurance was ever was ever a thing is because I posted about it and made a mistake on something else elsewhere and then just never went back to double check.

Literally no one tested it after I said it either (even though I said anything I find please test) - until Gragg finally did it, asked me about it, I double checked and was like... oh, I made a mistake.

Which tells me the sim transition team never tested it either.

The only reason I haven't looked into 2021 is because as far as I know, there is no crack for it. And they are using a different encryption this time around than they used from 2016-2020 - so I wasn't able to get in. I find it unlikely the sim transition team did either.

I use 2020 because honestly, most of the code never changed between 2016 to 2020 so I doubt there's much different in 2021.


71 Endurance absolutely existed as a break point in DDSPF 16. So did that bit of code above.

You aren't the only one who decompiled DDSPF 16. You're the one who posted on the forums about it.

"Literally no one tested it" is an incredible assertion. You mean "literally no one posted on the forums about testing it". For what its worth, many people did and the effect of it was noticeable.

You're right that the sim transfer team probably never tested 71 Endurance, because the sim transfer team had access to the code of DDSPF 21 so never needed to. I have tested it in DDSPF 21, and it is very much there.

Mistake #1 in any kind of software development is assuming you know how something works just by looking at code and not testing it.


RE: lol woops - Eldorian - 07-26-2021

(07-26-2021, 10:51 PM)Maglubiyet Wrote: The reason you are under the impression that there is no breakpoint at 71 is because you are only looking at the SubtractEnergy method. There are no breakpoints at 71 in SubtractEnergy, and it is largely unchanged (thought not entirely) from the DDSPF16 implementation. However, you have not accounted for SubtractEnergy's counterpart, AddEnergy, which does have a breakpoint at 71 in both DDSPF16 and DDSPF21.

[Image: B5Yvpq6.png]

I wasn't crazy!


RE: lol woops - Yeenoghu - 07-26-2021

(07-26-2021, 11:02 PM)Gragg9 Wrote:
(07-26-2021, 11:01 PM)Maglubiyet Wrote:
(07-26-2021, 10:59 PM)Gragg9 Wrote:
(07-26-2021, 10:51 PM)Maglubiyet Wrote: The reason you are under the impression that there is no breakpoint at 71 is because you are only looking at the SubtractEnergy method. There are no breakpoints at 71 in SubtractEnergy, and it is largely unchanged (thought not entirely) from the DDSPF16 implementation. However, you have not accounted for SubtractEnergy's counterpart, AddEnergy, which does have a breakpoint at 71 in both DDSPF16 and DDSPF21.

[Image: B5Yvpq6.png]
thanks for this snippet! Is there concrete evidence that this still exists in 21 however
Yes, that screenshot is from DDSPF21.
So some teams have access to the 21 code while others do not?
Just to be clear, I haven't done a deep dive into the code like I did with 16 for several reasons. However, I came to this conclusion independently and cannot speak for what other teams have done on their own. If you are worried about my team having some sort of competitive advantage, you can ask my GMs how much I have contributed to sim testing in DDSPF21 (zero!).


RE: lol woops - Jo3fish5 - 07-26-2021

whoops*


RE: lol woops - Swanty - 07-27-2021

(07-26-2021, 07:32 PM)Gragg9 Wrote: That’s right, the entire league has been spending 25 extra TPE into endurance for virtually no reason. I did a good bit of testing in DDSPF21 to confirm the benchmark is at 60 instead of 71 and testing does indeed seem to confirm.

So we've cleared up that 71 wasn't a figment of Eldorian's imagination, does exist in DDSPF21 and has a positive effect on the ability to retain 'energy', but you make a good point that we can't know the effects of it on team win percentage without testing.

It seems that others have seen from tests that it does have an effect while you are seeing that it doesn't.

Rather than confusing rookies even further by leaving this thread up and the question unresolved, should we compare testing results / methodology to figure out whether it does or does not have an effect?


RE: lol woops - Opera_Phantom - 07-27-2021

What a bunch of nerds. In a good way though.