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Trey Willie Updates - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: League Office (http://dev.sim-football.com/forums/forumdisplay.php?fid=7) +--- Forum: Unassigned Player Database (http://dev.sim-football.com/forums/forumdisplay.php?fid=46) +---- Forum: Free Agent Updates (http://dev.sim-football.com/forums/forumdisplay.php?fid=50) +---- Thread: Trey Willie Updates (/showthread.php?tid=2879) |
Trey Willie Updates - ItsJustBarry - 01-15-2018 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Carried over from last Update: 3 TPE Earned: S5 Week 4 Predictions +2 TPE S5 Week 5 & 6 Predictions +2 TPE Activity Check #35 +2 TPE Weekly Training +5 TPE Total TPE Earned This Update: 11 Adjusted Attributes: Hands +1 (82 ->83) +10 TPE Banked TPE: 4 New Totals: (MAX: 65) Strength: 46 (MAX: 100) Agility: 90 (MAX: 25) Arm: 1 (MAX: 90) Intelligence: 59 (MAX: 25) Throwing Accuracy: 1 (MAX: 35) Tackling: 36 (MAX: 95) Speed: 95 (maxed) (MAX: 90) Hands: 83 (MAX: 35) Pass Blocking:26 (MAX: 35) Run Blocking: 26 (MAX: 100) Endurance: 81 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 Total Earned TPE: 638 + 11 = 649 Trey Willie Updates - Beaver - 01-21-2018 Updated. Sorry for fucking up your agility. When I went through and double checked everyone to make sure I didn't screw up anywhere else I noticed your Tackling is 36 when the max is 35 so I banked that TPE, giving you 5 total banked now. Trey Willie Updates - ItsJustBarry - 01-22-2018 (01-21-2018, 02:43 AM)Beaver Wrote:Updated. Sorry for fucking up your agility. When I went through and double checked everyone to make sure I didn't screw up anywhere else I noticed your Tackling is 36 when the max is 35 so I banked that TPE, giving you 5 total banked now. I went back to double check myself and that tackling TPE came from equipment so I can't bank or reallocate it. Thank you, Beaver. Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Carried over from last Update: 4 TPE Earned: Activity Check #36 +2 TPE Weekly Training +5 TPE S5 Week 7 Predictions +2 TPE S5 Week 8 Predictions +2 TPE S5 Week 9 & 10 Predictions +4 TPE S5 Week 11 Predictions +1 TPE S5 Weekend PT #4 - Advertising +2 TPE S5 PT #4 - Underrated +3 TPE Total TPE Earned This Update: 21 Adjusted Attributes: Hands +2 (83 ->85) +20 TPE Banked TPE: 5 New Totals: (MAX: 65) Strength: 46 (MAX: 100) Agility: 90 (MAX: 25) Arm: 1 (MAX: 90) Intelligence: 59 (MAX: 25) Throwing Accuracy: 1 (MAX: 35) Tackling: 35 (maxed) (MAX: 95) Speed: 95 (maxed) (MAX: 90) Hands: 85 (MAX: 35) Pass Blocking:26 (MAX: 35) Run Blocking: 26 (MAX: 100) Endurance: 81 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 Total Earned TPE:649 + 21 = 670 Trey Willie Updates - Beaver - 01-28-2018 Updated! Thanks for the heads-up about the tackling TPE, I removed that from your banked total and everything should be right now ![]() Trey Willie Updates - ItsJustBarry - 01-29-2018 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Carried over from last Update: 4 TPE Earned: S5 - Week 12 Predictions +2 TPE S5 - Weeks 13 & 14 Predictions +3 TPEActivity Check #37 +2 TPE Weekly Training +5 TPE Total TPE Earned This Update: 12 Adjusted Attributes: Endurance +1 (81 -> 82) +10 TPE Banked TPE: 6 New Totals: (MAX: 65) Strength: 46 (MAX: 100) Agility: 90 (MAX: 25) Arm: 1 (MAX: 90) Intelligence: 59 (MAX: 25) Throwing Accuracy: 1 (MAX: 35) Tackling: 35 (maxed) (MAX: 95) Speed: 95 (maxed) (MAX: 90) Hands: 85 (MAX: 35) Pass Blocking:26 (MAX: 35) Run Blocking: 26 (MAX: 100) Endurance: 82 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 Total Earned TPE: 670 + 12 = 682 Trey Willie Updates - Beaver - 02-03-2018 Updated! Trey Willie Updates - ItsJustBarry - 02-05-2018 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Carried over from last Update: 6 TPE Earned: #BellLetsTalk +2 TPE Activity Check #38 +2 TPE Weekly Training +5 TPE S5 PT #5 - Awards +3 TPE S5 Weekend PT #5 - Reflections +2 TPE S5 Milestones +6 TPE S5 Season Predictions +8 TPE S5 Ultimus Week +10 TPE Activity Check #39 +2 TPE Weekly Training +5 TPE S6 Training Camp +7 TPE S5 Pro Cleats +4 Agility ONLY +4 TPE Mock Draft +6 TPE S6 Pro Cleats +8 TPE Agility S6 Pro Shoulder Pads +8 TPE Strength S6 Pro ETAP +4 TPE Intelligence & Endurance S6 Pro Gloves +12 TPE Hands Total TPE Earned This Update: 58 + 40 Equipment = 98 Adjusted Attributes: Strength +6 (46->52) +8 TPE Pads Intelligence +2 (59->61) +4 TPE ETAP Endurance +1 (82->83) +4 TPE ETAP; +6 TPE Agility +1 (90->92) +12 TPE cleats; +18 TPE Hands +7 (85->90) +12 TPE Gloves; +38 TPE Banked TPE: 2 New Totals: (MAX: 65) Strength: 52 (MAX: 100) Agility: 92 (MAX: 25) Arm: 1 (MAX: 90) Intelligence: 61 (MAX: 25) Throwing Accuracy: 1 (MAX: 35) Tackling: 35 (maxed) (MAX: 95) Speed: 95 (maxed) (MAX: 90) Hands: 90 (maxed) (MAX: 35) Pass Blocking:26 (MAX: 35) Run Blocking: 26 (MAX: 100) Endurance: 83 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 Total Earned TPE: 682 + 98 = 780 Trey Willie Updates - Beaver - 02-18-2018 @ItsJustBarry It looks like you earned 98 TPE and applied 117: +8 Strength +4 Intelligence +10 Endurance +45 Agility +50 Hands =117 What I did was shave 1 point off Agility, bringing you to 102 applied TPE, and used 4 banked TPE to cover the difference. Let me know if I made a mistake or if you'd like the TPE to come off of another attribute. Updated. Trey Willie Updates - ItsJustBarry - 02-19-2018 Beaver - I am sorry. I have made a mess of this thread lately. I went back through the last post and fixed all the attributes to reflect correct changes. I also adjusted the entire update page page layout to keep all TPE math together moving forward which will hopefully help me, help you. Going back to review the past month, I did discover a small error for a single TPE. I will try my best to explain below. I will list that TPE below but I won't spend it until you confirm it's valid. 1st Post where you banked equipment TPE making banked TPE 5 Post where I determine TPE can't be banked and deduct 1 from bank You agreeing the TPE can't be banked and subtracting the TPE from my bank after I had subtracted it TPE Earned: Activity Check #40 +2 TPE Weekly Training +5 TPE Adjusted Attributes: TPE error from above: 1(pending) TPE Carried over from last Update: 2 Total TPE Earned This Update: 7 TPE Spent this update: 0 Banked TPE: 9 New Totals: (MAX: 65) Strength: 52 (MAX: 100) Agility: 92 (MAX: 25) Arm: 1 (MAX: 90) Intelligence: 61 (MAX: 25) Throwing Accuracy: 1 (MAX: 35) Tackling: 35 (maxed) (MAX: 95) Speed: 95 (maxed) (MAX: 90) Hands: 90(maxed) (MAX: 35) Pass Blocking:26 (MAX: 35) Run Blocking: 26 (MAX: 100) Endurance: 83 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 Total Earned TPE: 780 + 7= 787 Code: [u]Update Scale:[/u] Trey Willie Updates - Beaver - 02-25-2018 Updated. No worries, my own update thread is pretty horrible so I deserve everything I get and then some. I believe that the TPE subtraction was properly handled: Your update: 36 Tackling, 4 Banked My incorrect edit: 35 Tackling, 5 Banked Your update: 35 Tackling, 4 Carried Over I double checked with the big boss man and he confirmed that pre-S6 equipment TPE can't be reallocated so that TPE is, sadly, lost. Let me know if I misunderstood your post. |