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(S27) - Bean Beanman - DE - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: ISFL: ASFC (http://dev.sim-football.com/forums/forumdisplay.php?fid=11) +--- Forum: Honolulu Hahalua (http://dev.sim-football.com/forums/forumdisplay.php?fid=305) +---- Forum: Honolulu Hahalua Player Updates (http://dev.sim-football.com/forums/forumdisplay.php?fid=309) +---- Thread: (S27) - Bean Beanman - DE (/showthread.php?tid=27240) |
RE: (S27) - Bean Beanman - DE - PigSnout - 05-29-2021 Updated! Banked TPE: 3 Total TPE: 678 RE: (S27) - Bean Beanman - DE - Seymour - 05-30-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point +2 TPE - Week 3 Predictions +4 TPE - Week 4 Predictions +3 TPE - Week 5 Predictions +2 TPE - AC 211 +5 TPE - Weekly Training +3 TPE - Week 6 Predictions +3 TPE - (S29) - PT #1 - Training Camp Upgraded Attributes: Competitiveness 50 -> 62 (24 TPE) Player Attributes: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 80 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 62 Purchased Traits: Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Banked TPE: 1 Total TPE: 700 RE: (S27) - Bean Beanman - DE - PigSnout - 06-05-2021 Updated! Banked TPE: 1 Total TPE: 700 RE: (S27) - Bean Beanman - DE - Seymour - 06-06-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point +3 TPE - Week 7 Predictions +5 TPE - Weekly Training +2 TPE - AC 212 +3 TPE - (S29) - PT #2 - Double Trouble? +1 TPE - Week 9 Preds Upgraded Attributes: Competitiveness 62 -> 70 ( 14 TPE) Player Attributes: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 80 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 70 Purchased Traits: Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Banked TPE: 0 Total TPE: 714 RE: (S27) - Bean Beanman - DE - Bwestfield - 06-11-2021 This player has been Audited to this point! Everything is good to go! Total TPE: 700 Banked TPE: 1 THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES! RE: (S27) - Bean Beanman - DE - PigSnout - 06-13-2021 Updated! Adding 14 TPE to Competitiveness would increase it by 7, so the new value would be 69 rather than 70. Also since you only applied the 14 TPE that you earned in this update, you would still have the 1 Banked TPE that you had after your previous update. Banked TPE: 1 Total TPE: 714 RE: (S27) - Bean Beanman - DE - Seymour - 06-13-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point +3 TPE - Week 10 Predictions +5 TPE - Weekly Training +2 TPE - AC 213 +3 TPE - Week 11 Predictions +3 TPE - (S29) - PT #3 - Teammates Upgraded Attributes: Competitiveness - 69 -> 72 (12 TPE) Player Attributes TPE Available: 1 (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 80 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 71 Purchased Traits: Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Banked TPE: 5 Total TPE: 730 RE: (S27) - Bean Beanman - DE - PigSnout - 06-19-2021 Updated! For your Competitiveness, the new value is listed as 72 under Upgraded Attributes but as 71 under Player Attributes. I went with 72 since its the higher value and that TPE allocation matches with your new Banked TPE total of 5. Banked TPE: 5 Total TPE: 730 RE: (S27) - Bean Beanman - DE - Seymour - 06-20-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point +2 TPE - Week 13 Preds +2 TPE - AC 214 +5 TPE - Training +3 TPE - Week 14 Preds +3 TPE - PT - Statues +2 TPE - Week 15 Preds Upgraded Attributes: Competiveness 72 -> 75 (15 TPE) Player Attributes (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 80 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 75 Purchased Traits: Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Banked TPE: 7 Total TPE: 747 RE: (S27) - Bean Beanman - DE - PigSnout - 06-26-2021 Updated! Banked TPE: 7 Total TPE: 747 |