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Some Big Time Announcements! - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: Announcements (http://dev.sim-football.com/forums/forumdisplay.php?fid=495) +--- Forum: Announcements (http://dev.sim-football.com/forums/forumdisplay.php?fid=32) +---- Forum: Head Office Announcements (http://dev.sim-football.com/forums/forumdisplay.php?fid=230) +---- Thread: Some Big Time Announcements! (/showthread.php?tid=2885) |
Some Big Time Announcements! - Blaster - 08-04-2017 Such a sweet system. Can't wait to see how this will play out Some Big Time Announcements! - kckolbe - 08-04-2017 (08-04-2017, 10:16 AM)Ballerstorm Wrote:We will weigh this option and let you know what we choose.Then the user GM gets fired and replaced, just like EVERY HC who lost to Jacksonville in 2013 did. Some Big Time Announcements! - Admin - 08-04-2017 (08-04-2017, 10:27 AM)kckolbe Wrote:Then the user GM gets fired and replaced.The absolute worst one of the bot trams could be would be 7-7 since they would play eachother every week. Some Big Time Announcements! - ErMurazor - 08-04-2017 (08-04-2017, 10:16 AM)Ballerstorm Wrote:We will weigh this option and let you know what we choose. I thought about that. The best ideas I had were: Make 8 teams with 4 being bots. You can make 2 bot teams go to the playoffs every year, lose to the two normal playoff teams who will face off in a championship. Go with 6 teams. I can make the bot teams both go 50%, If two teams in your conference/division go over 50% two will go to the playoffs, otherwise it'll be the top one and a bot team, similar to above. Some Big Time Announcements! - Bzerkap - 08-04-2017 (08-04-2017, 11:28 AM)Ballerstorm Wrote:The absolute worst one of the bot trams could be would be 7-7 since they would play eachother every week.well if you wanna get technical the worst they could go is 0-14 and the other goes 14-0 Some Big Time Announcements! - Admin - 08-04-2017 (08-04-2017, 10:31 AM)ErMurazor Wrote:I thought about that. The best ideas I had were:Ia there no way we can force playoff seeds, so regardless of record we choose who is in the playoffs? Otherwise it's a no go. Those ideas you mentioned don't work for me because it's got to be set up so that if there are four user teams those four teams make the playoffs every year. Some Big Time Announcements! - ErMurazor - 08-04-2017 (08-04-2017, 10:40 AM)Ballerstorm Wrote:Ia there no way we can force playoff seeds, so regardless of record we choose who is in the playoffs? I tried finding a way to force whatever teams we wanted into the playoffs and I don't think it's possible. Some Big Time Announcements! - Admin - 08-04-2017 (08-04-2017, 10:51 AM)ErMurazor Wrote:I tried finding a way to force whatever teams we wanted into the playoffs and I don't think it's possible. ![]() Some Big Time Announcements! - ErMurazor - 08-04-2017 (08-04-2017, 10:40 AM)Ballerstorm Wrote:Ia there no way we can force playoff seeds, so regardless of record we choose who is in the playoffs? One benefit of six player owned teams would be there are more openings for people to try their hand at being a GM. There would also be opportunities for more QBs to start, etc. We could also relegate inactives under the TPE cap back to the DSFL to fill spots on teams, that could be a bit better than bots? Some Big Time Announcements! - 7hawk77 - 08-04-2017 (08-04-2017, 11:54 AM)ErMurazor Wrote:One benefit of six player owned teams would be there are more openings for people to try their hand at being a GM. There would also be opportunities for more QBs to start, etc. That sounds good to me. The only issue is currently a lot of teams are using inactives as like a minor step up from a bot to fill in rosters. If those players get relegated back to the minor league, would bots in the majors need to be slightly buffed to be stronger then a completely inactive player? |