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RE: Hank Winchester Updates - timeconsumer - 02-27-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC197 +2
Training +5
Week10 +2
PT2 +3
Week11 +3
Week12 +3
PT3 +3
Week13 +2


Adjusted Attributes & Traits:

TPE: 774 + 23 = 797
Bank: 1 > 0

(MIN:50)(MAX:85) Strength: 70
(MIN:55)(MAX:90) Agility: 88 > 90 (+20 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 54 > 56 (+4 TPE)
(MIN:55)(MAX:90) Speed: 90
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 80

Available Traits:
SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:
Athlete (+50 TPE)
Competitor (+50 TPE)


RE: Hank Winchester Updates - Hordle - 02-27-2021

Updated!
Total: 797
Banked: 0


RE: Hank Winchester Updates - timeconsumer - 03-15-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC198 +2
Training +5
AC199 +2
Training +5
AC200 +2
Training +5
Equipment +30
Week14 +2
Week15 +3
PT4 +3
Week16 +3
S27 +9
PT5 +3
Playoff +1
Camp +5


Adjusted Attributes & Traits:

TPE: 797 + 80 = 877
Bank: 0 > 2

(MIN:50)(MAX:85) Strength: 70
(MIN:55)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 56 > 70 (+28 TPE)
(MIN:55)(MAX:90) Speed: 90
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 80

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:
Athlete (+50 TPE)
Competitor (+50 TPE)

SpeedRusher (req. 90 Agility, 80 Competitiveness) -> (+50 TPE)


RE: Hank Winchester Updates - Hordle - 03-20-2021

Updated!
Total: 877
Banked: 2


RE: Hank Winchester Updates - timeconsumer - 03-26-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC201 +2
Training +5
Ultimus +10
Mock +7


Adjusted Attributes & Traits:

TPE: 877 + 24 = 901
Bank: 2 > 0

(MIN:50)(MAX:85) Strength: 70
(MIN:55)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 50 > 63 (+26 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 70
(MIN:55)(MAX:90) Speed: 90
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 80

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:
Athlete (+50 TPE)
Competitor (+50 TPE)
SpeedRusher (req. 90 Agility, 80 Competitiveness) (+50 TPE)


RE: Hank Winchester Updates - RedArrow12c - 03-27-2021

Updated!

Total TPE: 901 TPE
Total Banked: 0 TPE


RE: Hank Winchester Updates - timeconsumer - 04-02-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:

AC202 +2
Training +5
Week1 +3
Week2 +3
Survey +5

Adjusted Attributes & Traits:

TPE: 901 + 18 = 919
Bank: 0 > 4

(MIN:50)(MAX:85) Strength: 70
(MIN:55)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 63 > 70 (+14 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 70
(MIN:55)(MAX:90) Speed: 90
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 80

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:
Athlete (+50 TPE)
Competitor (+50 TPE)
SpeedRusher (req. 90 Agility, 80 Competitiveness) (+50 TPE)


RE: Hank Winchester Updates - negs - 04-03-2021

UPDATED NYS

Total TPE: 919
Banked: 4


RE: Hank Winchester Updates - timeconsumer - 04-09-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:

AC203 +2
Training +5
Week3 +3
Week4 +3
Week5 +3
Week6 +3
PT1 +3

Adjusted Attributes & Traits:

TPE: 919 + 22 = 941
Bank: 4 > 1

(MIN:50)(MAX:85) Strength: 70 > 75 (+25 TPE)
(MIN:55)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 70
(MIN:55)(MAX:90) Speed: 90
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 80

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:
Athlete (+50 TPE)
Competitor (+50 TPE)
SpeedRusher (req. 90 Agility, 80 Competitiveness) (+50 TPE)


RE: Hank Winchester Updates - Hordle - 04-10-2021

UPDATED!

TOTAL: 941
BANKED: 1