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(S26) - Dogwood Maple - S - Updates - Printable Version

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+---- Thread: (S26) - Dogwood Maple - S - Updates (/showthread.php?tid=25581)

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RE: (S26) - Dogwood Maple - S - Updates - Hordle - 05-02-2021

Updated!
Total: 783
Banked: 1


RE: (S26) - Dogwood Maple - S - Updates - dogwoodmaple - 05-15-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

Ball Hawk
TPE Available: 0
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 70
(MIN:55)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 80
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 69

TPE Earned:
+5 TPE - Weekly training
+5 TPE - Weekly training
+30 TPE - Tier 6 Equipment
+2 TPE - Week 16 predictions
+12 TPE - S28 Season Predictions
+3 TPE - S28 Fantasy
+3 TPE - PT #5
+1 TPE - S28 Playoff Predictions
+6 TPE - Mock Draft
+2 TPE - Activity Check #207
+2 TPE - Activity check #208
+5 TPE - Training Camp

TPE gained: 76

Speed: 90 -> 95 (75 TPE)

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)


TPE total: 859
TPE banked: 2


RE: (S26) - Dogwood Maple - S - Updates - Hordle - 05-15-2021

Updated!
Total: 859
Banked: 2


RE: (S26) - Dogwood Maple - S - Updates - dogwoodmaple - 05-22-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

Ball Hawk
TPE Available: 2
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 72
(MIN:55)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 80
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 71

TPE Earned:
+5 TPE - Weekly training
+2 TPE - Activity Check #209
+10 TPE - Ultimus Week

Tackling: 70 -> 72 (10 TPE)
Competitiveness: 69 -> 71 (7 TPE)

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

TPE total: 876
TPE banked: 2


RE: (S26) - Dogwood Maple - S - Updates - Yeenoghu - 05-22-2021

NYS UPDATED! NYS
TPE: 876
Bank: 1

Your bank is actually one lower than expected because you spent 9 TPE on 4/30 to improve Competitiveness from 64 to 69 when it should have cost 10 TPE. If you plug your current build into the player builder, you can confirm that 1 banked TPE is the correct amount.


RE: (S26) - Dogwood Maple - S - Updates - dogwoodmaple - 05-29-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

Ball Hawk
TPE Available: 0
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 75
(MIN:55)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 80
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 72

TPE Earned:
+5 TPE - Weekly training (free)
+3 TPE - Charity!!!
+2 TPE - Activity Check #210
+5 TPE - Offseason point task
+2 TPE - Week 1 Predictions
+2 TPE - Week 2 Predictions

Tackling: 72 -> 75 (15 TPE)
Competitiveness: 71 -> 72 (5 TPE)

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

TPE total: 895
TPE banked: 0


RE: (S26) - Dogwood Maple - S - Updates - Gragg9 - 05-29-2021

Updated!
Total: 895
Banked: 0


RE: (S26) - Dogwood Maple - S - Updates - dogwoodmaple - 06-05-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

Ball Hawk
TPE Available: 0
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 78
(MIN:55)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 80
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 72

TPE Earned:
+5 TPE - Weekly training
+2 TPE - Activity Check #211
+2 TPE - Week 3 Predictions
+3 TPE - Week 5 Predictions
+2 TPE - Week 6 Predictions
+3 TPE - PT #1

Tackling 75 -> 78 (15 TPE)

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

TPE total: 912
TPE banked: 2


RE: (S26) - Dogwood Maple - S - Updates - Hordle - 06-05-2021

Updated!
Total: 912
Banked: 2


RE: (S26) - Dogwood Maple - S - Updates - dogwoodmaple - 06-18-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

Ball Hawk
TPE Available: 0
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80
(MIN:55)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 80
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 73
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 73

TPE Earned:
+5 TPE - Weekly training
+2 TPE - Activity Check #212
+3 TPE - Week 7 Predictions
+2 TPE - Week 8 Predictions
+2 TPE - Week 9 Predictions
+3 TPE - Week 10 Predictions
+3 TPE - Week 11 Predictions
+3 TPE - PT #2
+3 TPE - PT #3
+5 TPE - Weekly training
+2 TPE - Activity Check #213


Tackling 78 -> 80 (10 TPE)
Endurance 71 -> 73 (10 TPE)
Competitiveness 72 -> 75 (15 TPE)

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

TPE total: 945
TPE banked: 0