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S22 - Matt "Son of Havoc" Cross - RB - Printable Version

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RE: S22 - Matt "Son of Havoc" Cross - S - Revolution5 - 04-17-2021

messaging to be last for update reasons.


RE: S22 - Matt "Son of Havoc" Cross - S - J0EB - 04-29-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:



AC#204 +2 TPE
Weekly Training +5 TPE
AC#205 +2 TPE
Weekly Training +5 TPE
AC#206 +2 TPE
Weekly Training +5 TPE

Week 6 Predictions +2 TPE
PT1 +3 TPE
Week 7 Predictions +2 TPE
Week 9 Predictions +2 TPE
PT2 +3 TPE
Week 10 Predictions +3 TPE
Week 11 Predictions +3 TPE
Week 12 Predictions +3 TPE
PT3 +3 TPE
Week 13 Predictions +3 TPE
Week 14 Predictions +2 TPE
PT4 +3 TPE
Week 15 Predictions +1 TPE

TPE Earned: 54 + 8 banked = 62 to spend
Total Banked: 42
Total TPE: 1347


Adjusted Attributes & Traits:

TPE Available:
(MIN:40)(MAX:75) Strength: 75 (MAX)
(MIN:55)(MAX:90) Agility: 90 (MAX)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80 (MAX)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80 (MAX)
(MIN:60)(MAX:95) Speed: 95 (MAX)
(MIN:40)(MAX:80) Hands: 80 (MAX)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 88 > 90 (20 TPE) (MAX)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80 (MAX)

Available Traits:

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Role Model (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive
Role Model
Athlete
Competitor

Total TPE: 1347
Banked TPE: 42


RE: S22 - Matt "Son of Havoc" Cross - S - Revolution5 - 05-01-2021

tiotaled 1247, banked 42


RE: S22 - Matt "Son of Havoc" Cross - S - J0EB - 05-12-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned PRE REGRESSION:

AC#207 +2 TPE
Weekly Training +5 TPE

Week 16 Predictions +1 TPE
S28 Predictions +11 TPE
S28 Fantasy +1 TPE
S28 Playoff Predictions +1 TPE

TPE Earned: 21 + 42 banked = 63 to spend
Total Banked: 63
Total TPE: 1368

Regression Calculation

1368 * (0.2) = 273.6 = 274
1368 - 274 = 1094

Removed TPE: 63 Banked
211 Left to Remove

Adjusted Attributes & Traits:

TPE Available:
(MIN:40)(MAX:75) Strength: 75 (MAX)
(MIN:55)(MAX:90) Agility: 90 (MAX)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80 (MAX)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80 > 77 (15 TPE)
(MIN:60)(MAX:95) Speed: 95 (MAX)
(MIN:40)(MAX:80) Hands: 80 (MAX)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 90 > 70 (150 TPE)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80 (MAX)

Available Traits:

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Role Model (req. 70 Intelligence) (Costs: 50 TPE) REMOVED
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive
Athlete
Competitor

150 + 50 + 15 = 215 Removed, 4 Banked TPE
Total TPE: 1094

TPE Earned POST REGRESSION:
AC#208 +2 TPE
Weekly Training +5 TPE
S29 ISFL Training Camp +3 TPE
S29 Mock Draft +6 TPE

TPE Earned: 16 + 4 banked = 20 to spend
Total Banked: 0
Total TPE: 1110

Adjusted Attributes & Traits:

TPE Available:
(MIN:40)(MAX:75) Strength: 75 (MAX)
(MIN:55)(MAX:90) Agility: 90 (MAX)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80 (MAX)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 77 > 80 (+15 TPE) (MAX)
(MIN:60)(MAX:95) Speed: 95 (MAX)
(MIN:40)(MAX:80) Hands: 80 (MAX)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 70 > 71 (+5 TPE)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80 (MAX)

Available Traits:

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Role Model (req. 70 Intelligence) (Costs: 50 TPE) 
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive
Athlete
Competitor

Total Banked: 0
Total TPE: 1110


RE: S22 - Matt "Son of Havoc" Cross - S - Revolution5 - 05-16-2021

total 1110 banked 0


RE: S22 - Matt "Son of Havoc" Cross - S - Mooty99 - 05-16-2021

Rounded up and not down so regressed 1 TPE to much so should be:

TOTAL: 1111
BANK: 1


RE: S22 - Matt "Son of Havoc" Cross - S - J0EB - 05-17-2021

Update Scale:

0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


TPE Earned:
AC#209 +2 TPE
Weekly Training +5 TPE
T6 Equipment +30 TPE
Ultimus Week +5 TPE

TPE Earned: 42 + 1 banked = 43 to spend Thanks Mooty for catching that 1 banked Big Grin I wasn't sure which way to round so I went up from habit lol
Total Banked: 43
Total TPE: 1153

Adjusted Attributes & Traits:

TPE Available:
(MIN:40)(MAX:75) Strength: 75 (MAX)
(MIN:55)(MAX:90) Agility: 90 (MAX)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80 (MAX)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80 (MAX)
(MIN:60)(MAX:95) Speed: 95 (MAX)
(MIN:40)(MAX:80) Hands: 80 (MAX)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71 
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80 (MAX)

Available Traits:

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Role Model (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive
Athlete
Competitor

Total Banked: 43
Total TPE: 1153


RE: S22 - Matt "Son of Havoc" Cross - S - Revolution5 - 05-22-2021

total 1152 banked 43


RE: S22 - Matt "Son of Havoc" Cross - S - J0EB - 05-28-2021

Update Scale:

0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


TPE Earned:
AC#210 +2 TPE
Free Weekly Training +5 TPE
3 Free TPE +3 TPE
S28 Offseason Point Task +5 TPE
Week 1 Predictions +2 TPE
Week 2 Predictions +2 TPE

TPE Earned: 19 + 43 banked = 62 to spend
Total Banked: 2
Total TPE: 1172

Adjusted Attributes & Traits:

TPE Available:
(MIN:40)(MAX:75) Strength: 75 (MAX)
(MIN:55)(MAX:90) Agility: 90 (MAX)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80 (MAX)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80 (MAX)
(MIN:60)(MAX:95) Speed: 95 (MAX)
(MIN:40)(MAX:80) Hands: 80 (MAX)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71 > 73 (+10 TPE)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80 (MAX)

Available Traits:

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Role Model (req. 70 Intelligence) (Costs: 50 TPE) I'd like to repurchase Role Model for 50 TPE
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive
Athlete
Competitor
Role Model

Total Banked: 2
Total TPE: 1172


RE: S22 - Matt "Son of Havoc" Cross - S - Revolution5 - 05-29-2021

total 1172, banked 2