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(S25) - Medicinal Toblerone updates - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: ISFL: ASFC (http://dev.sim-football.com/forums/forumdisplay.php?fid=11) +--- Forum: New Orleans Second Line (http://dev.sim-football.com/forums/forumdisplay.php?fid=146) +---- Forum: New Orleans Second Line Updates (http://dev.sim-football.com/forums/forumdisplay.php?fid=148) +---- Thread: (S25) - Medicinal Toblerone updates (/showthread.php?tid=23503) |
RE: (S25) - Medicinal Toblerone updates - JuOSu - 04-16-2021 Activity check +2 TPE Weekly training +5 TPE Week.7 predictions +1 TPE Week 8 predictions +2 TPE Week 9 predictions +3 TPE PT2 +3 TPE new TPE: 16 TPE total TPE: 966 TPE banked TPE: 1 TPE Agility +15 TPE (93 to 94) DE Speed rusher: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 94 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 65 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 70 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 04-17-2021 Updated! Total TPE:966 Banked TPE:1 RE: (S25) - Medicinal Toblerone updates - Bwestfield - 04-17-2021 This player has been Audited to this point! Everything is good to go! Total TPE: 966 Banked TPE: 1 THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES! RE: (S25) - Medicinal Toblerone updates - JuOSu - 04-23-2021 Activity check +2 TPE Weekly training +5 TPE Week 10 predictions +3 TPE Week 11 predictions +2 TPE Week 12 predictions +2 TPE PT3 +3 TPE new TPE: 17 TPE total TPE: 983 TPE banked TPE: 1 TPE Intelligence +2 TPE (65 to 66) Agility +15 TPE (94 to 95) DE Speed rusher: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 95 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 66 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 70 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 04-24-2021 Updated! Total TPE:983 Banked TPE:1 RE: (S25) - Medicinal Toblerone updates - JuOSu - 04-29-2021 Activity check +2 TPE Weekly training +5 TPE Week 13 predictions +3 TPE Week 14 predictions +2 TPE PT4 +3 TPE Week 15 predictions +2 TPE new TPE: 17 TPE total TPE: 1000 TPE banked TPE: 10 TPE Intelligence +8 TPE (66 to 70) DE Speed rusher: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 95 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 70 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 05-01-2021 Updated! total TPE:1000 Banked TPE:10 RE: (S25) - Medicinal Toblerone updates - JuOSu - 05-05-2021 Activity check +2 TPE Weekly training +5 TPE Week 16 predictions +2 TPE Season predictions +9 TPE Activity check +2 TPE Weekly training +5 TPE Tier 6 equipment +30 TPE PT5 +3 TPE Training camp +5 TPE new TPE: 63 TPE total TPE: 1063 TPE banked TPE: 3 TPE Buying the perceptive trait! Intelligence +20 TPE (70 to 74) DE Speed rusher: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 95 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 74 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 70 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Perceptive (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 05-15-2021 Updated! total TPE:1063 Banked TPE:3 RE: (S25) - Medicinal Toblerone updates - JuOSu - 05-21-2021 Activity check +2 TPE Weekly training +5 TPE Ultimos week +10 TPE Mock draft +6 TPE new TPE: 23 TPE total TPE: 1086 TPE banked TPE: 1 TPE Intelligence +5 TPE (74 to 75) Competitiveness +20 TPE (70 to 74) DE Speed rusher: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 95 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 74 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Perceptive (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point |