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(S25) - Medicinal Toblerone updates - Printable Version

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+---- Thread: (S25) - Medicinal Toblerone updates (/showthread.php?tid=23503)

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RE: (S25) - Medicinal Toblerone updates - JuOSu - 04-16-2021

Activity check +2 TPE
Weekly training +5 TPE
Week.7 predictions +1 TPE
Week 8 predictions +2 TPE
Week 9 predictions +3 TPE
PT2 +3 TPE

new TPE: 16 TPE
total TPE: 966 TPE
banked TPE: 1 TPE

Agility +15 TPE (93 to 94)

DE Speed rusher:

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 94
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 65
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 70

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

SpeedRusher (100 TPE)
Competitor (50 TPE)



Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 04-17-2021

Updated!
Total TPE:966
Banked TPE:1


RE: (S25) - Medicinal Toblerone updates - Bwestfield - 04-17-2021

This player has been Audited to this point!
Everything is good to go!


Total TPE: 966
Banked TPE: 1



THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!


RE: (S25) - Medicinal Toblerone updates - JuOSu - 04-23-2021

Activity check +2 TPE
Weekly training +5 TPE
Week 10 predictions +3 TPE
Week 11 predictions +2 TPE
Week 12 predictions +2 TPE
PT3 +3 TPE

new TPE: 17 TPE
total TPE: 983 TPE
banked TPE: 1 TPE

Intelligence +2 TPE (65 to 66)
Agility +15 TPE (94 to 95)

DE Speed rusher:

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 66
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 70

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

SpeedRusher (100 TPE)
Competitor (50 TPE)



Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 04-24-2021

Updated!
Total TPE:983
Banked TPE:1


RE: (S25) - Medicinal Toblerone updates - JuOSu - 04-29-2021

Activity check +2 TPE
Weekly training +5 TPE
Week 13 predictions +3 TPE
Week 14 predictions +2 TPE
PT4 +3 TPE
Week 15 predictions +2 TPE

new TPE: 17 TPE
total TPE: 1000 TPE
banked TPE: 10 TPE

Intelligence +8 TPE (66 to 70)

DE Speed rusher:

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 70

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

SpeedRusher (100 TPE)
Competitor (50 TPE)



Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 05-01-2021

Updated!
total TPE:1000
Banked TPE:10


RE: (S25) - Medicinal Toblerone updates - JuOSu - 05-05-2021

Activity check +2 TPE
Weekly training +5 TPE
Week 16 predictions +2 TPE
Season predictions +9 TPE
Activity check +2 TPE
Weekly training +5 TPE
Tier 6 equipment +30 TPE
PT5 +3 TPE
Training camp +5 TPE

new TPE: 63 TPE
total TPE: 1063 TPE
banked TPE: 3 TPE

Buying the perceptive trait!

Intelligence +20 TPE (70 to 74)

DE Speed rusher:

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 74
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 70

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

SpeedRusher (100 TPE)
Competitor (50 TPE)
Perceptive (50 TPE)


Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


RE: (S25) - Medicinal Toblerone updates - Dewalt27 - 05-15-2021

Updated!
total TPE:1063
Banked TPE:3


RE: (S25) - Medicinal Toblerone updates - JuOSu - 05-21-2021

Activity check +2 TPE
Weekly training +5 TPE
Ultimos week +10 TPE
Mock draft +6 TPE

new TPE: 23 TPE
total TPE: 1086 TPE
banked TPE: 1 TPE

Intelligence +5 TPE (74 to 75)
Competitiveness +20 TPE (70 to 74)

DE Speed rusher:

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 74

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

SpeedRusher (100 TPE)
Competitor (50 TPE)
Perceptive (50 TPE)


Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point