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(S27) - Bean Beanman - DE - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: ISFL: ASFC (http://dev.sim-football.com/forums/forumdisplay.php?fid=11) +--- Forum: Honolulu Hahalua (http://dev.sim-football.com/forums/forumdisplay.php?fid=305) +---- Forum: Honolulu Hahalua Player Updates (http://dev.sim-football.com/forums/forumdisplay.php?fid=309) +---- Thread: (S27) - Bean Beanman - DE (/showthread.php?tid=27240) |
RE: (S27) - Bean Beanman - DE - Seymour - 08-08-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point +3 - W10 +2 - AC 221 +5 - Training +2 - W11 Predictions +3 - (S30) - PT #3 - Short-term Goals +3 - W12 Preds Upgraded Attributes: Tackling 80 -> 82 (20 TPE) Player Attributes (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 81 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 75 Purchased Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Banked TPE: 11 Total TPE: 886 RE: (S27) - Bean Beanman - DE - krazko - 08-15-2021 UPDATED I put your tackling to 82 since that's what you mentioned in the Upgraded Attributes Part (compared to 81 in the total attribute line. Leaves you with 1 Banked TPE - let me know if you wanted it to remain at 81 and I'll fix that Banked TPE: 1 Total TPE: 886 RE: (S27) - Bean Beanman - DE - Seymour - 08-15-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point +2 - W13 Preds +2 - AC 222 +5 - Training +3 - (S30) - PT #4 - Tough Loss +3 - Week 14 Preds +3 - Week 15 Preds Upgraded Attributes: Tackling 82 -> 83 (10 TPE) Player Attributes (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 83 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 75 Purchased Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Banked TPE: 9 Total TPE: 904 RE: (S27) - Bean Beanman - DE - PigSnout - 08-21-2021 Updated! Banked TPE: 9 Total TPE: 904 RE: (S27) - Bean Beanman - DE - Seymour - 08-27-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point +2 - AC 223 +5 - Weekly Training +3 - W16 Pred +8 - S30 Preds +3 - (S30) - PT #5 - What is the Meaning of... Upgraded Attributes: Tackling 83 -> 85 (20 TPE) Player Attributes (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 75 Purchased Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Banked TPE: 10 Total TPE: 925 RE: (S27) - Bean Beanman - DE - SwankyPants31 - 09-04-2021 Updated! I think you made a small mistake in your math for banked. 9 previously banked plus 21 earned minus the 20 spent on tackling would leave you at 10 banked rather than 20. Total TPE is correct though. Banked TPE: 10 Total TPE: 925 RE: (S27) - Bean Beanman - DE - Seymour - 09-05-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 50-70 - costs 2 TPE to go up 1 point 70-80 - costs 5 TPE to go up 1 point 80-90 - costs 10 TPE to go up 1 point 90-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point +5 - Training +2 - AC224 +5 - Training Camp +2 - AC225 +5 - Training +20 - Equipment +10 - UW Missed: +2 - W12 Preds +3 - PT5 +10 - S29 UW Upgraded Attributes: Competitor - 50 TPE Player Attributes (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 90 (MIN:45)(MAX:75) Intelligence: 75 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:40)(MAX:80) Endurance: 80 (MIN:50)(MAX:85) Competitiveness: 75 Purchased Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Banked TPE: 24 Total TPE: 989 RE: (S27) - Bean Beanman - DE - sakrosankt - 09-10-2021 This player has been Audited to this point!
Everything is good to go! Total TPE: 925 Banked TPE: 10 THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
@SeymourSnatches I found unclaimed TPE for you: +2 - S29 W12 +3 - S29 PT5 +10 - S29 UW RE: (S27) - Bean Beanman - DE - kentakira - 09-11-2021 Updated! Banked TPE: 24 Total TPE: 989 RE: (S27) - Bean Beanman - DE - Seymour - 09-11-2021 Update Scale: 0-50 - costs 1 TPE to go up 1 point 50-70 - costs 2 TPE to go up 1 point 70-80 - costs 5 TPE to go up 1 point 80-90 - costs 10 TPE to go up 1 point 90-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point +7 - Mock +5 - Training +2 - AC226 +2 - W1 Preds +10 - Upgrade to T6 Equip +1 - W2 Preds +5 - Off-Season Survey Upgraded Attributes: Agility 90 -> 92 (50 TPE) Player Attributes (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 92 (MIN:45)(MAX:75) Intelligence: 75 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:40)(MAX:80) Endurance: 80 (MIN:50)(MAX:85) Competitiveness: 75 Purchased Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Banked TPE: 6 Total TPE: 1019 |