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(S28) - John Huntsman - RB - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: ISFL: NSFC (http://dev.sim-football.com/forums/forumdisplay.php?fid=10) +--- Forum: Sarasota Sailfish (http://dev.sim-football.com/forums/forumdisplay.php?fid=179) +---- Forum: Sarasota Sailfish Player Updates (http://dev.sim-football.com/forums/forumdisplay.php?fid=307) +---- Thread: (S28) - John Huntsman - RB (/showthread.php?tid=30685) |
RE: (S28) - John Huntsman - RB - Fronk - 01-07-2022 TPE Earned: Weekly Training +5 Tier 4 Equipment +20 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point (MIN:60)(MAX:90) Strength: 90 (MIN:50)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:35)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:95) Speed: 95 (MIN:40)(MAX:70) Hands: 70 (MIN:20)(MAX:50) Pass Blocking: 25 (MIN:20)(MAX:50) Run Blocking: 20 (MIN:60)(MAX:95) Endurance: 74 -->85 (80 TPE) (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Raw Talent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE) Used TPE: 970 Bank TPE: 0 Total TPE: 970 RE: (S28) - John Huntsman - RB - BenDover - 01-08-2022 Updated! ![]() You forgot to link your AC to get to 970 TPE, here is the link https://forums.sim-football.com/showthread.php?tid=36934&pid=550370#pid550370 Total TPE: 970 Banked TPE: 0 RE: (S28) - John Huntsman - RB - Fronk - 01-16-2022 TPE Earned: AC242 +2 Tier 4 to Tier 6 Equipment +10 Weekly Training +5 S32 Most Outstanding Player Awards Ballot +1 S32 Ultimus Week +10 S33 ISFL Mock Draft +6 Week 1 Predictions +2 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point (MIN:60)(MAX:90) Strength: 90 (MIN:50)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:35)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:95) Speed: 95 (MIN:40)(MAX:70) Hands: 70 (MIN:20)(MAX:50) Pass Blocking: 25 (MIN:20)(MAX:50) Run Blocking: 20 (MIN:60)(MAX:95) Endurance: 85 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Raw Talent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE) Used TPE: 970 Bank TPE: 36 Total TPE: 1006 |