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(S27) - Bean Beanman - DE - Printable Version

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+---- Thread: (S27) - Bean Beanman - DE (/showthread.php?tid=27240)

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RE: (S27) - Bean Beanman - DE - KC15 - 09-18-2021

UPDATED!

Total TPE: 1021
Banked: 26

@SeymourSnatches 989 + 32 New TPE = 1021 total; not 1019.  Agility 90->92 costs 30 TPE; not 50.  So, you have 26 banked TPE; not 6.


RE: (S27) - Bean Beanman - DE - Seymour - 09-18-2021

Update Scale:

0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

+5 - Training
+2 - AC227
+2 - W3 Preds
+2 - W4 Preds
+1 - W5 Preds
+3 - PT1 (PT Pass)
+1 - W6 Preds


Upgraded Attributes:

Agility 92 -> 94 (30 TPE)

Player Attributes

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 93
(MIN:45)(MAX:75) Intelligence: 75
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:40)(MAX:80) Endurance: 80
(MIN:50)(MAX:85) Competitiveness: 75

Purchased Traits:

SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Available Traits:

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Banked TPE: 12
Total TPE: 1037


RE: (S27) - Bean Beanman - DE - KC15 - 09-25-2021

UPDATED!

Total TPE: 1037
Banked: 12


RE: (S27) - Bean Beanman - DE - Seymour - 09-27-2021

Update Scale:

0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

+5 - Training
+2 - AC 228
+2 - W7 Preds
+3 - PT2


Upgraded Attributes:

Agility 94 -> 95 (15 TPE)

Player Attributes

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:45)(MAX:75) Intelligence: 75
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:40)(MAX:80) Endurance: 80
(MIN:50)(MAX:85) Competitiveness: 75

Purchased Traits:

SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Available Traits:

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Banked TPE: 9
Total TPE: 1049

Hi KC


RE: (S27) - Bean Beanman - DE - KC15 - 10-02-2021

UPDATED!

Total TPE: 1049
Banked: 9


RE: (S27) - Bean Beanman - DE - Seymour - 10-05-2021

Update Scale:

0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

+2 - AC229
+5 - WT
(S31) - PT #3 - Investments +3

Upgraded Attributes:



Player Attributes

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:45)(MAX:75) Intelligence: 75
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:40)(MAX:80) Endurance: 80
(MIN:50)(MAX:85) Competitiveness: 75

Purchased Traits:

SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Available Traits:

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Banked TPE: 19
Total TPE: 1059


RE: (S27) - Bean Beanman - DE - KC15 - 10-09-2021

UPDATED!

Total TPE: 1059
Banked: 19


RE: (S27) - Bean Beanman - DE - Seymour - 10-11-2021

Update Scale:

0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

AC 230 +2
WT +5
W9 Preds +2
W10 Preds +3
PT3 +3
W13 Preds +1
(S31) - PT #4 - Dirt +3

Upgraded Attributes:

Competitiveness - 75 -> 81 (35 TPE) 

Player Attributes

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:45)(MAX:75) Intelligence: 75
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:40)(MAX:80) Endurance: 80
(MIN:50)(MAX:85) Competitiveness: 81

Purchased Traits:

SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Available Traits:

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Banked TPE: 3
Total TPE: 1078


RE: (S27) - Bean Beanman - DE - KC15 - 10-16-2021

UPDATED!

Total TPE: 1078
Banked: 3


RE: (S27) - Bean Beanman - DE - Seymour - 10-18-2021

Update Scale:

0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

AC 231 +2
WT +5
AC231 +2
WT +5
S31 Playoff Preds +1
S31 Fantasy Payout +5
PT 5 +3
S31 Preds +8
T6 Equipment +30
S31 TC +3

Upgraded Attributes:

Competitiveness: 81 -> 85 (40 TPE)

Player Attributes

(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:45)(MAX:75) Intelligence: 75
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:40)(MAX:80) Endurance: 80
(MIN:50)(MAX:85) Competitiveness: 85

Purchased Traits:

SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Available Traits:

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Banked TPE: 27
Total TPE: 1142