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*S24 ISFL Consensus Mock Draft - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: Community (http://dev.sim-football.com/forums/forumdisplay.php?fid=5) +--- Forum: Media (http://dev.sim-football.com/forums/forumdisplay.php?fid=37) +---- Forum: Graded Articles (http://dev.sim-football.com/forums/forumdisplay.php?fid=38) +---- Thread: *S24 ISFL Consensus Mock Draft (/showthread.php?tid=24426) |
*S24 ISFL Consensus Mock Draft - slate - 07-30-2020 With the ISFL draft approaching and a huge number of mock drafts being posted, I had to weigh my options as to what approach I would take to generate a successful mock. Being a new player to the league, would it really be a smart strategy to try to understand the complex interplay between team needs, positional quality, player intangibles, etc.? At the same time, how could I really decide whose mock draft to copy without the experience to know who knew what they were talking about? While a fellow CB prospect decided to create a model of these complex dynamics to generate their mock draft for them, I decided to take the opposite approach and simply copy everyone else at once! With the idea that the wisdom of crowds often outperforms any one individual forecaster in the long run, I decided to generate a consensus mock draft by aggregating each mock draft posted and ranking each player by the average position that they appear across all mock drafts. To do this, I recorded every unique mock draft posted in the point task thread up until a cutoff date of 10am EST on draft day (so this article would have time to get read before mocks are due). I focused only on unique mock drafts because the vast majority of people posting duplicate mock drafts would be copying solely to get the TPE credit without putting much thought into it. This approach limits the consensus only to those who have demonstrably put at least some thought into creating a unique mock draft of their own, and hopefully improves the forecast accuracy. I then compared the draft positions of every player included in 2 or more mock drafts to come up with a consensus ranking across ISFL rankers. The results are found at this link, and the consensus top 12 is:
Methods One major consideration in any mock draft situation is the importance of positional needs. If positional needs are considered, then the average valuation of a player may not reflect that player's final draft position. For example, if the only teams willing to pick WRs in the first round are at pick 4 and pick 8, and the top 2 WR are considered equal by everyone posting mock drafts, then the average position for both would be around pick 6, but the team actually picking at pick 6 would never take them. This raises a concern as to whether this approach is valid for generating a mock draft, and is definitely the advantage of taking an approach like @Beefstu409's. I chose to ignore consideration of positional needs for this exercise because the ISFL has a unique feature that reduces the importance of this: positional switches. While not every player may be willing to change positions for the team that drafts them, the possibility of doing so can have a potentially huge impact because teams could be willing to draft a WR even when they don't need one if that WR then changes to a position they do actually need. In addition, the fact that we get credit for the pick even if a different team uses that pick via trade further increases the relative importance of accurate valuation rather than team fit. Those factors aside, I believe this approach could definitely be improved by finding a way to incorporate team fit. Posted mock drafts being limited to only the 1st round also complicates the analysis, as I had no information as to whether posters thought that any specific player they didn't have in the first round would be drafted at, say, the 13th pick or the 50th. To solve this problem, I based the consensus rankings on each player's combined "win rate" against all other players in the draft. For each pair of players, I look across all mock drafts and keep score of which player is ranked higher in each mock draft. If one of the players is included in a mock draft but the other isn't, then the one that is in gets a win since it is clear that the ranker preferred the one that's in the mock draft. However, if neither player is included, then I assign neither a win since it's impossible to know which the ranker thinks will be drafter higher. I then calculate a combined win-loss record for each player by totaling their records in each individual matchup, and rank the players by their win%. Beyond the Win% metric that I use to ultimately rank players for the consensus mock draft, I additionally calculated:
Highlights
*S24 ISFL Consensus Mock Draft - Beefstu409 - 07-30-2020 This is great work man! Thanks for the shoutout. I'm really looking forward to the first couple rounds of the draft tonight to see how this all shakes out. I'm hoping to follow up with a postmortem of how it went, how people drafted, and how my tool generally held up. After putting some of these theories to work we'll really be able to get more info into the league and make some changes to improve accuracy for S25's draft. Great work man! S25 CBs are the best players! *S24 ISFL Consensus Mock Draft - TeyonSchavari - 07-30-2020 Very cool post! I wonder how many people copied others and how many people came up with these on their own, as that may not *completely* reflect the leagues feelings as a whole. However you work with what you have! Mock drafts are super tough to do so I don't blame anyone that used someone elses *S24 ISFL Consensus Mock Draft - slate - 07-30-2020 (07-30-2020, 11:03 AM)TeyonSchavari Wrote:I wonder how many people copied others and how many people came up with these on their own, as that may not *completely* reflect the leagues feelings as a whole. However you work with what you have! Mock drafts are super tough to do so I don't blame anyone that used someone elses I filtered out any duplicate mocks, so you could figure that out by comparing the number of unique ones I found (71) to the total number of posts in the thread. That might overcount it by a little though because theoretically two people could independently come up with the same draft order. *S24 ISFL Consensus Mock Draft - The_Kidd - 07-30-2020 position switching is what makes mocks so hard. Because if a player is willing to switch, they'll get picked higher if they are active enough. On the flip, team structure is also a big part. Will a war room be willing to adjust their strategy to add a 3rd LB, 5th DB, or move a TE out a flanker spot for a WR or use a third RB solely as a FB and Flank? Then there are obvious pipelines if enough of the war room, or the team in general, is from a specific DSFL team Also, if players have TPE but dont have steady income of fake money, that can also tank their stock if they need all their money from a contract and will struggle to buy equipment |