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*The Developmental Simulation Football League - adam2552 - 08-04-2017 With the exciting announcement of the Developmental Simulation Football League (DSFL), there has been a new buzz surrounding the league. There have been limited rules and structure announced, so rumors are flying around between league insiders. While speculation continues to run rampant, I decided to look at what I think would work best for the NSFL and DSFL. Since nothing concrete has been announced, I would like to present my opinion on how it should work. The DSFL should first and foremost be a developmental league. It will be the first stop for all players entering the league. However, it will also be a stop for some players who are already in the league. DSFL will begin after S2 sometime in the S3 offseason. In my opinion, the DSFL should start after the NSFL S3 Rookie Draft. This way we keep the current model, where NSFL teams can draft players who joined during S2. However, after the S3 rookie draft, the NSFL teams will have a chance to send players under contract down to the DSFL. All players that NSFL teams designate for the DSFL are then entered into the DSFL Amateur Draft. Any player that goes undrafted is also entered into the DSFL Amateur Draft. Any player that is undrafted (or refuses to sign a contract with a NSFL team) retains their amateur status and can stay in DSFL for the max of 4 seasons. The DSFL teams can pick from all of the designated players to form their initial roster. This is the roster the DSFL teams will take into S3. During S3, when a new player is created they are added to the DSFL waiver wire, any DSFL team can claim the player. The waiver wire will be similar to the NSFL system where once a team claims a player, the team is sent to the back of the order. That player can play in the DSFL for a max of 4 additional seasons, however if they hit the max TPE threshold (250 for example) they must declare for the next NSFL Draft. NSFL players who are below the certain TPE threshold are also eligible to play in the DSFL. Their NSFL can freely call them up or send them down to the DSFL as needed. When a player is sent to the DSFL during the season, they are added to the DSFL waiver wire for any DSFL team to claim. DSFL teams should note, that since the player is under contract with a NSFL team, he could be recalled by their NSFL team at any time. At the conclusion of the S3 playoffs, any DSFL not under contract must choose whether to declare or not declare for the upcoming NSFL Rookie Draft. Any player who does not declare for the draft, will retain their amateur status and can continue in the DSFL until they either declare, hit 250 TPE, or hit 4 years in the DSFL. Any player who declares for the NSFL Rookie Draft will be available to be drafted by any NSFL team. If a player goes undrafted, they retain their amateur status and can return to the DSFL and enter the following season’s NSFL Rookie Draft. If a player is drafted, but refuses to sign a contract they are not eligible to return to the DSFL until a contract is signed with any NSFL team. Following the NSFL Rookie Draft, NSFL teams will again designate players to go the DSFL. All NSFL designated players and DSFL players are then entered into a dispersal draft. The draft pool will consist of NSFL designated players, DSFL returning players, and undrafted returning players. This would give each DSFL, essentially, an entirely new team every season. I think that this would keep it fresh for DSFL GMs and players, while also preventing DSFL dynasties where DSFL teams build a team of 249 TPE players and stick there for 4 seasons. This is the system that would then repeat season after season. Players that join mid-season go directly into the DSFL. After their initial DSFL season, they choose to enter the NSFL draft or not. If they stay in the DSFL, they could end up on a different DSFL team after the DSFL dispersal draft. After their second DSFL season, they are presented with the same choice to enter the NSFL draft or not. Again, if they stay in the DSFL, another DSFL team could take them in the dispersal draft. Even if they are drafted, they could end up back in the DSFL on a different DSFL team. I think this system presents a lot of challenges for the DSFL GMs, it should be good development for them as they have to build a new team and strategy every season. Having to draft an entirely new team every season should be an exciting aspect of being a DSFL GM though. You will get to work with many different players and hone your skills in talent evaluation while being able to test different play styles and strategies in real games. It is also good for the players to switch teams because they will learn from different GMs and get different perspectives on how to build their player and how to be a member of the league. The players will also get the opportunity to play in different systems. NSFL teams will get a chance to see if certain archetypes work better in different schemes. The constant change in this DSFL is one thing that I think everyone will benefit from. Again, this is all my opinion on how it should work. None of this was discussed with any members of the league office. I also have no knowledge of their current plan, so it could be this or something drastically different from this. It is my hope that the league office will take some of this into consideration before announcing their plan. However, I am certain that whatever they choose will be a solid option that continues to drive the NSFL and DSFL forward. GRADED *The Developmental Simulation Football League - 124715 - 08-04-2017 Great write-up! I think @ *The Developmental Simulation Football League - 4D Chess - 08-04-2017 Missed the chance to go full OJ and name the article "The DSFL: If I Did It" *The Developmental Simulation Football League - kckolbe - 08-04-2017 Some great thoughts. I agree that the S3 draft should go as normal, with the DSFL draft taking place maybe one week later. That gives each team time to cut players. Ideally, I see the DSFL season as being shorter than the NSFL one, with no preseason. This will allow the DSFL draft to begin AFTER the NSFL one, and for the season to be done in plenty of time for the next season's NSFL draft. I don't think that a TPE max OR 4 year max are necessary. If a player has value to the pro teams, he will be called up. If he doesn't, he won't. NFL Europe, AFL, and CFL don't have maximums, and this isn't supposed to be college. I don't believe NSFL teams should be able to freely call up or send down players. This would be a nightmare for cap management as well as for GMs. Right after the draft, cuts are made. Once those players are released, they are DSFL players for one season. At the end of that season, they are free agents, eligible for NSFL or DSFL. I would be okay with limited call ups, maybe one per team, which would allow some flexibility for pro GMs without being a pain. Also, with all the work DSFL GMs are going to put into planning their strategies, completely losing players every week makes it far more tedious to game plan. That's a bad thing. I also have concerns about the dispersal draft. Having to redraft an ENTIRE team every season is both ridiculously tiring and allows no practice in drafting to improve a team. This is just more work for the sake of more work. It would not be fun. It would be a five hour draft every month and a half. I don't think declaring for the draft should be optional. I think every player who enters the league is automatically draft eligible for the following season. If undrafted, then to the DSFL for one season, then the draft takes place again. I don't think an amateur status is necessary. *The Developmental Simulation Football League - kckolbe - 08-04-2017 (08-04-2017, 11:33 AM)4D Chess Wrote:Missed the chance to go full OJ and name the article "The DSFL: If I Did It" I think you mean "IfI Did It" *The Developmental Simulation Football League - adam2552 - 08-04-2017 (08-04-2017, 02:47 PM)kckolbe Wrote:I don't think that a TPE max OR 4 year max are necessary. If a player has value to the pro teams, he will be called up. If he doesn't, he won't. NFL Europe, AFL, and CFL don't have maximums, and this isn't supposed to be college. I think you need the TPE max AND 4 season max to prevent a player from wanting to stay in the DSFL forever. You don't want a 1000 TPE player down there beating up on new players because he refuses to sign for a NSFL team. You also don't want a guy purposefully sabotaging his TPE to be the best DSFL player for 10 seasons before he retires, recreates, and repeats. (08-04-2017, 02:47 PM)kckolbe Wrote:I don't believe NSFL teams should be able to freely call up or send down players. This would be a nightmare for cap management as well as for GMs. Right after the draft, cuts are made. Once those players are released, they are DSFL players for one season. At the end of that season, they are free agents, eligible for NSFL or DSFL. I would be okay with limited call ups, maybe one per team, which would allow some flexibility for pro GMs without being a pain. Also, with all the work DSFL GMs are going to put into planning their strategies, completely losing players every week makes it far more tedious to game plan. That's a bad thing. My vision of the DSFL is a lot more like the D-League (G-League) in the NBA rather than the CFL or AFL. If a player enters the draft and signs with a NSFL team, his contract is still paid by the NSFL team. The DSFL is just a more attractive option than riding the bench. The salary is still the same and still counts against the NSFL team's cap. I doubt there would be many call ups/send downs in season. It would really only happen if an in season trade forced a low TPE NSFL starter to become a backup. Then the NSFL team could send him down to the DSFL so he can still play some games. Again, this would have no effect on salary cap, he still belongs to the NSFL team. (08-04-2017, 02:47 PM)kckolbe Wrote:I also have concerns about the dispersal draft. Having to redraft an ENTIRE team every season is both ridiculously tiring and allows no practice in drafting to improve a team. This is just more work for the sake of more work. It would not be fun. It would be a five hour draft every month and a half. The dispersal draft will ensure parity in the league. I think the dispersal draft will keep the DSFL fresh and stop players from building allegiances with teams/teammates and not moving on to the NSFL. I also think the DSFL draft pool will be relatively small compared to the NSFL draft pool every year. The stakes are also much lower since there is a redraft every season, in my mind it shouldn't be nearly as time consuming as the NSFL Rookie Draft is. If it starts during the NSFL preseason, you could even do a week long slow draft on a Google Sheet or something. A negative to a dispersal draft is that it would take the DSFL GM's ability to trade away. Although since they will have players that are NSFL owned anyways, I'm not sure how much trading would take place when a player could be plucked away after the season anyways. *The Developmental Simulation Football League - kckolbe - 08-04-2017 (08-04-2017, 12:22 PM)adam2552 Wrote:I think you need the TPE max AND 4 season max to prevent a player from wanting to stay in the DSFL forever. You don't want a 1000 TPE player down there beating up on new players because he refuses to sign for a NSFL team. You also don't want a guy purposefully sabotaging his TPE to be the best DSFL player for 10 seasons before he retires, recreates, and repeats. But I did propose the NSFL draft eligibility being a given, with no player choice to declare. Said player could be picked up at any offseason. My concern would be that inactive players, who will likely make up the core of the DSFL for a few seasons, would be ineligible quickly. (08-04-2017, 12:22 PM)adam2552 Wrote:My vision of the DSFL is a lot more like the D-League (G-League) in the NBA rather than the CFL or AFL. If a player enters the draft and signs with a NSFL team, his contract is still paid by the NSFL team. The DSFL is just a more attractive option than riding the bench. The salary is still the same and still counts against the NSFL team's cap. I doubt there would be many call ups/send downs in season. It would really only happen if an in season trade forced a low TPE NSFL starter to become a backup. Then the NSFL team could send him down to the DSFL so he can still play some games. Again, this would have no effect on salary cap, he still belongs to the NSFL team. I see what you mean, and that simplifies the cap issue. I still think there should be a limit, kind of like how teams can only designate one IR per year, maybe only one DSFL call up per year? (08-04-2017, 12:22 PM)adam2552 Wrote:The dispersal draft will ensure parity in the league. I think the dispersal draft will keep the DSFL fresh and stop players from building allegiances with teams/teammates and not moving on to the NSFL. I also think the DSFL draft pool will be relatively small compared to the NSFL draft pool every year. The stakes are also much lower since there is a redraft every season, in my mind it shouldn't be nearly as time consuming as the NSFL Rookie Draft is. If it starts during the NSFL preseason, you could even do a week long slow draft on a Google Sheet or something. I think this is a second issue that is fixed by simply allowing the NSFL teams to draft any DSFL player each offseason. Good teams will lose the most each year. I really urge you to reconsider this one, as it almost completely destroys a GM's ability to create a team identity and build around a concept. Adapting a scheme year to year is one thing...building one from scratch is both a lot more work and a lot less fun. |