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Is it time for an archetype overhaul? - Printable Version +- [DEV] ISFL Forums (http://dev.sim-football.com/forums) +-- Forum: Community (http://dev.sim-football.com/forums/forumdisplay.php?fid=5) +--- Forum: Discussion (http://dev.sim-football.com/forums/forumdisplay.php?fid=33) +---- Forum: Suggestion Box (http://dev.sim-football.com/forums/forumdisplay.php?fid=34) +----- Forum: Archived Suggestions (http://dev.sim-football.com/forums/forumdisplay.php?fid=349) +----- Thread: Is it time for an archetype overhaul? (/showthread.php?tid=3259) |
Is it time for an archetype overhaul? - 124715 - 08-11-2017 Now that we've seen how players develop, I feel like some of the archetypes are objectively better than others. Playmaker, for example, is universally regarded as the best S archetype. I wrote an article about this issue for TEs, who I believed had it worst off, but the "research" I conducted showed that I was just scratching the surface. Maybe we need to wait until the DSFL to get more info? Is it time for an archetype overhaul? - manicmav36 - 08-11-2017 I feel you. Now that I have a better idea of what I'm doing, I can see that i really knee-capped myself by going with the speed rush archetype for defensive end. Is it time for an archetype overhaul? - Noble - 08-11-2017 I don't think it's impossible to make certain builds work though. Some people like different play styles or a balanced approach towards attributes. The other thing is we can't really see the way players effect the rest of the play. Like for example a strong player might be holding back a rusher and get no credit for it because we can't see it and no stat is recorded. Is it time for an archetype overhaul? - Molarpistols - 08-11-2017 You should talk to @kcolbe i think he's working on something |