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S9 Archetype Changes - White Cornerback - 07-05-2018

The following positions and archetypes will have their maximum values raised/lowered for the upcoming S9 season.

Cornerback

Man-to-Man
Intelligence (Max: 85 > 80)
Hands (Max: 75>70)

Zone
Intelligence (Max: 90 > 85)
Speed (Max: 90>95)

All Around
Intelligence (Max: 90>85)
Tackling (Max: 75>80)


Safety

Playmaker
Agility (Max: 100>95)
Speed (Max: 90>95)

Center Fielder
Intelligence (Max: 70>80)
Speed (Max: 95>100)

Run Support
Intelligence (Max: 75>80)
Speed (Max: 85>90)

All-Around
Intelligence (Max: 75>80)
Speed (Max: 90>95)
Hands (Max: 75>80)


Tight Ends

Blocking
Strength (Max: 85>95)
Agility (Max: 75>80)
Tackling (Max: 60>50)
Pass Blocking (Max: 75>80)

Vertical
Strength (Max: 80>85)
Agility (Max: 85>90)
Intelligence (Max: 75>80)
Run Blocking (Max: 50>55)

Balanced
Strength (Max: 85>90)
Tackling (Max: 60>50)
Pass Blocking (Max: 65>70)
Run Blocking (Max: 65>75)

Possession
Strength (Max: 80>85)
Agility (Max: 80>85)
Intelligence (80>85)
Pass Blocking (60>50)
Run Blocking (60>55)

Wide Receivers

Red Zone
Intelligence (Max: 85>80)
Speed (Max: 85>90)
Run Blocking (Max: 55>35)

Possession
Intelligence (Max: 90>85)
Run Blocking (Max: 50>35)

Speed
Agility (Max: 95>90)
Intelligence (Max: 85>80)

Route Runner
Strength (Max: 65>70)
Agility (Max: 100>95)
Intelligence (Max: 90>80)



S9 Archetype Changes - kckolbe - 07-05-2018

Having already loved possession TE, this is beautiful to see


S9 Archetype Changes - timeconsumer - 07-05-2018

Basically the idea is to reduce the gap between CB and S and between WR and TE by bringing one down and the other up. Some archetypes were obviously too high in caps for stats like man-to-man corner which had the highest useful TPE space of all archetypes and positions. Others were really hamstrung like run support safety and red zone WR.


S9 Archetype Changes - evryday - 07-05-2018

This changes things. It was always between two positions/archetypes for me.


S9 Archetype Changes - manicmav36 - 07-05-2018

Blocking TE looks beastly.


S9 Archetype Changes - timeconsumer - 07-05-2018

(07-05-2018, 12:37 PM)manicmav36 Wrote:Blocking TE looks beastly.

That's because it is.


S9 Archetype Changes - HalfEatenOnionBagel - 07-05-2018

(07-05-2018, 11:41 AM)timeconsumer Wrote:That's because it is.

So doesn't blocking TE now make blocking RB kind of obsolete as a FB? You can get slightly more intelligence with the blocking RB but doesn't the weight increase from the blocking TE make a bigger difference?


S9 Archetype Changes - timeconsumer - 07-05-2018

(07-05-2018, 12:45 PM)HalfEatenOnionBagel Wrote:So doesn't blocking TE now make blocking RB kind of obsolete as a FB? You can get slightly more intelligence with the blocking RB but doesn't the weight increase from the blocking TE make a bigger difference?

Nope, blocking back retains a type of versatility that the TE does not. TE, no matter what their stats, will never ever be able to run the ball effectively in this sim. They will get 1.5 YPC consistently. A blocking back can play at RB and a FB (FB still gets some carries in this sim and I'm adding more fullback dives to certain playbooks) without being a hindrance to their team. If you want a pure TE you get a blocking TE, but if you want versatility you want a blocking back.


S9 Archetype Changes - iamslm22 - 07-05-2018

(07-05-2018, 11:48 AM)timeconsumer Wrote:Nope, blocking back retains a type of versatility that the TE does not. TE, no matter what their stats, will never ever be able to run the ball effectively in this sim. They will get 1.5 YPC consistently. A blocking back can play at RB and a FB (FB still gets some carries in this sim and I'm adding more fullback dives to certain playbooks) without being a hindrance to their team. If you want a pure TE you get a blocking TE, but if you want versatility you want a blocking back.

Well, and correct me if I'm wrong, I can currently play a blocking TE in the slot in one formation, be required to list him as a FB and then he's effective running the ball in the other formations. Correct?


S9 Archetype Changes - HalfEatenOnionBagel - 07-05-2018

(07-05-2018, 11:48 AM)timeconsumer Wrote:Nope, blocking back retains a type of versatility that the TE does not. TE, no matter what their stats, will never ever be able to run the ball effectively in this sim. They will get 1.5 YPC consistently. A blocking back can play at RB and a FB (FB still gets some carries in this sim and I'm adding more fullback dives to certain playbooks) without being a hindrance to their team. If you want a pure TE you get a blocking TE, but if you want versatility you want a blocking back.

Can't you just list your TE as a FB in the sim though and then that penalty goes away?