02-13-2021, 11:44 AM
(This post was last modified: 02-14-2021, 10:03 PM by Asked Madden.)
![[Image: e328f4cf498f7ff88434808adf1b7697.png]](https://i.paste.pics/e328f4cf498f7ff88434808adf1b7697.png)
![[Image: 178118449d54f19860f18fd727879856.png]](https://i.paste.pics/178118449d54f19860f18fd727879856.png)
![[Image: 38945c0bb675047a20190f70375dc91f.png]](https://i.paste.pics/38945c0bb675047a20190f70375dc91f.png)
![[Image: d5187c564579cade93a1c3bbcbf5af34.png]](https://i.paste.pics/d5187c564579cade93a1c3bbcbf5af34.png)
Notes:
-Stats are shown on a per team, per game basis
-Penalties are significantly higher in the new sim. ISFL is actually still lower than NFL numbers, but DSFL is much higher. I don't have the new sim and know nothing of the mechanics, but could something be done with reworking that Role Model trait free or easier to get to reduce penalties?
-Home field advantage is a non-factor now? Obviously it wasn't in the NFL this season either, but this was unique circumstances with no/minimal fans. Historically, home field advantage in the NFL is about 57%.
-Teams are throwing much more often in both leagues, even though efficiency hasn't improved all that much
-New sim rushing numbers are basically exactly in line with the NFL. That includes fumbles, which have more than doubled.
-For the individual performers table, since there are differences in the number of games, the numbers actually based on average per game stats (i.e. I didn't actually calculate it based on 4000 yards passing total, but 250 yards per game)
-With the increase in passing, almost every ISFL quarterback is on pace for 4000 yards. The only one that isn't, is surprisingly last year's passing yardage leader Mike Boss Jr.
-The number of players on pace for 100+ tackles has decreased, which may also be related to the decrease in rushing.
-The biggest surprise to me was the huge increase in players on pace for 10+ sacks (in the ISFL at least, its actually down in the DSFL). Again, passing attempts have increased, and sack % has as well, but still - only 12 players reached 10 sacks last season (with a high of 12), while 29 have 5 or more at the halfway point in S27, and I wouldn't be surprised to see one or more players reach 20 total.
![[Image: image0.png?width=822&height=426]](https://media.discordapp.net/attachments/830854638353645609/830854703713746954/image0.png?width=822&height=426)
![[Image: purchase_sig.png]](https://cdn.discordapp.com/attachments/319945672310784010/629840905351725069/purchase_sig.png)