It's hard to decide what would be the right thing to choose. What could I possibly change if it's just one thing? There's a lot I like about this league but a lot of room I see for improvement also. I think I would redo the archetypes again. While I've done this before, I think there was a missed opportunity to really reduce how many we have and make fewer choices. Like on defensive line we have 5 choices for DT. Why? Why not just three? Speed, power, balanced. Linebackers the same. Speed, power, balanced. Receivers? Speed, possession, balanced. Tight ends? Blocking, receiving, balanced. Most positions I see no need to have 5 archetypes for when 3 will do. We have to recall which attributes are most important in this sim and how we can best gear towards that. By reducing choices we can actually increase the variation between builds and help new people not be overwhelmed when they first try and join the league. Choices are great but also can be confusing when presented with too many. The issue is how many problems you can encounter when doing major overhauls. Even then you run into a ton of issues. Nobody wants to have their archetype removed or have it changed. Updaters will hate it and mistakes will be made and...yeah it would be bad.
![[Image: XSfVUgo.png]](https://i.imgur.com/XSfVUgo.png)
Hank Winchester (S25 - Current) - Scrub
Angus Winchester (S1-S12) - 4x Ultimus Champ - #2 Career Sacks - Hall of Fame
Cooter Bigsby (S14-S23) - S23 Ultimus Champ - #4 Career Yards - #4 Career TDs - 2x MVP - Hall of Fame