smh I am the most active
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![]() ![]() [OPTION]S26 Orange County - 16 GP | 66 Tackles | 1 TFL | 1 FF | 5 Sacks | 4 INT | 7 PDs
[OPTION]S27 Orange County - 16 GP | 57 Tackles | 1 FF | 1 FR | 2 Sacks | 3 INT | 16 PDs
[OPTION]S28 Orange County - 16 GP | 60 Tackles | 0 FF | 0 FR | 2 Sacks | 2 INT | 7 PDs
[OPTION]S29 Orange County - 16 GP | 65 Tackles | 1 FF | 0 FR | 6 Sacks | 3 INT | 9 PDs
[OPTION]===========================================
[OPTION]Playoff Stats [OPTION]S19 Myrtle Beach - 1 GP | 11 Tackles | 2 PD | 1 INT | 1 DEF-TD [OPTION]S20 Myrtle Beach - 2 GP | 20 Tackles | 2 PD | 1 INT | 1 FF | 1 FR [OPTION]S21 Orange County - 1 GP | 8 Tackles [OPTION]S22 Orange County - 2 GP | 9 Tackles | 1 Sack [OPTION]S23 Orange County - 1 GP | 3 Tackles [OPTION]S24 Orange County - 2 GP | 11 Tackles | 1 Sack [OPTION]S25 Orange County - 1 GP | 6 Tackles | 1 PD | 1 INT [OPTION]S26 Orange County - 1 GP | 4 Tackles | 1 Sack
[OPTION]=========================================== [OPTION]Trophy Case/Achievements: [OPTION] 4OA in the DSFL Draft [OPTION] 1OA in the NSFL Draft [OPTION] S20 DSFL DBoTY Nominee [OPTION] S20 DSFL DRoTY Nominee [OPTION] S20 DSFL Pro Bowl [OPTION] S21 NSFL DRoTY Nominee [OPTION] S22 NSFL Breakout Player of The Year Nominee [OPTION] S23 Safety of The Year Nominee [OPTION] S22, S23, 25 NSFL Pro Bowl [OPTION]S25 Defensive Performance of The Year [OPTION]S25 Safety of The Year
[OPTION]S25 Orange County - 9-7-0 (0.563)
[OPTION]=========================================== [OPTION]Playoff Stats [OPTION]S24 Orange County - 0-1-0 (Lost in ASFCCG to SJS) [OPTION]S25 Orange County - 0-1-0 (Lost in ASFCCG to SJS) [OPTION]S26 Orange County - 0-1-0 (Lost in Wild Card to NOLA)
[OPTION]=========================================== [OPTION]Trophy Case/Achievements: (10-29-2020, 03:44 PM)jeffie43 Wrote:Heck you Jeff(10-29-2020, 03:40 PM)scorycory Wrote: smh I am the most activeThen go update ![]() ![]() (10-29-2020, 12:32 PM)Raven Wrote:So I was curious about this too, I asked Bex a while back and she said "Thing number one at the moment is that you can't import players outside of starting a league. Meaning player updates would have to be put in by hand."(10-29-2020, 12:23 PM)slate Wrote:(10-29-2020, 11:23 AM)Raven Wrote: We've wanted a new sim engine for like 3 years now, if there was a good replacement we would have probably moved by now eh Which is obviously a big negative, like unplayable, but hopefully WS adds that? Cause 21 isn't even out yet. Also, there are so many benefits to 21 that would benefit the league as a whole. It's like taking away drugs from an addict, the addict won't like it, but it's for his own benefit. All the sim nerds will be upset that they can't do spend hours on futile testing, but it's for the better. Once I found out how luck based the league was I really lost interest, and what Slate was saying as to how "solved" all the strategies were, I didn't really care as much about my player, and I'm attributing his terrible performances to "sim luck".
pretty sure back in the day everyone in the DSFL who was active was basically a one and done so not making decisions that would help the ISFL in order to keep players staying in that league isn't the move
actually totally agree with the post, the randomness of the sim is super annoying and it definitely doesn't help that there's so many basically maxed out players on a pretty small number of teams. obviously adding another 2 teams won't fix everything but i definitely think it would help make it better [OPTION]DARIUS BAILEY | WR | TIJUANA LUCHADORES | 151 TPE
[OPTION]NAME: Darius Bailey [OPTION]BIRTHPLACE: Biloxi, MS [OPTION]COLLEGE: Ole Miss [OPTION]NUMBER: 88
[OPTION]------------------------------------------------------------ [OPTION]ISFL CAREER STATS: [OPTION]------------------------------------------------------------
[OPTION]ISFL PLAYOFF STATS
[OPTION]------------------------------------------------------------ [OPTION]DSFL CAREER STATS [OPTION]S32 (LON): GP: 0, Catches: 0, Yards: 0, Avg: 0, Long: 0, TD: 0
[OPTION]------------------------------------------------------------
[OPTION]DSFL PLAYOFF STATS
[OPTION]S32 (LON): GP: 0, Catches: 0, Yards: 0, Avg: 0, Long: 0, TD: 0
[OPTION]------------------------------------------------------------
[OPTION]AWARDS/HONOURS: [OPTION]------------------------------------------------------------ [OPTION]TRANSACTIONS: [OPTION]S33: Drafted 6th overall by Tijuana Luchadores
[OPTION]------------------------------------------------------------ (10-29-2020, 07:23 PM)retrospace111 Wrote:(10-29-2020, 12:32 PM)Raven Wrote:So I was curious about this too, I asked Bex a while back and she said "Thing number one at the moment is that you can't import players outside of starting a league. Meaning player updates would have to be put in by hand."(10-29-2020, 12:23 PM)slate Wrote:(10-29-2020, 11:23 AM)Raven Wrote: We've wanted a new sim engine for like 3 years now, if there was a good replacement we would have probably moved by now eh Interesting, what are some of these benefits to upgrading to 21? Did they fix the sim taking like hours? I never really liked sim testing myself, but I do like the mindgames in sim testing. Sure it's random and increasing your winrate 5% in ur own save file, wont translate to the actual file, cuz hey they also changed their strats, but I do believe giving our gms someway to interact and make sure strats are working is a good thing. I do agree that in this sim sometimes your player and their tpe just doesnt matter. 50 tpe IA kickers can have 100/100 seasons in the nsfl, rookie RBs can easily win RBotY, CBs at high tpe just lose out on stats for some reason. ![]() ![]() ![]() ![]() ![]() [OPTION]Name: O P [OPTION]Age: 18 [OPTION]Height: [OPTION]Weight: [OPTION]Number: 37 [OPTION]------------------------------------------------------------ [OPTION] Cool Stuff: [OPTION] S34 UDFA [OPTION] S35 DSFL draft [OPTION] S36 ISFL draft [OPTION]Name: Davriel Lavigne [OPTION]Age: 29 [OPTION]Height: 6'2" [OPTION]Weight: 215 lbs [OPTION]Number: 42 [OPTION]------------------------------------------------------------ [OPTION] DSFL Stats [OPTION] S23 - POR - 04 Games | 14 TCK | 0 TFL | 0/0 FF/FR | 1 SCK | 1 INT | 0 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] S24 - POR - 14 Games | 63 TCK | 0 TFL | 0/1 FF/FR | 2 SCK | 2 INT | 4 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] DSFL Total - 18 Games | 77 TCK | 0 TFL | 0/1 FF/FR | 3 SCK | 3 INT | 4 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] [OPTION] DSFL Playoffs Stats [OPTION] S24 - POR - 1 Games | 5 TCK | 0 TFL | 0/0 FF/FR | 1 SCK | 0 INT | 0 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] DSFL Playoffs Total - 1 Games | 5 TCK | 0 TFL | 0/0 FF/FR | 1 SCK | 0 INT | 0 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] [OPTION] ISFL Stats [OPTION] S25 - HON - 16 Games | 101 TCK | 1 TFL | 0/0 FF/FR | 0 SCK | 3 INT | 11 PD | 0 SFTY | 1 TD | 0/0/0 BLK P/XG/FG [OPTION] S26 - HON - 16 Games | 101 TCK | 1 TFL | 1/1 FF/FR | 1 SCK | 1 INT | 9 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] S27 - HON - 16 Games | 54 TCK | 0 TFL | 2/1 FF/FR | 8 SCK | 2 INT | 10 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] S28 - HON - 16 Games | 48 TCK | 0 TFL | 2/0 FF/FR | 3 SCK | 0 INT | 8 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] S29 - HON - 16 Games | 89 TCK | 0 TFL | 2/0 FF/FR | 1 SCK | 1 INT | 26 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] S30 - HON - 16 Games | 102 TCK | 0 TFL | 1/0 FF/FR | 0 SCK | 1 INT | 19 PD | 0 SFTY | 1 TD | 0/0/0 BLK P/XG/FG [OPTION] S31 - HON - 16 Games | 71 TCK | 0 TFL | 2/1 FF/FR | 0 SCK | 5 INT | 32 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] S32 - HON - 16 Games | 97 TCK | 0 TFL | 0/0 FF/FR | 0 SCK | 3 INT | 26 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] ISFL Total - 128 Games | 663 TCK | 2 TFL | 10/3 FF/FR | 13 SCK | 16 INT | 141 PD | 0 SFTY | 2 TD | 0/0/0 BLK P/XG/FG [OPTION] [OPTION] ISFL Playoffs Stats [OPTION] S27 - HON - 1 Games | 6 TCK | 0 TFL | 2/1 FF/FR | 1 SCK | 0 INT | 0 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] S31 - HON - 3 Games | 22 TCK | 0 TFL | 0/0 FF/FR | 0 SCK | 1 INT | 3 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] ISFL Playoffs Total - 4 Games | 28 TCK | 0 TFL | 2/1 FF/FR | 1 SCK | 1 INT | 3 PD | 0 SFTY | 0 TD | 0/0/0 BLK P/XG/FG [OPTION] [OPTION] Cool stuff: [OPTION] Picked up by the Portland Pythons on waiver after S23 W10 trade deadline [OPTION] Selected 1st round, 1st overall by the Portland Pythons in the S24 DSFL draft. [OPTION] Selected 2st round, 21nd overall by the Honolulu Hahalua in the S25 NSFL draft. [OPTION] Position switched to cornerback from safety at the start of the S29 season. [OPTION] S31 - Ultimus Winner with the Honolulu Hahalua [OPTION] S31 - Selected as Cornerback for the ASFC Probowl team (12/14 votes) [OPTION]Name: Turk Turkleton [OPTION]Age: 47 [OPTION]Height: 6'4" [OPTION]Weight: 190 lbs [OPTION]Number: 13 [OPTION]------------------------------------------------------------ [OPTION]NSFL Kicking Stats [OPTION] S1 - BAL - 14 Games | 25 XPM | 26 XPA | 96.2 XP% | 21 FGM | 24 FGA | 87.5 FG% | 55 Lng | 88 Points [OPTION] S2 - BAL - 14 Games | 23 XPM | 24 XPA | 95.8 XP% | 33 FGM | 37 FGA | 89.2 FG% | 57 Lng | 122 Points [OPTION] S3 - BAL - 14 Games | 31 XPM | 33 XPA | 93.9 XP% | 24 FGM | 29 FGA | 82.8 FG% | 57 Lng | 103 Points [OPTION] S4 - BAL - 14 Games | 30 XPM | 35 XPA | 85.7 XP% | 21 FGM | 23 FGA | 91.3 FG% | 61 Lng | 93 Points [OPTION] S5 - BAL - 14 Games | 46 XPM | 48 XPA | 95.8 XP% | 23 FGM | 26 FGA | 88.5 FG% | 44 Lng | 115 Points [OPTION] S6 - BAL - 14 Games | 43 XPM | 47 XPA | 91.5 XP% | 20 FGM | 25 FGA | 80.0 FG% | 56 Lng | 103 Points [OPTION] S7 - BAL - 14 Games | 46 XPM | 46 XPA | 100 XP% | 23 FGM | 26 FGA | 88.5 FG% | 52 Lng | 115 Points [OPTION] S8 - BAL - 14 Games | 47 XPM | 50 XPA | 94.0 XP% | 16 FGM | 18 FGA | 88.9 FG% | 53 Lng | 95 Points [OPTION] S9 - BAL - 14 Games | 56 XPM | 59 XPA | 94.9 XP% | 21 FGM | 22 FGA | 95.5 FG% | 55 Lng | 119 Points [OPTION] S10 - BAL - 14 Games | 54 XPM | 57 XPA | 94.7 XP% | 30 FGM | 30 FGA | 100 FG% | 57 Lng | 144 Points [OPTION] S11 - BAL - 14 Games | 47 XPM | 48 XPA | 97.9 XP% | 26 FGM | 29 FGA | 89.7 FG% | 49 Lng | 125 Points [OPTION] S12 - BAL - 14 Games | 48 XPM | 54 XPA | 88.9 XP% | 24 FGM | 29 FGA | 82.8 FG% | 49 Lng | 120 Points [OPTION] NSFL Total - 168 Games | 496 XPM | 527 XPA | 94.1 XP% | 282 FGM | 318 FGA | 88.7 FG% | 61 Lng | 1342 Points [OPTION] [OPTION]NSFL Punting Stats [OPTION] S2 - BAL - 14 Games | 103 Punts | 4529 Yards | 44 Avg | 16 Inside 20 | 67 Long [OPTION] S3 - BAL - 14 Games | 102 Punts | 4608 Yards | 45.2 Avg | 15 Inside 20 | 70 Long [OPTION] S4 - BAL - 14 Games | 95 Punts | 4630 Yards | 48.7 Avg | 13 Inside 20 | 76 Long [OPTION] S5 - BAL - 14 Games | 73 Punts | 3716 Yards | 50.9 Avg | 13 Inside 20 | 78 Long [OPTION] S6 - BAL - 14 Games | 80 Punts | 3885 Yards | 48.6 Avg | 13 Inside 20 | 80 Long [OPTION] S7 - BAL - 14 Games | 92 Punts | 4227 Yards | 45.9 Avg | 14 Inside 20 | 74 Long [OPTION] S8 - BAL - 14 Games | 93 Punts | 4334 Yards | 46.6 Avg | 18 Inside 20 | 69 Long [OPTION] S9 - BAL - 14 Games | 75 Punts | 3367 Yards | 44.9 Avg | 8 Inside 20 | 70 Long [OPTION] S10 - BAL - 14 Games | 79 Punts | 3646 Yards | 46.2 Avg | 14 Inside 20 | 74 Long [OPTION] S11 - BAL - 14 Games | 68 Punts | 3288 Yards | 48.4 Avg | 14 Inside 20 | 73 Long [OPTION] S12 - BAL - 14 Games | 72 Punts | 3376 Yards | 46.9 Avg | 10 Inside 20 | 65 Long [OPTION] NSFL Total - 154 Games | 932 Punts | 43606 Yards | 46.8 Avg | 148 Inside 20 | 80 Long [OPTION] [OPTION]NSFL Playoff Kicking Stats [OPTION] S2 - BAL - 2 Games | 1 XPM | 1 XPA | 100 XP% | 5 FGM | 5 FGA | 100 FG% | 45 Lng | 16 Points [OPTION] S3 - BAL - 2 Games | 4 XPM | 6 XPA | 66.7 XP% | 2 FGM | 2 FGA | 100 FG% | 42 Lng | 10 Points [OPTION] S5 - BAL - 1 Games | 0 XPM | 2 XPA | 0 XP% | 3 FGM | 3 FGA | 100 FG% | 47 Lng | 9 Points [OPTION] S8 - BAL - 1 Games | 3 XPM | 3 XPA | 100 XP% | 1 FGM | 2 FGA | 50 FG% | 20 Lng | 6 Points [OPTION] S9 - BAL - 2 Games | 8 XPM | 8 XPA | 100 XP% | 2 FGM | 2 FGA | 100 FG% | 25 Lng | 14 Points [OPTION] S10 - BAL - 2 Games | 6 XPM | 6 XPA | 100 XP% | 8 FGM | 9 FGA | 88.9 FG% | 41 Lng | 30 Points [OPTION] S11 - BAL - 2 Games | 9 XPM | 9 XPA | 100 XP% | 4 FGM | 4 FGA | 100 FG% | 37 Lng | 21 Points [OPTION] S12 - BAL - 2 Games | 6 XPM | 6 XPA | 100 XP% | 2 FGM | 2 FGA | 100 FG% | 42 Lng | 12 Points [OPTION] NSFL Total - 14 Games | 37 XPM | 41 XPA | 90.2 XP% | 27 FGM | 29 FGA | 93.1 FG% | 47 Lng | 118 Points [OPTION] [OPTION]NSFL Playoff Punting Stats [OPTION] S2 - BAL - 2 Games | 15 Punts | 618 Yards | 41.2 Avg | 1 Inside 20 | 60 Long [OPTION] S3 - BAL - 2 Games | 18 Punts | 801 Yards | 44.5 Avg | 2 Inside 20 | 65 Long [OPTION] S5 - BAL - 1 Games | 5 Punts | 192 Yards | 38.4 Avg | 0 Inside 20 | 51 Long [OPTION] S8 - BAL - 1 Games | 5 Punts | 233 Yards | 46.6 Avg | 2 Inside 20 | 57 Long [OPTION] S9 - BAL - 2 Games | 12 Punts | 570 Yards | 47.5 Avg | 1 Inside 20 | 67 Long [OPTION] S10 - BAL - 2 Games | 6 Punts | 257 Yards | 42.8 Avg | 0 Inside 20 | 51 Long [OPTION] S11 - BAL - 2 Games | 10 Punts | 463 Yards | 46.3 Avg | 2 Inside 20 | 74 Long [OPTION] S12 - BAL - 2 Games | 16 Punts | 740 Yards | 46.3 Avg | 2 Inside 20 | 64 Long [OPTION] NSFL Total - 14 Games | 87 Punts | 3874 Yards | 44.5 Avg | 10 Inside 20 | 74 Long [OPTION]------------------------------------------------------------ [OPTION] Cool Stuff: [OPTION] S1 - Drafted 77th overall by the Baltimore Hawks [OPTION] S2 - Kicker Of The Year Award [OPTION] S2 - Selected as kicker for the NSFC Probowl team [OPTION] S3 - Nicknamed The Outlaw Killer [OPTION] S4 - The lad with the 61 yard field goal [OPTION] S4 - Punter Of The Year Award (Shared with Ilyah Blewitt) [OPTION] S4 - Selected as punter for the NSFC Probowl team [OPTION] S5 - Punter Of The Year Award [OPTION] S5 - Selected as punter for the NSFC Probowl team [OPTION] S6 - Selected as punter for the NSFC Probowl team [OPTION] S8 - Punter Of The Year Award [OPTION] S8 - Selected as punter for the NSFC Probowl team [OPTION] S9 - Selected as kicker for the NSFC Probowl team [OPTION] S10 - Ultimus Winner [OPTION] S10 - Kicker Of The Year Award [OPTION] S10 - Selected as kicker for the NSFC Probowl team [OPTION] S11 - Kicker Of The Year Award [OPTION] S11 - Selected as kicker for the NSFC Probowl team [OPTION] S11 - Selected as punter for the NSFC Probowl team [OPTION] Lead ISFL in career extra points with 496 until S26 [OPTION] Lead ISFL in career field goals with 282 until S24 [OPTION] Lead ISFL in longest field goal since S4 with a 61 yard field goal until S21
Mori put it perfectly
![]() [OPTION]Carter Knight || QB || Sarasota Sailfish/KC Coyotes || Much TPE
[OPTION]Weight: 210
[OPTION]Birthplace: Myrtle Beach
[OPTION]Number: 11
[OPTION]===========================================
[OPTION]Trophy Case/Achievements:
[OPTION] They call me Knight because I can't see during gameday
[OPTION]===========================================
![]() (10-30-2020, 08:03 AM)Raven Wrote:There are better stats, especially for CB and I think some of the logic is cleaner, but it’s just 5 years more advanced than 16 and you can’t sim test, which is one of the best advantages(10-29-2020, 07:23 PM)retrospace111 Wrote:(10-29-2020, 12:32 PM)Raven Wrote:So I was curious about this too, I asked Bex a while back and she said "Thing number one at the moment is that you can't import players outside of starting a league. Meaning player updates would have to be put in by hand."(10-29-2020, 12:23 PM)slate Wrote:(10-29-2020, 11:23 AM)Raven Wrote: We've wanted a new sim engine for like 3 years now, if there was a good replacement we would have probably moved by now eh
As far as I understand it there are a few issues with DDSPF21 that would need to be ironed out moreso than anything.
1) Sim testing as we know it won't exist Honestly, is this a bad thing? I enjoy testing just for dicking around, but let's be honest: you're not going to unlock some ungodly stat that lets you win 50-0 or brings your win rate up to 95%. People tend to get too lost in the weeds and freak out over sim testing, and I think some people take it too negatively when they submit a strategy they think looks strong and they get stomped. It's easy to blame the sim and say it's dumb (in a lot of ways it is), but that's also just how sports go sometimes. 2) We don't know what in the game is imbalanced yet This could be worked out over time, but I think the biggest goal is find the obviously broken things (there are some I've seen) and then from there just pay attention to what people are doing and see if anything gives an unfair advantage. Honestly, if stats look fine and we have some parity, let it roll. 3) Roster management is kind of effed up at the moment This is a big one that retro touched on. This could be the biggest hurdle to overcome for the league. ![]() ![]() |
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