Traits
Dual Threat - Scrambles more often. Much faster when running with the ball
Gunslinger - More likely to decide to throw deep
Game Manager - Less likely to throw interceptions and more likely to throw the ball away under pressure
Tenacious Blocker - Much better at blocking
Scatback - Faster when rushing and slightly faster after catching the ball
Raw Talent (appears as Natural Talent in the sim) - Faster when rushing
Blocking FB - Much better at blocking. Less likely to be targeted with a pass
Blocking TE - Much better at blocking. Less likely to be targeted with a pass
Receiving TE - Much faster after catching the ball. More likely to be targeted. Less likely to drop passes
Slot Receiver - Slightly faster after catching the ball
Deep Threat - Slightly faster after catching the ball. More likely to be targeted when the QB has decided to throw deep
Speed Rusher - Much faster when blitzing. More likely to break through a block
Bull Rusher - Much faster when blitzing. More likely to break through a block
Press Corner - More likely to go after the ball carrier on run plays. More likely to defend passes
Shutdown Corner - Much more likely to defend passes
Slot Corner - Much faster when blitzing
Box Safety - More likely to go after the ball carrier on run plays. More likely to make a successful tackle close to the line of scrimmage
Center Fielder - More likely to defend passes. More likely to intercept passes
Competitor - More likely to defend passes. Can make more tackles without slowing down
Perceptive - More likely to intercept passes. More likely to go after the ball carrier on run plays
Athlete - If QB, much faster when running with the ball. If RB/FB, faster when running with the ball. Slightly faster when catching. Much faster when blitzing
Role Model - Less likely to commit penalties
Straight Shooter - Raises Kick Accuracy cap by 5
Laser Sights - Raises Kick Accuracy cap by 5
Steel Toe Boots - Raises Kick Power cap by 5
Bionic Leg - Raises Kick Power cap by 5
Dual Threat - Scrambles more often. Much faster when running with the ball
Gunslinger - More likely to decide to throw deep
Game Manager - Less likely to throw interceptions and more likely to throw the ball away under pressure
Tenacious Blocker - Much better at blocking
Scatback - Faster when rushing and slightly faster after catching the ball
Raw Talent (appears as Natural Talent in the sim) - Faster when rushing
Blocking FB - Much better at blocking. Less likely to be targeted with a pass
Blocking TE - Much better at blocking. Less likely to be targeted with a pass
Receiving TE - Much faster after catching the ball. More likely to be targeted. Less likely to drop passes
Slot Receiver - Slightly faster after catching the ball
Deep Threat - Slightly faster after catching the ball. More likely to be targeted when the QB has decided to throw deep
Speed Rusher - Much faster when blitzing. More likely to break through a block
Bull Rusher - Much faster when blitzing. More likely to break through a block
Press Corner - More likely to go after the ball carrier on run plays. More likely to defend passes
Shutdown Corner - Much more likely to defend passes
Slot Corner - Much faster when blitzing
Box Safety - More likely to go after the ball carrier on run plays. More likely to make a successful tackle close to the line of scrimmage
Center Fielder - More likely to defend passes. More likely to intercept passes
Competitor - More likely to defend passes. Can make more tackles without slowing down
Perceptive - More likely to intercept passes. More likely to go after the ball carrier on run plays
Athlete - If QB, much faster when running with the ball. If RB/FB, faster when running with the ball. Slightly faster when catching. Much faster when blitzing
Role Model - Less likely to commit penalties
Straight Shooter - Raises Kick Accuracy cap by 5
Laser Sights - Raises Kick Accuracy cap by 5
Steel Toe Boots - Raises Kick Power cap by 5
Bionic Leg - Raises Kick Power cap by 5