Scoring Rubric
Townie Scoring System:
-3 points for being lynched.
-2 points for each townie death they participated in (through a lynch or a vig-like ability).
-1 point for each townie mislynch they did not participate in, but were alive for.
-1 point for being endgamed (being alive at the end of the game and losing).
+1 point for each scum death they did not participate in, but were alive for.
+1 point for being NKed; +1 point bonus for being the first NK; +2 point bonus for being NKed as Vanilla.
+2 point for each scum role or ability investigated.
+2 points for each townie death prevented with an ability.
+2 points for each unsuccessful end-of-day vote against scum (including Mafia, SK, or CL).
+4 points for each scum death they participated in (through a lynch or vig-like ability).
Mafia scoring system:
-3 point for leaving the game without fulfilling win condition.
+1 point for each non-mafia death that occurs while alive.
+1 point for each Town power role killed by the Mafia kill while alive.
+1 point for each non-mafia lynch they participated in.
(Postgame) +3 points for Mafia victory
(Postgame) +1 point for each surviving member of their mafia team (cumulative with Mafia victory points)
Survivor scoring system:
-2 points for leaving the game without fulfilling win condition.
+1 point for each day or night period survived.
SK scoring system:
-1 point for leaving the game without fulfilling win condition.
+1 point for each night period they were alive for.
+2 points for each threat's death they participated in (this is anyone that can kill them or obtain information against them with an ability).
Cult Leader scoring system:
-1 point for leaving the game without fulfilling win condition.
-1 point for each dead recruit.
+2 points for each player successfully recruited.
Post game scoring:
+2 points for fulfilling any alternative/additional win conditions.
+3 points for each surviving member of their mafia team.
+4 points for townie win.
+4 points for non-SK neutral fulfilling win condition.
+8 points for SK win.
Penalties:
-12 points for forced replacing out/modkill for activit
Townie Scoring System:
-3 points for being lynched.
-2 points for each townie death they participated in (through a lynch or a vig-like ability).
-1 point for each townie mislynch they did not participate in, but were alive for.
-1 point for being endgamed (being alive at the end of the game and losing).
+1 point for each scum death they did not participate in, but were alive for.
+1 point for being NKed; +1 point bonus for being the first NK; +2 point bonus for being NKed as Vanilla.
+2 point for each scum role or ability investigated.
+2 points for each townie death prevented with an ability.
+2 points for each unsuccessful end-of-day vote against scum (including Mafia, SK, or CL).
+4 points for each scum death they participated in (through a lynch or vig-like ability).
Mafia scoring system:
-3 point for leaving the game without fulfilling win condition.
+1 point for each non-mafia death that occurs while alive.
+1 point for each Town power role killed by the Mafia kill while alive.
+1 point for each non-mafia lynch they participated in.
(Postgame) +3 points for Mafia victory
(Postgame) +1 point for each surviving member of their mafia team (cumulative with Mafia victory points)
Survivor scoring system:
-2 points for leaving the game without fulfilling win condition.
+1 point for each day or night period survived.
SK scoring system:
-1 point for leaving the game without fulfilling win condition.
+1 point for each night period they were alive for.
+2 points for each threat's death they participated in (this is anyone that can kill them or obtain information against them with an ability).
Cult Leader scoring system:
-1 point for leaving the game without fulfilling win condition.
-1 point for each dead recruit.
+2 points for each player successfully recruited.
Post game scoring:
+2 points for fulfilling any alternative/additional win conditions.
+3 points for each surviving member of their mafia team.
+4 points for townie win.
+4 points for non-SK neutral fulfilling win condition.
+8 points for SK win.
Penalties:
-12 points for forced replacing out/modkill for activit