

TPE: 998
Bank: 3
![[Image: jtMvPrU.jpeg]](https://i.imgur.com/jtMvPrU.jpeg)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE in the Bank: 3 TPE Earned: Activity Check 209 +2 Weekly Training +5 TPE Used to Adjust Attributes and Purchase Traits: Tackling: +0 (92 → 92) New Totals: (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 92 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 BullRusher SpeedRusher Available Traits: Competitor Perceptive RoleModel TPE Remaining: 10
05-24-2021, 12:40 PM
(This post was last modified: 05-27-2021, 03:56 PM by BRNXB0MBERS.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE in the Bank: 10 TPE Earned: Activity Check 210 +2 Free Training S28 Charity +5 Free TPE S28 Charity +3 Week 1 Predictions +2 Week 2 Predictions +2 TPE Used to Adjust Attributes and Purchase Traits: Tackling: +15 (92 → 93) New Totals: (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 93 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 BullRusher SpeedRusher Available Traits: Competitor Perceptive RoleModel TPE Remaining: 9
Due to an updater error, you were shorted 40 TPE from your total at the time of your first regression. It was applied to your build but was not added to your total. As a result, your total TPE currently should be 1049 rather than 1019. This takes into account the regression since this error and gives you 30 extra TPE. It is not added to your bank, simply fixes your TPE total to line up with your build.
05-31-2021, 02:19 PM
(This post was last modified: 06-02-2021, 08:50 PM by BRNXB0MBERS.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE in the Bank: 9 TPE Earned: Activity Check 211 +2 Weekly Training +5 Week 3 Predictions +2 Week 4 Predictions +4 Week 5 Predictions +2 TPE Used to Adjust Attributes and Purchase Traits: Tackling: +15 (93 → 94) New Totals: (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 94 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 BullRusher SpeedRusher Available Traits: Competitor Perceptive RoleModel TPE Remaining: 9
06-11-2021, 05:16 PM
(This post was last modified: 06-11-2021, 05:19 PM by BRNXB0MBERS.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE in the Bank: 9 TPE Earned: Activity Check 212 +2 Weekly Training +5 Week 6 Predictions +2 Week 7 Predictions +3 Week 8 Predictions +2 Week 9 Predictions +2 TPE Used to Adjust Attributes and Purchase Traits: Tackling: +15 (94 → 95) New Totals: (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 95 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 BullRusher SpeedRusher Available Traits: Competitor Perceptive RoleModel TPE Remaining: 10 |
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