Applied TPE: 427
Banked: 7
Total: 434
Updated!
Banked: 7
Total: 434
Updated!
08-24-2021, 09:00 PM
(This post was last modified: 09-06-2021, 12:18 PM by Starboy. Edited 5 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE Earned: 434 +2 +5 +2 +10 +2 +3 +2 +10 +5 +30 = 505 TPE Banked: 7 -> 9 -> 14 -> 16 -> 6 -> 16 -> 6 -> 8 -> 11 -> 13 -> 23 -> 28 -> 58 -> 38 -> 8 -> 4 -> 0 Adjusted Attributes & Traits: (MIN:55)(MAX:85) Strength: 81 -> 85 (MAXED) (MIN:55)(MAX:95) Agility: 80 -> 83 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 68 -> 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 70 (MIN:50)(MAX:80) Speed: 80 (MAXED) (MIN:20)(MAX:60) Hands: 46 -> 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 70 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: TPE Earned: Activity Check #223 - +2 TPE $1 Mil Weekly Training - +5 TPE Week 16 Predictions - +2 TPE S30 Predictions - +10 TPE --------------------------- Activity Check #224 - +2 TPE PT#5 - +3 TPE Playoff Predictions - +2 TPE S31 ISFL Training Camp - +10 TPE $1 Mil Weekly Training - +5 TPE S31 T6 Equipment - +30 TPE TPE Used: +4 Strength (40 TPE) +3 Agility (30 TPE) +2 Intelligence (4 TPE) +4 Hands (4 TPE) ![]() ![]()
09-06-2021, 12:23 PM
(This post was last modified: 09-13-2021, 01:01 PM by Starboy. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE Earned: 505 +2 +5 +5 = 517 TPE Banked: 0 -> 2 -> 7 -> 12 -> 2 Adjusted Attributes & Traits: (MIN:55)(MAX:85) Strength: 85 (MAXED) (MIN:55)(MAX:95) Agility: 83 -> 84 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 70 (MIN:50)(MAX:80) Speed: 80 (MAXED) (MIN:20)(MAX:60) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 70 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: TPE Earned: Activity Check #225 - +2 TPE $1 Mil Weekly Training - +5 TPE Ultimus Week - +5 TPE TPE Used: +1 Agility (10 TPE) ![]() ![]()
09-13-2021, 01:09 PM
(This post was last modified: 09-18-2021, 10:52 PM by Starboy. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE Earned: 517 +2 +5 +6 +2 +2 +5 = 539 TPE Banked: 2 -> 4 -> 9 -> 15 -> 5 -> 0 -> 2 -> 4 -> 9 Adjusted Attributes & Traits: (MIN:55)(MAX:85) Strength: 85 (MAXED) (MIN:55)(MAX:95) Agility: 84 -> 85 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 70 -> 71 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 70 (MIN:50)(MAX:80) Speed: 80 (MAXED) (MIN:20)(MAX:60) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 70 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: TPE Earned: Activity Check #226 - +2 TPE $1 Mil Weekly Training - +5 TPE S31 Mock Draft - +6 TPE Week 1 Predictions - +2 TPE (1.5 TPE rounded) Week 2 Predictions - +2 TPE (1.5 TPE rounded) Offseason Point Task - +5 TPE TPE Used: +1 Agility (10 TPE) +1 Intelligence (5 TPE) ![]() ![]()
09-18-2021, 10:53 PM
(This post was last modified: 09-27-2021, 12:59 PM by Starboy. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE Earned: 539 +2 +5 +2 +2 +3 +3 = 556 TPE Banked: 9 -> 11 -> 16 -> 0 -> 2 -> 4 -> 7 -> 10 -> 6 -> 1 Adjusted Attributes & Traits: (MIN:55)(MAX:85) Strength: 85 (MAXED) (MIN:55)(MAX:95) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 71 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 70 (MIN:50)(MAX:80) Speed: 80 (MAXED) (MIN:20)(MAX:60) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 60 -> 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 70 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: TPE Earned: Activity Check #227 - +2 TPE $1 Mil Weekly Training - +5 TPE Week 3 Predictions - +2 TPE (1.5 TPE rounded) Week 4 Predictions - +2 TPE Week 5 Predictions +3 TPE (2.5 TPE rounded) PT#1 - +3 TPE TPE Used: +11 Endurance (25 TPE) ![]() ![]() This player has been Audited to this point! Everything is good to go! Total TPE: 539 Banked TPE: 9 THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
![]() [OPTION]===========================================
[OPTION]Regular Season Stats
[OPTION](S2) 14 Games Played
[OPTION](S3) 14 Games Played
[OPTION](S4) 14 Games Played
[OPTION](S5) 14 Games Played
[OPTION](S6) 14 Games Played
[OPTION](S7) 14 Games Played
[OPTION](S8) 14 Games Played
[OPTION]===========================================
[OPTION]Playoff Stats
[OPTION] 27839
[OPTION]===========================================
[OPTION]Trophy Case/Achievements:
[OPTION]Most Likely to Break the Team Bench When Sitting Down
[OPTION]Pumpkin Chuckin' Rally 2017 Semifinalist
[OPTION]Most Likely to Get Traded in S8 (T-1st)
[OPTION]Ultimus Champion S7, S8
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