Playoff prediction +1 TPE
PT5 +3 TPE
Season predictions +7 TPE
new TPE: 11 TPE
total TPE: 1537 TPE
banked TPE: 322 TPE
Regression: 20% loss. 20% of 1537 is 307.4 - so to be safe, I will do 308. I have 322 TPE banked, so new bank is now 14.
regular update after:
Activity check +2 TPE
Weekly training +5 TPE
new TPE: 7 TPE
total TPE: 1236 TPE
banked TPE: 21 TPE
DE Speed rusher:
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 85
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (100 TPE)
Competitor (50 TPE)
Perceptive (50 TPE)
RoleModel (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
PT5 +3 TPE
Season predictions +7 TPE
new TPE: 11 TPE
total TPE: 1537 TPE
banked TPE: 322 TPE
Regression: 20% loss. 20% of 1537 is 307.4 - so to be safe, I will do 308. I have 322 TPE banked, so new bank is now 14.
regular update after:
Activity check +2 TPE
Weekly training +5 TPE
new TPE: 7 TPE
total TPE: 1236 TPE
banked TPE: 21 TPE
DE Speed rusher:
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 85
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (100 TPE)
Competitor (50 TPE)
Perceptive (50 TPE)
RoleModel (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
![[Image: card6.png]](https://cdn.discordapp.com/attachments/692421772183601193/1053345472418431016/card6.png)