(05-14-2018, 08:10 AM)AdamS Wrote:My second problem is that I've never seen anyone complain about carryover bank account money and that's a significantly larger advantage.Isn't that an argument against carryover TPE, though? If we're saying recreates already have a large advantage through carryover bank money, why would we add to it by allowing carryover TPE as well? If we're gonna make those arguments, I figure that's worth pointing out.
I also don't think the "this is how it's done in existing leagues" argument is particularly solid. Different sports, different requirements for a decent player, different people in many cases etc etc. It's not really the same across leagues. Realistically the only way to know if it will deter users here specifically is to ask them.
I'm not particularly bothered about it because I don't really care about being highest TPE earner or first pick in the draft. It's also similar to systems I'm familiar with, so it's just... normal to me, I guess. But not everyone thinks like me... it's reasonable to think there are people who might have different opinions.
It doesn't matter how good a new user is, they're already going to be starting several steps behind a veteran. Of course, you can make the argument that a veteran has earned that advantage, but then it becomes an argument of how much advantage do we give them?
Let's say the maximum is 50 TPE for example. That means a veteran with a healthy bank account could have an 80-ish TPE advantage over a new user immediately if they buy full equipment. Even without the equipment, a 50 TPE advantage is a full season of AC+training. It's not a lot over the course of a career, I guess (though since you can be a very effective player at 600 TPE, that's about 12% of the required TPE earnings you'd need taken care of already) but at the start of the player's career, it's not a small advantage. And new players will be focused on their early career experience, surely?
As a compromise, I'd offer the carryover, but you claim it later in the player's career (after leaving DSFL maybe?), or in a couple of instalments at the end of their first two seasons, or as a bonus to something else they pick up regularly (like ACs) for example. More work? Yeah. But it reduces the argument that new players are at a disadvantage, while not removing the "thank you" to dedicated veteran members.
Just a thought.
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