(10-31-2019, 04:10 AM)goodvsevil1275 Wrote:I frickin love this. I'd love to steal this as a Madden 20 franchise but with how many different ratings there are, I'm afraid it would be very difficult to create the playersCould probably map things still, using combinations of attributes in excel formulas
Like Elusiveness should probably be a combination of Speed and Agility, so like
(SPD + (2 * AGI)) / 3 = ELU
or something like that.
This is *kiiiinda* how I've been plotting things out for the soccer sim im building. I don't want there to be too many attributes, so I tried to keep the list at about 15, and then there are another 10 attributes that come from a combination of others, only used for specific match events and so on.
Attributes are probably the hardest thing to get right in games like this, though. Without knowing exactly how the match engine works, it's impossible to properly judge what things should be.
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