I disagree with that assessment. If GM's are unable to keep teams together to the point that they need 2+ actives every single season, they shouldn't be GMs.
Obviously you need more occasionally and rebuilds happen but the entire league does not need 2+ new actives per team every single season. That turnover doesn't work realistically with my super generous cap of 20 actives per. And especially not with the more realistic number which is about 15 per team. We don't have a recruitment issue and haven't for about a year now. Especially not when the outliers actually make up 3 of out 8 drafts (counting the s22 of course).
Expanding to 12 now to be cautious very very very likely leads to highly overstuffed yes and lost actives because there's no room. Or an ad hoc additional expansion almost immediately afterwards where those team start from a weaker position.
Obviously you need more occasionally and rebuilds happen but the entire league does not need 2+ new actives per team every single season. That turnover doesn't work realistically with my super generous cap of 20 actives per. And especially not with the more realistic number which is about 15 per team. We don't have a recruitment issue and haven't for about a year now. Especially not when the outliers actually make up 3 of out 8 drafts (counting the s22 of course).
Expanding to 12 now to be cautious very very very likely leads to highly overstuffed yes and lost actives because there's no room. Or an ad hoc additional expansion almost immediately afterwards where those team start from a weaker position.
![[Image: 68.png]](https://cdn.discordapp.com/attachments/722696337912496132/759304283312881684/68.png)