(03-31-2020, 10:38 AM)PMoney Wrote:This is by far the best content out there,
I have a couple of points that if I was anywhere near your level I think could improve this even further:
I'd be interested in the test value differences being smaller, start lower and not surpassing the max value possible for cornerback archetypes as in terms of player upgrading, information about purely theoretical values is super interesting but of less value than the difference between say 50, 55 and 60 strength
A control curve for each changing attribute that instead of improving an attribute directly, e.g. strength, improves all useful stats equally as an alternative build that uses the same amount of TPE, currently your control data set is more of a starting point than a control data set in my opinion
I absolutely love these posts though, we will all be reading them as often as you put them out
I appreciate the kind words. You're right - the next step is taking the average baseline for the CB archetypes and raising the test values from there. The inspiration for this particular study was a conversation Laser and I had about raising the the strength cap for the archetypes. That's why I tested the attributes in surpassing the cap. We were trying to find out if it would be worthwhile to petition for an increase of around 5 to the strength cap for each archetype so that corners would have another impactful stat to raise that would allow high TPE corners to differentiate themselves from lower TPE corners. To really fully examine any of these areas takes numerous different studies - I'm three deep with my offensive line ones for example - so there are definitely different ways to approach it and different ways to determine attribute valuation.
![[Image: bZJ57LU.gif]](https://i.imgur.com/bZJ57LU.gif)