this is a tricky issue. one thing I kicked around when I was GMing was a different update scale for speed, similar to what PBE has for velocity. basically something that makes speed more difficult to max to 100, mostly to force greater archetype diversity to get people away from just automatically assuming speed best, but also to create a greater trade-off in terms of how you have to update a speed arch.
as for the 100 speed archetypes automatically being the best, I'm actually not sure I would agree with the exception of the true primary back, playing RB and RB alone running back. Because the regular RB role just doesn't get enough targets in the passing game to make all-purpose or receiving back viable without putting them at WR or FL. but at almost every other position I would say I like the balanced archetype just as much, if not more, than the speed archetype.
Some part of this is idea that these are the only archs worth picking that everyone is told to choose speed archs, so all the best players are those archetypes, and we confirm our own bias. but I promise you if you test any archetype in the right role, they're all viable. the only ones I'd say flat out can't compete are speed rusher DE, run stopper LB, and, with the S at LB ban, run support S.
as for the 100 speed archetypes automatically being the best, I'm actually not sure I would agree with the exception of the true primary back, playing RB and RB alone running back. Because the regular RB role just doesn't get enough targets in the passing game to make all-purpose or receiving back viable without putting them at WR or FL. but at almost every other position I would say I like the balanced archetype just as much, if not more, than the speed archetype.
Some part of this is idea that these are the only archs worth picking that everyone is told to choose speed archs, so all the best players are those archetypes, and we confirm our own bias. but I promise you if you test any archetype in the right role, they're all viable. the only ones I'd say flat out can't compete are speed rusher DE, run stopper LB, and, with the S at LB ban, run support S.
![[Image: rq0K779.png]](https://i.imgur.com/rq0K779.png)