Tier 2 #12
This is kind of a tough one for me, as I have only been part of the league for about three days, but as a S25 draftee who was fortunate enough to see the league advertised on Reddit (and, for a change, to actually join rather than thinking "Oh, that looks cool" and not bothering) I'm really liking this so far.
I don't know much about sim leagues, so I can't give specifics on this league but the community are (and have been) super cool. The scouts, mentors and others that have been causing my Discord to melt down since I joined have been fantastic. Special thanks to Maglubiyet who just happened to be the one DMing me as I was figuring out what I didn't know, but I have no doubt that others would have done the same.
Player creation was a breeze, with simple instructions to follow and a good range of archetypes within positions. Deciding what kind of player I wanted to make was easily the toughest part of the process, which speaks volumes about the clarity and depth of the Rookie Guide.
Rookie tasks have been a great way into earning TPE and being introduced to the system. The opportunity to improve your player immediately by putting the work in gets you engaged from the moment you are approved, and I'm not sure I would have had the nerve to write any media without that extra incentive.
I'm really enjoying the variety of expression available to players. Writing media will probably be my thing, but running a football player's Twitter talking smack is a task I look forward to every day. I never thought I would have to download GIMP again, but here I am, dusting off old "skills". All these things make me more engaged, and they make a sim league feel more real, and contributing towards the creation of a world for the character I just made is just really cool. A big thanks to those who put in the time and effort to run it.
It's tough to say what could be done better, but I did find it hard to properly access the Index as a hub of information to begin with - I just didn't know that was where I had to look. Maybe it could be made clearer that that's the one-stop shop for all stats and results, though it's probably obvious to veterans of sim leagues. The TPE system of forum linking is probably as simple as you can make it, thought it feels pretty clunky for a new player. I imagine much thought has been put into how it can be simplified while allowing the breadth of TPE opportunities - I'm not going to pretend to know more than veterans.
Finally, just to reiterate a thank you to everyone involved, I think I'm going to have a lot of fun here.
Tier 3 #19
(My player, I hope this is allowed)
DSFL Draft Prospect
Tayshawn Crunk - S - Ole Miss
A highly touted high school recruit out of Natchez High School, MS, Tayshawn Crunk chose Clemson over Alabama on Signing Day in a late switch that upset Crimson Tide fans. He never suited up for the Tigers, however, as he was dismissed from the team under unclear circumstances involving the police, though he is keen to remind everyone that all charges were dropped.
A stop in JuCo followed, where Crunk played on the #1 ranked JuCo defense and contributed to a national title - a feat which was later watched by millions on the popular show Final Warning College.
This led him back to the SEC at his home-state Ole Miss, where he finally got to show off his skills on a national stage. Starting all 12 games, Crunk pulled in 10 interceptions (for 198 return yards), made 55 tackles and returned two punts and a kickoff for touchdowns.
A tall, rangy playmaking safety with solid hands and speed to burn, Crunk projects to be a high-upside prospect with real ISFL potential in the future. Since he declared three days ago he has already earned 17 TPE (29 if this is approved) with only a Wiki to make to maximise his TPE earnings.
All reports indicate that Crunk is a good teammate who works hard at his craft - any character concerns from his Clemson days appear to be behind him - but his exposure to the media in Junior College has given him a taste for the headlines. Great for media earnings, but not so great when - as he often does - he thinks before he speaks.
Tier 3 #22
Pro Bowl Activity Ideas
1) Lineman Tug-o-War
The big boys in the trenches spend all their time pushing against each other - why not have them pulling something for a bit? Eight on a team, one rope, one team ends up in the dirt - who wouldn't enjoy that?
Probable ISFL Winners: With 8 lineman above 90 strength, it's hard to look past the big boys of the Colorado Yeti.
Probable DSFL Winners: Dallas Birddogs. Presumably bots will find the transition from pushing to pulling toughest, so with 6 "real" players on their combined lines, the Birddogs stand a good chance.
2) Chessboxing
3 minutes of chess, 3 minutes of boxing and repeat until the sixth chess round. Winner by knockout, checkmate or chess timeout. The perfect blend of strength, agility and intelligence and an opportunity for the ISFL's finest to settle some scores off the field. You'd watch that. Of course you would.
Probable ISFL Winner: Yellowknife Wraiths LB Maurice Virtanen has a unique blend of attributes that should see him succeed in this tournament, but Austin Copperheads QB Easton Cole would undoubtedly run him close. Cole might even prevail if he sneaks a quick checkmate.
Probable DSFL Winner: Cornerbacks look the most likely to win this one. Kansas City Coyotes CB Join Bois looks like a good bet here, with the stats to keep up in the ring and to prevail on the board, but he could easily fall victim to the superior speed of Minnesota Grey Ducks CB Ray-Ray Jackson.
This is kind of a tough one for me, as I have only been part of the league for about three days, but as a S25 draftee who was fortunate enough to see the league advertised on Reddit (and, for a change, to actually join rather than thinking "Oh, that looks cool" and not bothering) I'm really liking this so far.
I don't know much about sim leagues, so I can't give specifics on this league but the community are (and have been) super cool. The scouts, mentors and others that have been causing my Discord to melt down since I joined have been fantastic. Special thanks to Maglubiyet who just happened to be the one DMing me as I was figuring out what I didn't know, but I have no doubt that others would have done the same.
Player creation was a breeze, with simple instructions to follow and a good range of archetypes within positions. Deciding what kind of player I wanted to make was easily the toughest part of the process, which speaks volumes about the clarity and depth of the Rookie Guide.
Rookie tasks have been a great way into earning TPE and being introduced to the system. The opportunity to improve your player immediately by putting the work in gets you engaged from the moment you are approved, and I'm not sure I would have had the nerve to write any media without that extra incentive.
I'm really enjoying the variety of expression available to players. Writing media will probably be my thing, but running a football player's Twitter talking smack is a task I look forward to every day. I never thought I would have to download GIMP again, but here I am, dusting off old "skills". All these things make me more engaged, and they make a sim league feel more real, and contributing towards the creation of a world for the character I just made is just really cool. A big thanks to those who put in the time and effort to run it.
It's tough to say what could be done better, but I did find it hard to properly access the Index as a hub of information to begin with - I just didn't know that was where I had to look. Maybe it could be made clearer that that's the one-stop shop for all stats and results, though it's probably obvious to veterans of sim leagues. The TPE system of forum linking is probably as simple as you can make it, thought it feels pretty clunky for a new player. I imagine much thought has been put into how it can be simplified while allowing the breadth of TPE opportunities - I'm not going to pretend to know more than veterans.
Finally, just to reiterate a thank you to everyone involved, I think I'm going to have a lot of fun here.
Tier 3 #19
(My player, I hope this is allowed)
DSFL Draft Prospect
Tayshawn Crunk - S - Ole Miss
A highly touted high school recruit out of Natchez High School, MS, Tayshawn Crunk chose Clemson over Alabama on Signing Day in a late switch that upset Crimson Tide fans. He never suited up for the Tigers, however, as he was dismissed from the team under unclear circumstances involving the police, though he is keen to remind everyone that all charges were dropped.
A stop in JuCo followed, where Crunk played on the #1 ranked JuCo defense and contributed to a national title - a feat which was later watched by millions on the popular show Final Warning College.
This led him back to the SEC at his home-state Ole Miss, where he finally got to show off his skills on a national stage. Starting all 12 games, Crunk pulled in 10 interceptions (for 198 return yards), made 55 tackles and returned two punts and a kickoff for touchdowns.
A tall, rangy playmaking safety with solid hands and speed to burn, Crunk projects to be a high-upside prospect with real ISFL potential in the future. Since he declared three days ago he has already earned 17 TPE (29 if this is approved) with only a Wiki to make to maximise his TPE earnings.
All reports indicate that Crunk is a good teammate who works hard at his craft - any character concerns from his Clemson days appear to be behind him - but his exposure to the media in Junior College has given him a taste for the headlines. Great for media earnings, but not so great when - as he often does - he thinks before he speaks.
Tier 3 #22
Pro Bowl Activity Ideas
1) Lineman Tug-o-War
The big boys in the trenches spend all their time pushing against each other - why not have them pulling something for a bit? Eight on a team, one rope, one team ends up in the dirt - who wouldn't enjoy that?
Probable ISFL Winners: With 8 lineman above 90 strength, it's hard to look past the big boys of the Colorado Yeti.
Probable DSFL Winners: Dallas Birddogs. Presumably bots will find the transition from pushing to pulling toughest, so with 6 "real" players on their combined lines, the Birddogs stand a good chance.
2) Chessboxing
3 minutes of chess, 3 minutes of boxing and repeat until the sixth chess round. Winner by knockout, checkmate or chess timeout. The perfect blend of strength, agility and intelligence and an opportunity for the ISFL's finest to settle some scores off the field. You'd watch that. Of course you would.
Probable ISFL Winner: Yellowknife Wraiths LB Maurice Virtanen has a unique blend of attributes that should see him succeed in this tournament, but Austin Copperheads QB Easton Cole would undoubtedly run him close. Cole might even prevail if he sneaks a quick checkmate.
Probable DSFL Winner: Cornerbacks look the most likely to win this one. Kansas City Coyotes CB Join Bois looks like a good bet here, with the stats to keep up in the ring and to prevail on the board, but he could easily fall victim to the superior speed of Minnesota Grey Ducks CB Ray-Ray Jackson.
![[Image: kZQaK3s.png]](https://i.imgur.com/kZQaK3s.png)
![[Image: mK4dAxg.png]](https://i.imgur.com/mK4dAxg.png)