(07-27-2020, 12:52 PM)Laser Wrote:Gameplanning is the answer to all of your points. We run a slower tempo ground attack system that makes us win. You run a system that makes you pass a lot as a mobile QB and run a high tempo, and admittedly it sometimes makes you win. I have no doubt you'd have been 3 seed in the NSFC. But if you and Amrstrong run the same strats with the same defense with the same opponents over the same season, Armstrong might beat you with the slower tempo ground attack and you might beat him with the high tempo air attack. Unfortunately we aren't in a vacuum and thus are unable to exactly compare. But I do believe Armstrong had an edge because of efficiency and wins.
I haven't looked at the effect on individual stats and I'm not inclined to bother with it now, but at least on a team level tempo/volume in this sim does trade off with efficiency. I don't have access to the screenshots because they're in GM chat (probably the old one?), but I ran some tests on YKW/AUS/OCO offenses a couple seasons ago when spec was making these same efficiency-based arguments about OCO's offense and the results were pretty clear. That means that (probably) you can either have volume or efficiency, and there's no reason to inherently prefer one over the other. Cue had great season with great volume; Armstrong had a great season with great efficiency. If Cue had fewer attempts, he would have gotten closer to Armstrong's efficiency, and vice versa. This is a silly debate.
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