3. Implement a formal external budget department tasked with tracking contracts. This would remove the burden of documenting signings in the current budget sheet from GMs, as well as streamlining the budget check process, allowing issues to be found early and resolved quickly. It would also streamline the assembly of the FA list.This rule would require the reworking of rules II.D.1.d to remove team punishment for the specified error
13-5
9. EXPANSION DRAFT PROTOCOL
* Each existing team may protect as many as 9 players from its roster.
> A full roster (including 1 user OL) requires 19 user players; 9 protections allows an existing team to protect just under half of its starting roster.
> Players from the most recent draft class are automatically protected and do not count against this total.
* Alternatively, a team may forego any number of its protections for an equal number of free agent passes.
> A non-expansion team may only sign as many of its own free agents as it has free agent passes available.
* Any contract option must be exercised 24 hours prior to the start of the expansion draft.
* If a protected player chooses to exercise a contract option, that protection instead becomes a free agent pass unless the team specifies otherwise.
* An expansion draft lasts 12 rounds total.
> As stated above, a full roster (including 1 user OL) requires 19 user players; 12 selections allows an expansion team to fill just under two-thirds of its starting roster, not including rookie draft(s).
* The maximum number of players that can be taken from an existing team's roster will be equal to the number of expansion teams being added to the league.
> This ensures that no existing team suffers too lopsided a loss to expansion.
> This does not include the expansion teams' GM players, who need not be taken through the expansion draft process.
11-7
13-5
9. EXPANSION DRAFT PROTOCOL
* Each existing team may protect as many as 9 players from its roster.
> A full roster (including 1 user OL) requires 19 user players; 9 protections allows an existing team to protect just under half of its starting roster.
> Players from the most recent draft class are automatically protected and do not count against this total.
* Alternatively, a team may forego any number of its protections for an equal number of free agent passes.
> A non-expansion team may only sign as many of its own free agents as it has free agent passes available.
* Any contract option must be exercised 24 hours prior to the start of the expansion draft.
* If a protected player chooses to exercise a contract option, that protection instead becomes a free agent pass unless the team specifies otherwise.
* An expansion draft lasts 12 rounds total.
> As stated above, a full roster (including 1 user OL) requires 19 user players; 12 selections allows an expansion team to fill just under two-thirds of its starting roster, not including rookie draft(s).
* The maximum number of players that can be taken from an existing team's roster will be equal to the number of expansion teams being added to the league.
> This ensures that no existing team suffers too lopsided a loss to expansion.
> This does not include the expansion teams' GM players, who need not be taken through the expansion draft process.
11-7
![[Image: tenor.gif]](https://media.tenor.com/images/bc7c1bfb73dec6b43a5d2013951df1cc/tenor.gif)