With no experience with Dotts as of yet, I am interested in how to fix the economy of the league. The league needs a progressive cost of training. In real life, as an athlete progresses in their sports career, improving from star, to superstar, to elite, requires more and more effort. Currently in the ISFL, training your player is a linear process. The cost of improving your player through training and equipment is constant over time. This is to say that improving your player from 200 to 205 tpe costs the same as going from 1400 to 1405 tpe. I think a reasonable person would believe that the improvement of an athlete is logarithmic growth, improvements will come quickly at first then gains decrease over time. To drain money from the league and to make it more realistic the cost of training and equipment should be conditional on the tpe of your player i.e. as the tpe of your player increases, the cost of training and equipment should increase. I doubt this will happen because it hurts those that are most involved in the league, but I counter this with the fact that those who are most involved hold the jobs and get money more than new users. Another counter to this point of view is that players experience regression later in their careers; however, this does not fix any issues with money and it is a separate process that deals with players aging rather than players improving their attributes. I hope that this is considered as a realistic solution to the league’s economy where more experienced players can hoard their wealth.
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Words: 272
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