Thank you everyone so much for the kind words!
The biggest test runs I've done ended up being about 60 MB, but once again this is only taking output from the Games.csv file for now. If it gets extended to handle PlayerGames.csv output in the future that will definitely lead to huge filesizes.
If people ever feel that the sim test process is getting stale and formulaic, switching would be a good way to mix it up. It would be a downgrade from where we are now but it would also make things fresh again and people could explore what the best ways to sim test would be.
Apologies if I'm whooshing a joke but no. This is AHK scripts + QuickKetchup + new stuff (strategy configuration etc.) rolled into one.
(09-18-2020, 12:07 AM)Beefstu409 Wrote: What is the size of the output file that's being saved after you leave it running for a long time (like overnight)
The biggest test runs I've done ended up being about 60 MB, but once again this is only taking output from the Games.csv file for now. If it gets extended to handle PlayerGames.csv output in the future that will definitely lead to huge filesizes.
(09-18-2020, 09:07 AM)timeconsumer Wrote: I do wonder what is going to happen if we ever have to upgrade to a newer version of DDSPF as 16 was the last one to have exhibition games. We might need someone to write one of these to sim a regular season game then reload the file and rinse and repeat. Talk about time consuming (get it?) work. It'd feel like such a downgrade from where we're at now.
If people ever feel that the sim test process is getting stale and formulaic, switching would be a good way to mix it up. It would be a downgrade from where we are now but it would also make things fresh again and people could explore what the best ways to sim test would be.
(09-18-2020, 09:13 AM)iseedoug Wrote: But all I would have to do is add args parser and it would be basically the same yeah?
Apologies if I'm whooshing a joke but no. This is AHK scripts + QuickKetchup + new stuff (strategy configuration etc.) rolled into one.
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