5) Write 800 words or more on something that interests you. It could be related to statistics, to a league issue you take seriously, or a niche part of history that doesn’t fit neatly into either of the above categories. This must be directly related to the league, so don’t wax 800 words about your team’s Werewolf server. Be warned that freedom comes with risk, and this category will be judged especially stringently for anyone trying to spew complete nonsense.
Ultimus week task yay! Man, season is coming to an end, playing in my first championship game. Wow, well anyway, I have had something on my mind recently and it may not be correct. But I think I have a way to make league money valuable and give free agency and contract signings/re-negotiations a giant boost in meaningfulness for teams and players. So, to start, we need to figure out what the max $ spend per year is for a MAX earner. We have weekly trainings, equipment that all need purchased for a player to MAX earn. So, that number is 8million for Weekly task. And 13.5 Million for T6. This gives a total of 21.5 million per season for a player to max earn.
Now to insert where I’m going with this, Media is no longer a money grab, most media pay needs to be down about 20-28%. This is will benefit the contract value because now people will want to MAX earn and get paid instead of doing media. This will at first will surge media work while MAX players prove they’ll put in the work and earn the contract to do media. It also, motivates those near MAX to do more cause if they’ll need to make up the money not MAX earning. So, we add media volume in multiple ways and eventually, we will have average media with better content. League jobs and twitter will still pay, this incentivizes more league participation to earn money.
Now, I’m just putting thoughts to paper so bear with me. Let’s say a team has full active team so for both sides of the ball that would be 22 players for this example. So, for 22 players to MAX EARN for contracts a team would need a cap of 473 million. Now, obviously we know not all players activity level will be that high so, we need to cut that cap down to give more cap space value to max earners. So again, in this example the MAX cap was 473. Let’s say a team has a average of half a squad of MAX players and the other 11 are average or below. For the 11 Actives to use contract money for all spending TPE they would need at least 236.5 million in cap.
Like the NFL you can only pay so money of your players max deals. So, for me I thought 215 Million is a great salary cap for the teams. So, with that as are starting point we see teams with a 215-Million-dollar cap. With 22 players to sign, 11 which max earn. Doing the math, we obviously see teams are going to have to value certain players more.
With this currency value we would need more negotiation time and free agency time, but with the cap we start to see teams really value the max earners. Higher contracts are obviously awarded to them. Players who get less than MAX might be interested in shorter deals, options and obviously Free Agency, so we see a balance of power in my opinion cause teams only have so much money to give so people will look for that now that it will pay for a seasons MAX.
Now, obviously position value will become a thing, so possibly giving a higher rookie contract in DSFL to help off set this. Cause what I’m getting at is each season we are going to start to see what positions are earning max money. Let’s say CBs are the highest paid position because teams need multiple and want good ones. And let’s say DE is the least valuable. I wouldn’t want DE’s to have to do 3x the work because they chose a position of less value. So, giving them an initial bonus for picking a less valuable position will help have them still have to do media to MAX but not 3x as much if they would have just chosen a more valuable position.
In the end this is just a Task about an issue I thought I might have a decent suggestion for. I maybe completely wrong and naïve because I haven’t been around but only 7 months and it’s my first sim league. But Overall, I felt like this was a starting point in more value to contracts and free agency that could get ideas following and possibly start an outline for change. I’m entering my first year of Free Agency after the ultimus tonight and all though I have excitement that people will reach out and have discussions with a MAX earning CB, I also do believe I will be let down. And this is why I wanted to write about this issue so that Free Agency and contracts me something.
Thanks for taking the time to read this. Even if it means zero change or conversation
807 words
Ultimus week task yay! Man, season is coming to an end, playing in my first championship game. Wow, well anyway, I have had something on my mind recently and it may not be correct. But I think I have a way to make league money valuable and give free agency and contract signings/re-negotiations a giant boost in meaningfulness for teams and players. So, to start, we need to figure out what the max $ spend per year is for a MAX earner. We have weekly trainings, equipment that all need purchased for a player to MAX earn. So, that number is 8million for Weekly task. And 13.5 Million for T6. This gives a total of 21.5 million per season for a player to max earn.
Now to insert where I’m going with this, Media is no longer a money grab, most media pay needs to be down about 20-28%. This is will benefit the contract value because now people will want to MAX earn and get paid instead of doing media. This will at first will surge media work while MAX players prove they’ll put in the work and earn the contract to do media. It also, motivates those near MAX to do more cause if they’ll need to make up the money not MAX earning. So, we add media volume in multiple ways and eventually, we will have average media with better content. League jobs and twitter will still pay, this incentivizes more league participation to earn money.
Now, I’m just putting thoughts to paper so bear with me. Let’s say a team has full active team so for both sides of the ball that would be 22 players for this example. So, for 22 players to MAX EARN for contracts a team would need a cap of 473 million. Now, obviously we know not all players activity level will be that high so, we need to cut that cap down to give more cap space value to max earners. So again, in this example the MAX cap was 473. Let’s say a team has a average of half a squad of MAX players and the other 11 are average or below. For the 11 Actives to use contract money for all spending TPE they would need at least 236.5 million in cap.
Like the NFL you can only pay so money of your players max deals. So, for me I thought 215 Million is a great salary cap for the teams. So, with that as are starting point we see teams with a 215-Million-dollar cap. With 22 players to sign, 11 which max earn. Doing the math, we obviously see teams are going to have to value certain players more.
With this currency value we would need more negotiation time and free agency time, but with the cap we start to see teams really value the max earners. Higher contracts are obviously awarded to them. Players who get less than MAX might be interested in shorter deals, options and obviously Free Agency, so we see a balance of power in my opinion cause teams only have so much money to give so people will look for that now that it will pay for a seasons MAX.
Now, obviously position value will become a thing, so possibly giving a higher rookie contract in DSFL to help off set this. Cause what I’m getting at is each season we are going to start to see what positions are earning max money. Let’s say CBs are the highest paid position because teams need multiple and want good ones. And let’s say DE is the least valuable. I wouldn’t want DE’s to have to do 3x the work because they chose a position of less value. So, giving them an initial bonus for picking a less valuable position will help have them still have to do media to MAX but not 3x as much if they would have just chosen a more valuable position.
In the end this is just a Task about an issue I thought I might have a decent suggestion for. I maybe completely wrong and naïve because I haven’t been around but only 7 months and it’s my first sim league. But Overall, I felt like this was a starting point in more value to contracts and free agency that could get ideas following and possibly start an outline for change. I’m entering my first year of Free Agency after the ultimus tonight and all though I have excitement that people will reach out and have discussions with a MAX earning CB, I also do believe I will be let down. And this is why I wanted to write about this issue so that Free Agency and contracts me something.
Thanks for taking the time to read this. Even if it means zero change or conversation
807 words
![[Image: 033p.png]](https://media.discordapp.net/attachments/372602034198806530/1136829642104385656/033p.png)