(09-23-2020, 05:42 PM)gucci Wrote: There’s a class of players who subsist as max earners solely off of league jobs, which is why I call into question non-transparent hiring processes, conflicts of interests, and scarcity of opportunities for players to get hired for jobs.
Hi that's me.
Hell I'm on my second player that is subsisting entirely off the money I earned circa S5-S14ish, yeah it's a ton of money that you can earn if you do a lot of stuff. I was simmer, draft streamer, awards streamer, banker, sim tester/balancer, DSFL GM. Maybe other things as well that I forgot.
But you want to know why I did all those things? Because I wanted the league to be a better place and I knew I could do these jobs really well. And I did them damn well and earned every penny of that fake internet money. Offseason draft and awards streams would usually be about 10 hours of work. Offseason sim file work was easily another 10 hours. Often all that happened in the same week. During the season sim work would usually take around 2 hours per sim week so about 8 hours a week. Some of that was active work some was just file converting. Sometimes it took more or less. That's not including my work as a DSFL GM or the three or so seasons I spent on sim balancing work.
So yeah I might have earned $30-40m in job pay in one good season. But that also took me close to 60 hours worth of work. It would have been a whole lot less work to instead write 9 or 10 2500 word articles to get the same amount of money. It was never about the money, or "power" (wtf is sim league power???). It was about wanting to make a game that I really enjoyed be as good as it could possibly be.
![[Image: XSfVUgo.png]](https://i.imgur.com/XSfVUgo.png)
Hank Winchester (S25 - Current) - Scrub
Angus Winchester (S1-S12) - 4x Ultimus Champ - #2 Career Sacks - Hall of Fame
Cooter Bigsby (S14-S23) - S23 Ultimus Champ - #4 Career Yards - #4 Career TDs - 2x MVP - Hall of Fame