NEW DDSPF 21 BUILD: Pocket Passer QB
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned: 1207 +2 +2 +2 +9 +5 +2 +3 +2 +5 +30 = 1269
TPE Banked: 47 -> 49 -> 51 -> 53 -> 62 -> 67 -> 17 -> 19 -> 22 -> 24 -> 29 -> 59 -> 9
Adjusted Attributes & Traits:
(MIN:40)(MAX:65) Strength: 40 -> 65 (MAXED)
(MIN:40)(MAX:70) Agility: 40 -> 70 (MAXED)
(MIN:55)(MAX:95) Arm: 55 -> 95 (MAXED)
(MIN:60)(MAX:95) Intelligence: 60 -> 95 (MAXED)
(MIN:65)(MAX:95) Throwing Accuracy: 65 -> 95 (MAXED)
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:75) Speed: 45 -> 75 (MAXED)
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 45 -> 75 (MAXED)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 45 -> 80 (MAXED)
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
+ Game Manager (100 TPE)
+ Role Model (50 TPE)
+ Athlete (50 TPE)
TPE Earned:
Activity Check #190 - +2 TPE
Week 15 Predictions - +2 TPE
Week 16 Predictions - +2 TPE (1.5 TPE rounded)
S26 Predictions - +9 TPE
$1Mil Weekly Training - +5 TPE
---------------------------
Activity Check #191 - +2 TPE
PT#5 - +3 TPE
S26 Playoff Predictions - +2 TPE
$1 Mil Weekly Training - +5 TPE
Tier 6 Equipment - +30 TPE
TPE Used:
+25 Strength (80 TPE)
+30 Agility (90 TPE)
+40 Arm (315 TPE)
+35 Intelligence (315 TPE)
+30 Accuracy (315 TPE)
+30 Speed (115 TPE)
+30 Endurance (115 TPE)
+35 Competitiveness (140 TPE)
+ Game Manager Trait (100 TPE)
+ Role Model Trait (50 TPE)
+ Athlete Trait (50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned: 1207 +2 +2 +2 +9 +5 +2 +3 +2 +5 +30 = 1269
TPE Banked: 47 -> 49 -> 51 -> 53 -> 62 -> 67 -> 17 -> 19 -> 22 -> 24 -> 29 -> 59 -> 9
Adjusted Attributes & Traits:
(MIN:40)(MAX:65) Strength: 40 -> 65 (MAXED)
(MIN:40)(MAX:70) Agility: 40 -> 70 (MAXED)
(MIN:55)(MAX:95) Arm: 55 -> 95 (MAXED)
(MIN:60)(MAX:95) Intelligence: 60 -> 95 (MAXED)
(MIN:65)(MAX:95) Throwing Accuracy: 65 -> 95 (MAXED)
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:75) Speed: 45 -> 75 (MAXED)
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 45 -> 75 (MAXED)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 45 -> 80 (MAXED)
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
+ Game Manager (100 TPE)
+ Role Model (50 TPE)
+ Athlete (50 TPE)
TPE Earned:
Activity Check #190 - +2 TPE
Week 15 Predictions - +2 TPE
Week 16 Predictions - +2 TPE (1.5 TPE rounded)
S26 Predictions - +9 TPE
$1Mil Weekly Training - +5 TPE
---------------------------
Activity Check #191 - +2 TPE
PT#5 - +3 TPE
S26 Playoff Predictions - +2 TPE
$1 Mil Weekly Training - +5 TPE
Tier 6 Equipment - +30 TPE
TPE Used:
+25 Strength (80 TPE)
+30 Agility (90 TPE)
+40 Arm (315 TPE)
+35 Intelligence (315 TPE)
+30 Accuracy (315 TPE)
+30 Speed (115 TPE)
+30 Endurance (115 TPE)
+35 Competitiveness (140 TPE)
+ Game Manager Trait (100 TPE)
+ Role Model Trait (50 TPE)
+ Athlete Trait (50 TPE)
![[Image: kNvmTU0.png]](https://i.imgur.com/kNvmTU0.png)
![[Image: 62493_s.gif]](https://signavatar.com/62493_s.gif)