7) This task is exclusive to non-recreate rookies of the S26 class and later. In 400 words or more, how has your experience been in the league? Who have you met that has made your time here more fun, friendly, and exciting? Have you been satisfied with your player’s early start? What was it like being drafted for the first time? Do you have any comments or suggestions for the entire league that you think should be implemented?
My experience in the league so far has been superb. I can’t speak highly enough of the rookie mentors who helped me get started and some of the activities like the Prospect Bowl that really sparked my interest in the league early on. It also helped me see how things work and what my player would look like in action. My GMs, Joe and Jimi, are great at answering questions and helped me understand the league in general. The rest of the team is awesome too and very active in the Norfolk locker room. That’s a bit contributor to my activity here since I came from pretty toxic Madden Create A Player leagues that never lasted too long.
I’m very satisfied with my first season in the DSFL. Even though I started behind Mr. Forty-Two, I got some decent action in early on and then it progressed to better and better performance as the season went on and I got more TPE. It was satisfying to see my linear progress and motivated me to keep improving each week. I ended the regular season with 1,042 rushing yards, 4.4 average yards per carry, 28 yards for longest carry, and 7 touchdowns. It was a great season as a back-up to Mr.Forty-Two and I’m glad I could contribute in a big way. I didn’t think I’d be so impactful towards the end of the season and I was surprised to see how much success the two of us running backs in Norfolk had. I can’t say that my performance in the playoff game was great, but I’m happy that I got 11 carries for 42 yards anyways. We tried our best, but our quarterback was awful.
I enjoyed my time in the DSFL, but I find it really confusing since the NFL doesn’t have a developmental league and I don’t see that in other ‘american-style’ football leagues either. I was hoping that there would a college system where I could play out a more realistic style of system and then declare for the draft. This would mirror the real world more and more enjoyable for the player experience overall. Instead of GMs, you could have athletic directors that focus on recruiting and then build out a team that could compete without being subjected to ISFL team call-ups. It would provide a more stable environment and the tasks and activities could be college-oriented with ‘attendance’ for activity checks and ‘going to class’ for weekly trainings and stuff like that. It would be hard to convert the money system, but I think you could have it work out in a similar fashion to scholarships.
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28) The league is moving on to a new sim. What do you think about it? Are you excited to leave the old one behind? Maybe not so excited about it? Which parts of it do you think will be great, or not so great?
I’m definitely excited about moving onto the new sim. I’ve only had one season of DDSPF16 and I think it works alright but the new sim appears to be much cleaner and I’ve done a bit of testing on it. The old sim works well but it’s not visually appealing and missing a lot of action like kickoffs and more visuals. The new traits are really exciting to see and I think the new builds create more dynamic players. Speed will probably still dominate from what I’ve seen in testing, but I think we will see more diverse builds overall. I’m most excited to see the changes to offensive line and it looks like they really revamped that front so hopefully we see more human players in that position with different attributes and priorities. The new sim will give us some great new builds and I think that will be a good step forward for the league. I’m also excited to see the ball move now on plays and we actually see some kicking action in the new version of DDSPF. Overall, it is going to be a good move for the league and will spark some more interest from veterans who have been in the league for a while. Things can get stale if you don’t constantly work on improving the player experience.
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30) Make a scouting report for any of the ISFL or DSFL draftees. Show their stats, abilities, TPE, highlights, or totally fraudulent mail-in ballots. Whatever rookies get up to these days.
Xander Creed Scouting Report (@Bandit239 )
College: Colorado
Height (ft.): 5'10
Weight (lbs.): 210 lbs
Arms: 31 3/8”
Hands: 9 ½”
Draft Projection: Round 1 (top 3)
It is a rare occurrence to have a running back with the ability to alter the course of an offense and become a franchise-type player, capable of single-handedly changing a team forever. Creed is that amalgamation of pure speed, elusiveness, and field vision that propels him to the top of the draft class among all his peers. His performance in the DSFL has proven that he can carry a heavy load for the Kansas City Coyotes. He was their lead back all season and had an impressive 1243 rushing yards, 4.4 average per carry, and 9 touchdowns making him the 4th most successful running back to see the end zone. Creed is a buffet runner who will have a chance to become an early rookie of the year candidate if given the opportunity in the ISFL.
Strengths:
My experience in the league so far has been superb. I can’t speak highly enough of the rookie mentors who helped me get started and some of the activities like the Prospect Bowl that really sparked my interest in the league early on. It also helped me see how things work and what my player would look like in action. My GMs, Joe and Jimi, are great at answering questions and helped me understand the league in general. The rest of the team is awesome too and very active in the Norfolk locker room. That’s a bit contributor to my activity here since I came from pretty toxic Madden Create A Player leagues that never lasted too long.
I’m very satisfied with my first season in the DSFL. Even though I started behind Mr. Forty-Two, I got some decent action in early on and then it progressed to better and better performance as the season went on and I got more TPE. It was satisfying to see my linear progress and motivated me to keep improving each week. I ended the regular season with 1,042 rushing yards, 4.4 average yards per carry, 28 yards for longest carry, and 7 touchdowns. It was a great season as a back-up to Mr.Forty-Two and I’m glad I could contribute in a big way. I didn’t think I’d be so impactful towards the end of the season and I was surprised to see how much success the two of us running backs in Norfolk had. I can’t say that my performance in the playoff game was great, but I’m happy that I got 11 carries for 42 yards anyways. We tried our best, but our quarterback was awful.
I enjoyed my time in the DSFL, but I find it really confusing since the NFL doesn’t have a developmental league and I don’t see that in other ‘american-style’ football leagues either. I was hoping that there would a college system where I could play out a more realistic style of system and then declare for the draft. This would mirror the real world more and more enjoyable for the player experience overall. Instead of GMs, you could have athletic directors that focus on recruiting and then build out a team that could compete without being subjected to ISFL team call-ups. It would provide a more stable environment and the tasks and activities could be college-oriented with ‘attendance’ for activity checks and ‘going to class’ for weekly trainings and stuff like that. It would be hard to convert the money system, but I think you could have it work out in a similar fashion to scholarships.
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28) The league is moving on to a new sim. What do you think about it? Are you excited to leave the old one behind? Maybe not so excited about it? Which parts of it do you think will be great, or not so great?
I’m definitely excited about moving onto the new sim. I’ve only had one season of DDSPF16 and I think it works alright but the new sim appears to be much cleaner and I’ve done a bit of testing on it. The old sim works well but it’s not visually appealing and missing a lot of action like kickoffs and more visuals. The new traits are really exciting to see and I think the new builds create more dynamic players. Speed will probably still dominate from what I’ve seen in testing, but I think we will see more diverse builds overall. I’m most excited to see the changes to offensive line and it looks like they really revamped that front so hopefully we see more human players in that position with different attributes and priorities. The new sim will give us some great new builds and I think that will be a good step forward for the league. I’m also excited to see the ball move now on plays and we actually see some kicking action in the new version of DDSPF. Overall, it is going to be a good move for the league and will spark some more interest from veterans who have been in the league for a while. Things can get stale if you don’t constantly work on improving the player experience.
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30) Make a scouting report for any of the ISFL or DSFL draftees. Show their stats, abilities, TPE, highlights, or totally fraudulent mail-in ballots. Whatever rookies get up to these days.
Xander Creed Scouting Report (@Bandit239 )
College: Colorado
Height (ft.): 5'10
Weight (lbs.): 210 lbs
Arms: 31 3/8”
Hands: 9 ½”
Draft Projection: Round 1 (top 3)
It is a rare occurrence to have a running back with the ability to alter the course of an offense and become a franchise-type player, capable of single-handedly changing a team forever. Creed is that amalgamation of pure speed, elusiveness, and field vision that propels him to the top of the draft class among all his peers. His performance in the DSFL has proven that he can carry a heavy load for the Kansas City Coyotes. He was their lead back all season and had an impressive 1243 rushing yards, 4.4 average per carry, and 9 touchdowns making him the 4th most successful running back to see the end zone. Creed is a buffet runner who will have a chance to become an early rookie of the year candidate if given the opportunity in the ISFL.
Strengths:
- High pulse runner with imperative underpinnings as his fundamentals
- Vision is solid all around with no faults
- Maintains elite-eye darting when navigating interior running lanes
- Exploits voided cutback lanes with precision
- Very tough and very competitive runner
- Football character and forum user are impeccable
- Plays with unreliable leg drive through contact when working between the tackles
- Will need to progress to a more north/south mindset as a pro
- Has bouts with drops as pass catcher and his catch radius is inadequate
- Erratic and unreliable at take-on blocks in pass protection