NEW BUILD (Inactive Player):
Archetype: Pocket Passer
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MAX: 65) Strength: 40
(MAX: 70) Agility: 51
(MAX: 95) Arm: 94
(MAX: 95) Intelligence: 94
(MAX: 95) Throwing Accuracy: 94
(MAX: 1) Tackling: 1
(MAX: 75) Speed: 60
(MAX: 60) Hands: 60
(MAX: 1) Pass Blocking: 1
(MAX: 1) Run Blocking: 1
(MAX: 75) Endurance: 70
(MAX: 1) Kick Power: 1
(MAX: 1) Kick Accuracy: 1
(MAX: 80) Competitiveness: 70
Purchased Traits:
Game Manager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Archetype: Pocket Passer
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MAX: 65) Strength: 40
(MAX: 70) Agility: 51
(MAX: 95) Arm: 94
(MAX: 95) Intelligence: 94
(MAX: 95) Throwing Accuracy: 94
(MAX: 1) Tackling: 1
(MAX: 75) Speed: 60
(MAX: 60) Hands: 60
(MAX: 1) Pass Blocking: 1
(MAX: 1) Run Blocking: 1
(MAX: 75) Endurance: 70
(MAX: 1) Kick Power: 1
(MAX: 1) Kick Accuracy: 1
(MAX: 80) Competitiveness: 70
Purchased Traits:
Game Manager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)