My written response is obviously going to have a little bit of bias and a different viewpoint than more other users will have, and I hope that's okay.
My initial impression of the new sim engine is that the games, while taking longer, honestly are more fun to watch. We've had a number of very close games, and the fact that you even see incomplete throws now adds just that little extra bit of excitement, since now when you see someone open and the ball heading your way you have to hold your breath a little bit wondering if the throw will connect. The adjustments to the playbooks as well as the addition of the various game planning options have also opened us up to a whole new host of strategic differences that you see play out in real time.
I know people have complained about the high scores and the abundance of big plays - especially in the running game - and while yes it does feel a little crazy at times, keep in mind that last season the longest running play we had was 42 yards. In the NFL in 2020 40 players had at least one run longer than that.
As for my own player - Doy Fieri - life has been tough as a CB1 for the Liberty. While I might have a respectable 700+ TPE, I'm still not at the level I need to be to regularly compete with top flight WRs, so each game I come in wondering if this is the one where I get picked on and torched repeatedly. Philadelphia is 1-1 currently, and even though we did allow Baby Yoda to break the single game rushing record against us, we still only lost by a single score to the Butchers, so I feel pretty happy about that.
My initial impression of the new sim engine is that the games, while taking longer, honestly are more fun to watch. We've had a number of very close games, and the fact that you even see incomplete throws now adds just that little extra bit of excitement, since now when you see someone open and the ball heading your way you have to hold your breath a little bit wondering if the throw will connect. The adjustments to the playbooks as well as the addition of the various game planning options have also opened us up to a whole new host of strategic differences that you see play out in real time.
I know people have complained about the high scores and the abundance of big plays - especially in the running game - and while yes it does feel a little crazy at times, keep in mind that last season the longest running play we had was 42 yards. In the NFL in 2020 40 players had at least one run longer than that.
As for my own player - Doy Fieri - life has been tough as a CB1 for the Liberty. While I might have a respectable 700+ TPE, I'm still not at the level I need to be to regularly compete with top flight WRs, so each game I come in wondering if this is the one where I get picked on and torched repeatedly. Philadelphia is 1-1 currently, and even though we did allow Baby Yoda to break the single game rushing record against us, we still only lost by a single score to the Butchers, so I feel pretty happy about that.
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