The new sim engine has been a bit strange. It appears that it has a bit more of a randomness factor to it. While it is still football and you can still get to the same place, the league appears to have a slight more weight now towards certain positions. The odd part is that it doesn't seem too much different from the face of things, but just the sim does things that are inherently more difficult. They weigh positions and players in different ways, so I think we will adapt well and adjust well, but I'm not sure this is going to be a good barometer for how things eventually land. Personally my player has done much better at some things, but has also done much worse at other things. Like last year I was a tackle machine, this year I barely make one tackle. Yet I have more sacks, forced fumbles, and interceptions, especially for yards so far early this season then I did last. It just seems like the engine likes certain positions and certain formations more and is unkind to the ones it doesn't like. Whereas the previous iteration, was much more kind to everyone across the board. We will adjust and adapt and eventually come to a good place for all.

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