Yo, whoever updates me this week, my total should have been 775 last week. I messaged Plat about this and he had this changed in the system. I'm working from there.
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Activity Check 197 +2 TPE
Weekly Training +5 TPE
Week 11 Predictions +2 TPE
Week 12 Predictions +3 TPE
(S27) - PT #3 - We're halfway there
Week 13 Predictions +3 TPE
Total TPE Earned: 793
TPE Earned This Week: 18
Previous TPE Banked: 0
Available TPE: 18
TPE Spent This Week: 0
TPE Banked: 18
(MIN:35)(MAX:70) Strength: 70
(MIN:55)(MAX:85) Agility: 81
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 70
(MIN:70)(MAX:100) Speed: 95
(MIN:45)(MAX:85) Hands: 79
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 70
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Activity Check 197 +2 TPE
Weekly Training +5 TPE
Week 11 Predictions +2 TPE
Week 12 Predictions +3 TPE
(S27) - PT #3 - We're halfway there
Week 13 Predictions +3 TPE
Total TPE Earned: 793
TPE Earned This Week: 18
Previous TPE Banked: 0
Available TPE: 18
TPE Spent This Week: 0
TPE Banked: 18
(MIN:35)(MAX:70) Strength: 70
(MIN:55)(MAX:85) Agility: 81
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 70
(MIN:70)(MAX:100) Speed: 95
(MIN:45)(MAX:85) Hands: 79
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 70
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
![[Image: kZQaK3s.png]](https://i.imgur.com/kZQaK3s.png)
![[Image: mK4dAxg.png]](https://i.imgur.com/mK4dAxg.png)