TPE Earned:
W15 predictions +2
W14 predictions +2
AC #198 +2
Weekly Training +5
PT #4 +3
Season Predictions +7
W16 predictions +3
AC #199 +2
Weekly Training +5
Season Predictions +7
PT #5 +3
Playoff Predictions +1
Total Earned: 1457
Total Spent: 1235
Banked: 222
Regression is theft
Pre-regression TPE: 1457
20% regression loss = 291
Post-regression TPE: 1166
Endurance: 80 --> 71 (-45 TPE)
Intelligence: 80 --> 75 (-25 TPE)
291-70 = 221 - 221 (from bank) = 0
Bank: 1
Update Scale
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:60)(MAX:95) Strength: 95
(MIN:50)(MAX:80) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80 --> 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 95
(MIN:45)(MAX:70) Speed: 70
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80 --> 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits
BullRusher
Competitor
Perceptive
RoleModel
SpeedRusher
W15 predictions +2
W14 predictions +2
AC #198 +2
Weekly Training +5
PT #4 +3
Season Predictions +7
W16 predictions +3
AC #199 +2
Weekly Training +5
Season Predictions +7
PT #5 +3
Playoff Predictions +1
Total Earned: 1457
Total Spent: 1235
Banked: 222
Regression is theft
Pre-regression TPE: 1457
20% regression loss = 291
Post-regression TPE: 1166
Endurance: 80 --> 71 (-45 TPE)
Intelligence: 80 --> 75 (-25 TPE)
291-70 = 221 - 221 (from bank) = 0
Bank: 1
Update Scale
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:60)(MAX:95) Strength: 95
(MIN:50)(MAX:80) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80 --> 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 95
(MIN:45)(MAX:70) Speed: 70
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80 --> 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits
BullRusher
Competitor
Perceptive
RoleModel
SpeedRusher